LoD_PRC8/_module/gic/ruinedcity.gic.json
Jaysyn904 94990edc60 Initial Upload
Initial Upload
2023-09-21 21:20:34 -04:00

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51 KiB
JSON

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"value": "Box / Crate - 4 (Medium treasure script)\r\n\r\nHardness DC: 15"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Sphinx Statue"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Sphinx Statue"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Low treasure script."
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Flame - Large"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Flame - Large"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Campfire - Cauldron"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Fallen Timber"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Fallen Timber"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "City Rubble 1"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Rubble (Nature)"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Stones"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Ladder"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Fallen Timber"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "City Rubble 1"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Ladder"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Rubble (Nature)"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "City Rubble 1"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Wagon Wheel"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Empty Wagon"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Plot container"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "The Ancient City of Abbathor"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "City Rubble 1"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Fallen Timber"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Fallen Timber"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Obelisk"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Obelisk"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Portal"
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},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Portal"
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},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Merchants Shingle - 1"
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},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
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},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Merchants Shingle - 1"
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},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Ballista - Burning / Broken"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Rubble (Battlefield)"
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},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": ""
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},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Skull Pole"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Skull Pole"
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},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
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},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Hangmans Post"
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},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Stocks"
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},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Obelisk"
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},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Brazier"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Brazier"
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},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Box / Crate - 4 (High treasure script)"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Box / Crate - 2 (Low treasure script)\r\n\r\nHardness DC: 10"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
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}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
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}
},
{
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"type": "cexostring",
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},
{
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"Comment": {
"type": "cexostring",
"value": "Keg"
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},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
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},
{
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"Comment": {
"type": "cexostring",
"value": "Freestanding Torch Bracket"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Freestanding Torch Bracket"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Freestanding Torch Bracket"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
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}
},
{
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"type": "cexostring",
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},
{
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"Comment": {
"type": "cexostring",
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}
},
{
"__struct_id": 9,
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"type": "cexostring",
"value": "Freestanding Torch Bracket"
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},
{
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"Comment": {
"type": "cexostring",
"value": "Freestanding Torch Bracket"
}
},
{
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"type": "cexostring",
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}
},
{
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"type": "cexostring",
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},
{
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},
{
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},
{
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"type": "cexostring",
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}
},
{
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},
{
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},
{
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},
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},
{
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},
{
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"type": "cexostring",
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}
},
{
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}
},
{
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"type": "cexostring",
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},
{
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},
{
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}
},
{
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"type": "cexostring",
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}
},
{
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"type": "cexostring",
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}
},
{
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"type": "cexostring",
"value": "Freestanding Torch Bracket"
}
},
{
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"type": "cexostring",
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}
},
{
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}
},
{
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"type": "cexostring",
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}
},
{
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"type": "cexostring",
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}
},
{
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"type": "cexostring",
"value": "Freestanding Torch Bracket"
}
},
{
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}
},
{
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"type": "cexostring",
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}
},
{
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}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
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}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Freestanding Torch Bracket"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Freestanding Torch Bracket"
}
},
{
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"type": "cexostring",
"value": "Freestanding Torch Bracket"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Freestanding Torch Bracket"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Freestanding Torch Bracket"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Freestanding Torch Bracket"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Freestanding Torch Bracket"
}
},
{
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"type": "cexostring",
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}
},
{
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"type": "cexostring",
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}
},
{
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"type": "cexostring",
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}
},
{
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}
},
{
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"type": "cexostring",
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}
},
{
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},
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},
{
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"type": "cexostring",
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}
},
{
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"type": "cexostring",
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},
{
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"type": "cexostring",
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}
},
{
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}
},
{
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"type": "cexostring",
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},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
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}
},
{
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"type": "cexostring",
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}
},
{
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}
},
{
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"type": "cexostring",
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}
},
{
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"Comment": {
"type": "cexostring",
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}
},
{
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"type": "cexostring",
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},
{
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"type": "cexostring",
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}
},
{
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}
},
{
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},
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},
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},
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},
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},
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"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
}
]
},
"StoreList": {
"type": "list",
"value": []
},
"TriggerList": {
"type": "list",
"value": [
{
"__struct_id": 1,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 1,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 1,
"Comment": {
"type": "cexostring",
"value": ""
}
}
]
},
"WaypointList": {
"type": "list",
"value": [
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
}
]
}
}