20 lines
692 B
Plaintext
20 lines
692 B
Plaintext
void main()
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{
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object oTarget;
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int iRoll = d8(1);
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oTarget = GetFirstObjectInShape(SHAPE_SPHERE, 15.0, GetLocation(OBJECT_SELF), OBJECT_TYPE_CREATURE);
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if(iRoll == 4 && GetIsObjectValid(oTarget))
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{
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while(oTarget != OBJECT_SELF)
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{
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if(!GetIsDM(oTarget) && !GetIsDead(oTarget))
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{
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectAbilityDecrease(ABILITY_CONSTITUTION, 10), oTarget, 36.0f);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_DEMON_HAND), oTarget);
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}
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oTarget = GetNextObjectInShape(SHAPE_SPHERE, 15.0, GetLocation(OBJECT_SELF), OBJECT_TYPE_CREATURE);
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}
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}
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}
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