void main() { int iC = GetListenPatternNumber(); { if ( iC == 1051 ) { SpeakString( "So... Smart but not evil enough. What a shame. Now leave me be!" ); object oPlaceable = GetObjectByTag("RiddleChest5"); effect eImplo = EffectVisualEffect(VFX_FNF_IMPLOSION); location lImplo = GetLocation(oPlaceable); ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eImplo, lImplo, 1.0f); DestroyObject(oPlaceable, 1.0f); } } }