LoD_PRC8/_module/nss/freefirekeeper.nss
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/* Script generated by
Lilac Soul's NWN Script Generator, v. 1.3
For download info, please visit:
http://www.lilacsoul.revility.com */
//Put this OnDeath
void main()
{
object oPC = GetLastKiller();
if (!GetIsPC(oPC)) return;
int DoOnce = GetLocalInt(OBJECT_SELF, GetTag(OBJECT_SELF));
if (DoOnce==TRUE) return;
SetLocalInt(OBJECT_SELF, GetTag(OBJECT_SELF), TRUE);
object oTarget;
oTarget = GetObjectByTag("FireKeeper");
//Visual effects can't be applied to waypoints, so if it is a WP
//apply to the WP's location instead
int nInt;
nInt = GetObjectType(oTarget);
if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_DISPEL_GREATER), oTarget);
else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_DISPEL_GREATER), GetLocation(oTarget));
oTarget = GetObjectByTag("FireKeeper");
DestroyObject(oTarget, 4.0);
}