LoD_PRC8/_module/nss/lcs_helm_l2_next.nss
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#include "lcs_helm_include"
void main()
{
object oPC = GetPCSpeaker();
object oItem = GetItemInSlot(INVENTORY_SLOT_HEAD, oPC);
int nNewLine = lcs_GetNextValidHelmColor(oItem, ITEM_APPR_ARMOR_COLOR_LEATHER2);
lcs_ModifyColorandEquipNewHelm(oItem, ITEM_APPR_ARMOR_COLOR_LEATHER2, nNewLine);
}