LoD_PRC8/_module/nss/npc_statue_conv.nss
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void main()
{
effect eHold = EffectVisualEffect(VFX_DUR_FREEZE_ANIMATION);
ApplyEffectToObject(DURATION_TYPE_PERMANENT, eHold, OBJECT_SELF);
SetLocalInt(OBJECT_SELF, "X1_L_IMMUNE_TO_DISPEL", 10);
}