LoD_PRC8/_module/nss/sf_shout_gcheck.nss
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#include "lod_include"
int StartingConditional()
{
object oPC = GetPCSpeaker(), oSpeaker = OBJECT_SELF;
string sActName = GetPCPlayerName(oPC);
if (IsGuildMember(sActName))
{
string sGuild = IsGuildName(sActName);
SetLocalString(oPC, "Guild", sGuild); // set for use in actions taken script
return TRUE;
}
else return FALSE;
}