12 lines
378 B
Plaintext
12 lines
378 B
Plaintext
void main()
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{
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int nDamgRoll = d12();
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int nDamg = nDamgRoll + nDamgRoll + nDamgRoll + nDamgRoll;
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object oDamager = GetLastDamager();
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effect eDamage = EffectDamage(nDamg, DAMAGE_TYPE_ELECTRICAL);
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effect eVis = EffectVisualEffect(VFX_COM_HIT_ELECTRICAL);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eDamage, oDamager);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oDamager);
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}
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