LoD_PRC8/_module/nss/cnr_gemdep_ou.nss
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/////////////////////////////////////////////////////////
//
// Craftable Natural Resources (CNR) by Festyx
//
// Name: cnr_gemdep_ou
//
// Desc: When a player uses a mineral deposit,
// they must be equipped with a gem crafter's
// chisel. They will dig something up 20% of
// the time.
//
// Author: David Bobeck 02Mar03
//
/////////////////////////////////////////////////////////
#include "cnr_config_inc"
#include "cnr_language_inc"
void SpawnNewGemDeposit(string sDepositTag, location locDeposit)
{
CreateObject(OBJECT_TYPE_PLACEABLE, sDepositTag, locDeposit);
DestroyObject(OBJECT_SELF);
}
void DoPostChiselingSuccessCheck(object oUser, location locUserAtStart, object oDeposit)
{
DeleteLocalInt(oDeposit, "CnrStopRapidClicks");
location locUser = GetLocation(oUser);
if (locUser != locUserAtStart)
{
return;
}
object oMineral1 = OBJECT_INVALID;
object oMineral2 = OBJECT_INVALID;
object oMineral3 = OBJECT_INVALID;
// chance of success
if (cnr_d100(1) <= CNR_FLOAT_GEM_MINING_FIND_FIRST_MINERAL_PERCENTAGE)
{
string sDepositTag = GetTag(oDeposit);
string sMineralTag = GetLocalString(GetModule(), sDepositTag + "_MineralTag");
if (sMineralTag != "")
{
oMineral1 = CreateObject(OBJECT_TYPE_ITEM, sMineralTag, locUser);
FloatingTextStringOnCreature(CNR_TEXT_YOU_CHISELED_OFF_A + GetName(oMineral1) + "!", oUser);
if (cnr_d100(1) <= CNR_FLOAT_GEM_MINING_FIND_SECOND_MINERAL_PERCENTAGE)
{
oMineral2 = CreateObject(OBJECT_TYPE_ITEM, sMineralTag, locUser);
FloatingTextStringOnCreature(CNR_TEXT_AND_A_SECOND + GetName(oMineral2) + "!", oUser);
}
if (cnr_d100(1) <= CNR_FLOAT_GEM_MINING_FIND_MYSTERY_MINERAL_PERCENTAGE)
{
oMineral3 = CreateObject(OBJECT_TYPE_ITEM, "cnrGemMineral000", locUser);
FloatingTextStringOnCreature(CNR_TEXT_AND_A + GetName(oMineral3) + "!", oUser);
}
ActionPickUpItem(oMineral1);
if (oMineral2 != OBJECT_INVALID)
{
ActionPickUpItem(oMineral2);
}
if (oMineral3 != OBJECT_INVALID)
{
ActionPickUpItem(oMineral3);
}
}
}
else
{
ActionPlayAnimation(ANIMATION_FIREFORGET_PAUSE_SCRATCH_HEAD, 1.0);
//FloatingTextStringOnCreature("You failed to find anything in the deposit.", oUser);
string sFloat;
int nFloat = d6(1);
if (nFloat == 1) {sFloat = CNR_TEXT_GEMDEP_MUMBLE_1;}
else if (nFloat == 2) {sFloat = CNR_TEXT_GEMDEP_MUMBLE_2;}
else if (nFloat == 3) {sFloat = CNR_TEXT_GEMDEP_MUMBLE_3;}
else if (nFloat == 4) {sFloat = CNR_TEXT_GEMDEP_MUMBLE_4;}
else if (nFloat == 5) {sFloat = CNR_TEXT_GEMDEP_MUMBLE_5;}
else if (nFloat == 6) {sFloat = CNR_TEXT_GEMDEP_MUMBLE_6;}
DelayCommand(1.0, FloatingTextStringOnCreature(sFloat, oUser));
DelayCommand(2.0, DoPlaceableObjectAction(oDeposit, PLACEABLE_ACTION_USE));
}
}
void main()
{
int bStopRapidClicks = GetLocalInt(OBJECT_SELF, "CnrStopRapidClicks");
if (bStopRapidClicks == TRUE) return;
SetLocalInt(OBJECT_SELF, "CnrStopRapidClicks", TRUE);
object oDeposit = OBJECT_SELF;
object oUser = GetLastUsedBy();
int bValidTool = FALSE;
object oChisel = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oUser);
if (oChisel != OBJECT_INVALID)
{
if (GetTag(oChisel) == "cnrGemChisel")
{
bValidTool = TRUE;
}
}
if (bValidTool == FALSE)
{
oChisel = GetItemInSlot(INVENTORY_SLOT_LEFTHAND, oUser);
if (oChisel != OBJECT_INVALID)
{
if (GetTag(oChisel) == "cnrGemChisel")
{
bValidTool = TRUE;
}
}
}
if (!bValidTool)
{
FloatingTextStringOnCreature(CNR_TEXT_YOU_MUST_HOLD_A_CHISEL, oUser);
SetLocalInt(OBJECT_SELF, "CnrStopRapidClicks", FALSE);
return;
}
// there's a chance the chisel may break
if (cnr_d100(1) <= CNR_FLOAT_GEM_MINING_CHISEL_BREAKAGE_PERCENTAGE)
{
DestroyObject(oChisel);
FloatingTextStringOnCreature(CNR_TEXT_YOU_HAVE_BROKEN_YOUR_CHISEL, oUser);
SetLocalInt(OBJECT_SELF, "CnrStopRapidClicks", FALSE);
return;
}
location locDeposit = GetLocation(OBJECT_SELF);
string sDepositTag = GetTag(OBJECT_SELF);
// Sometimes the deposit will get used up
if (cnr_d100(1) <= CNR_FLOAT_GEM_MINING_DEPOSIT_BREAKAGE_PERCENTAGE)
{
if (CNR_FLOAT_GEM_MINING_DEPOSIT_RESPAWN_TIME_SECS > 0.0)
{
ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDeath(), OBJECT_SELF);
object oSpawner = CreateObject(OBJECT_TYPE_PLACEABLE, "cnrobjectspawner", locDeposit);
AssignCommand(oSpawner, DelayCommand(CNR_FLOAT_GEM_MINING_DEPOSIT_RESPAWN_TIME_SECS, SpawnNewGemDeposit(sDepositTag, locDeposit)));
DestroyObject(OBJECT_SELF, 0.5); // provide time for death effect
FloatingTextStringOnCreature(CNR_TEXT_THATS_THE_END_OF_THAT, oUser);
}
SetLocalInt(OBJECT_SELF, "CnrStopRapidClicks", FALSE);
return;
}
AssignCommand(oUser, ActionPlayAnimation(ANIMATION_LOOPING_GET_LOW, 1.0, 3.0));
DelayCommand(1.0, PlaySound("as_cv_chiseling2"));
location locUser = GetLocation(oUser);
AssignCommand(oUser, DelayCommand(3.0, DoPostChiselingSuccessCheck(oUser, locUser, oDeposit)));
}