LoD_PRC8/_module/nss/cnr_minbath_ou.nss
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/////////////////////////////////////////////////////////
//
// Craftable Natural Resources (CNR) by Festyx
//
// Name: cnr_minbath_ou
//
// Desc: This is the OnUsed handler for Mineral Baths.
// Mystery minerals found in its inventory are
// converted to known gem minerals.
//
// This OnUsed handler is meant to fix a Bioware
// bug that sometimes prevents placeables from
// getting OnOpen or OnClose events. This OnUsed
// handler in coordination with the OnDisturbed
// ("cnr_device_od") handler work around the bug.
//
// Author: David Bobeck 07Apr03
//
/////////////////////////////////////////////////////////
#include "cnr_language_inc"
void main()
{
// Note: A placeable will receive events in the following order...
// OnOpen, OnUsed, OnDisturbed, OnClose, OnUsed.
if (GetLocalInt(OBJECT_SELF, "bCnrDisturbed") != TRUE)
{
// Skip if the contents have not been altered.
return;
}
SetLocalInt(OBJECT_SELF, "bCnrDisturbed", FALSE);
// If the Bioware bug is in effect, simulate the closing
if (GetIsOpen(OBJECT_SELF))
{
AssignCommand(OBJECT_SELF, ActionPlayAnimation(ANIMATION_PLACEABLE_CLOSE));
}
object oUser = GetLastUsedBy();
string sMineralTag = "cnrGemMineral001";
object oItem = GetFirstItemInInventory(OBJECT_SELF);
while (oItem != OBJECT_INVALID)
{
if (GetTag(oItem) == "cnrGemMineral000")
{
// mystery minerals don't stack
DestroyObject(oItem);
int nRand = Random(133)+1;
if (nRand == 1) {sMineralTag = "cnrGemMineral012";} // 1
else if ((nRand >= 2) && (nRand <= 3)) {sMineralTag = "cnrGemMineral006";} // 2
else if ((nRand >= 4) && (nRand <= 6)) {sMineralTag = "cnrGemMineral005";} // 3
else if ((nRand >= 7) && (nRand <= 10)) {sMineralTag = "cnrGemMineral009";} // 4
else if ((nRand >= 11) && (nRand <= 15)) {sMineralTag = "cnrGemMineral008";} // 5
else if ((nRand >= 16) && (nRand <= 23)) {sMineralTag = "cnrGemMineral010";} // 8
else if ((nRand >= 24) && (nRand <= 32)) {sMineralTag = "cnrGemMineral013";} // 9
else if ((nRand >= 33) && (nRand <= 43)) {sMineralTag = "cnrGemMineral011";} // 10
else if ((nRand >= 44) && (nRand <= 55)) {sMineralTag = "cnrGemMineral015";} // 11
else if ((nRand >= 56) && (nRand <= 67)) {sMineralTag = "cnrGemMineral003";} // 12
else if ((nRand >= 68) && (nRand <= 90)) {sMineralTag = "cnrGemMineral004";} // 13
else if ((nRand >= 91) && (nRand <= 113)) {sMineralTag = "cnrGemMineral014";} // 13
else if ((nRand >= 114) && (nRand <= 127)) {sMineralTag = "cnrGemMineral002";}// 14
else if ((nRand >= 128) && (nRand <= 141)) {sMineralTag = "cnrGemMineral007";}// 14
else {sMineralTag = "cnrGemMineral001";} // 14
// //----
// //133
object oMineral = CreateItemOnObject(sMineralTag, oUser, 1);
string sFloat;
int nFloat = d3(1);
switch (nFloat)
{
case 1: {sFloat = CNR_TEXT_MINBATH_MUMBLE_1 + GetName(oMineral); break;}
case 2: {sFloat = CNR_TEXT_MINBATH_MUMBLE_2 + GetName(oMineral); break;}
default: {sFloat = CNR_TEXT_MINBATH_MUMBLE_3 + GetName(oMineral); break;}
}
FloatingTextStringOnCreature(sFloat, oUser, FALSE);
}
oItem = GetNextItemInInventory(OBJECT_SELF);
}
}