10 lines
318 B
Plaintext
10 lines
318 B
Plaintext
void main()
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{
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effect eHarmdam = EffectDamage(500, DAMAGE_TYPE_MAGICAL, DAMAGE_POWER_NORMAL);
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effect eHarm = EffectVisualEffect(VFX_IMP_HARM, FALSE);
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, eHarmdam, GetEnteringObject());
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eHarm, GetEnteringObject());
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}
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