//:://///////////////////////////////////////////// //:: Trap door that takes you to a waypoint that //:: is stored into the Destination local string. //:: FileName //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* */ //::////////////////////////////////////////////// //:: Created By: Robert Babiak //:: Created On: June 25, 2002 //::////////////////////////////////////////////// void main() { object oidUser; object oidDest; string sDest; if (!GetLocked(OBJECT_SELF) ) { if ( GetIsOpen(OBJECT_SELF)) { sDest = GetLocalString( OBJECT_SELF, "Destination" ); oidUser = GetLastUsedBy(); oidDest = GetObjectByTag(sDest); AssignCommand(oidUser, ActionJumpToObject(oidDest,FALSE)); PlayAnimation(ANIMATION_PLACEABLE_CLOSE ); } else { PlayAnimation(ANIMATION_PLACEABLE_OPEN ); } } else { // ActionUseSkill } }