LoD_PRC8/_module/gic/tor_narmbt.gic.json
Jaysyn904 94990edc60 Initial Upload
Initial Upload
2023-09-21 21:20:34 -04:00

694 lines
14 KiB
JSON

{
"__data_type": "GIC ",
"Creature List": {
"type": "list",
"value": []
},
"Door List": {
"type": "list",
"value": [
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "DesertExit"
}
},
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "Easy Door 3\r\n\r\nHardness DC: 15"
}
},
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "WallDoor"
}
},
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "Fancy Door"
}
},
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "Iron Portcullis"
}
},
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "Easy Door 3\r\n\r\nHardness DC: 15"
}
}
]
},
"Encounter List": {
"type": "list",
"value": [
{
"__struct_id": 7
},
{
"__struct_id": 7
},
{
"__struct_id": 7
},
{
"__struct_id": 7
},
{
"__struct_id": 7
}
]
},
"List": {
"type": "list",
"value": []
},
"Placeable List": {
"type": "list",
"value": [
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Garbage"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Sphinx Statue"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Fly-Clad Plague Victim Corpse"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Bones"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Desert Boulder"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Large Cactus"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Cacti"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Large Cactus"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Large Cactus"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Palm Tree"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Palm Tree"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Palm Tree"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Pump"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Cookpot"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Bones"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Broken Furniture 1"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Broken Chair 1"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Large Cactus"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Cacti"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Cacti"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Desert Boulder 2"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Desert Boulder"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Desert Boulder 2"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Cacti"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Desert Boulder"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Desert Boulder 2"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Desert Boulder"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Desert Boulder"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Desert Boulder 2"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Desert Boulder"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Desert Boulder 2"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Large Cactus"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Large Cactus"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Cacti"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Cacti"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Cacti"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Cacti"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Cacti"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Cacti"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Water Drip"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Water Drip"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Urn"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Urn"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Palm Tree"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Desert Boulder 2"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Desert Boulder"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Desert Boulder 2"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Large Cactus"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Desert Boulder 2"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Desert Boulder"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Urn"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Urn"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Urn"
}
}
]
},
"SoundList": {
"type": "list",
"value": [
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
}
]
},
"StoreList": {
"type": "list",
"value": []
},
"TriggerList": {
"type": "list",
"value": [
{
"__struct_id": 1,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 1,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 1,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 1,
"Comment": {
"type": "cexostring",
"value": ""
}
}
]
},
"WaypointList": {
"type": "list",
"value": [
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
}
]
}
}