LoD_PRC8/_module/nss/ba2_dagdamd.nss
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//::///////////////////////////////////////////////
//:: Name x2_def_ondamage
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
Default OnDamaged script
*/
//:://////////////////////////////////////////////
//:: Created By: Keith Warner
//:: Created On: June 11/03
//:://////////////////////////////////////////////
void main()
{
int iRoll = Random(100) +1;
object oDamager = GetLastDamager(OBJECT_SELF);
if(iRoll >= 95)
{
if(GetTag(OBJECT_SELF) == "ba2_dagotph3")
{
ActionCastSpellAtObject(SPELL_BLADE_BARRIER, oDamager, METAMAGIC_MAXIMIZE, TRUE, 40, PROJECTILE_PATH_TYPE_DEFAULT, TRUE);
ActionCastSpellAtObject(SPELL_WORD_OF_FAITH, oDamager, METAMAGIC_MAXIMIZE, TRUE, 40, PROJECTILE_PATH_TYPE_DEFAULT, TRUE);
}
else
{
ActionCastSpellAtObject(SPELL_BLADE_BARRIER, oDamager, METAMAGIC_MAXIMIZE, TRUE, 40, PROJECTILE_PATH_TYPE_DEFAULT, TRUE);
}
}
ExecuteScript("nw_c2_default6", OBJECT_SELF);
}