LoD_PRC8/_module/nss/baf_firepray.nss
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void main()
{
object oSelf = OBJECT_SELF ;
AssignCommand(GetLastUsedBy(),ActionDoCommand(SetFacingPoint(GetPositionFromLocation(GetLocation(OBJECT_SELF)))));
AssignCommand(GetLastUsedBy(),ActionPlayAnimation(ANIMATION_LOOPING_MEDITATE,1.0f,1200.0f));
DelayCommand(2.0f, ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_FLAME_M), GetLastUsedBy()));
DelayCommand(2.0f, ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectDamageImmunityIncrease(DAMAGE_TYPE_FIRE, 25), GetLastUsedBy(), 30.0f));
}