LoD_PRC8/_module/nss/bm_priliakd.nss
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void main()
{
object oPrisoner = GetObjectByTag("bm_DrakePrisoner");
effect eLightning = EffectVisualEffect(VFX_IMP_LIGHTNING_M);
effect eKnockdown = EffectKnockdown();
ActionPlayAnimation(ANIMATION_PLACEABLE_ACTIVATE);
DelayCommand(1.0f, ApplyEffectToObject(DURATION_TYPE_INSTANT, eLightning, oPrisoner));
DelayCommand(1.5f, AssignCommand(oPrisoner, ActionPlayAnimation(ANIMATION_LOOPING_DEAD_BACK, 3.0)));
DelayCommand(1.7f, PlayVoiceChat(VOICE_CHAT_DEATH, oPrisoner));
}