//:://///////////////////////////////////////////// //:: Name darklamp_hb //:: FileName darklamp_hb //:: Copyright (c) 2002 Adam Forster //::////////////////////////////////////////////// /* This is the OnHeartbeat script for the Dark Lamp and Enchanted Dark Lamp placables. */ //::////////////////////////////////////////////// //:: Created By: Adam Forster //:: Created On: 12/01/02 //::////////////////////////////////////////////// void main() { // Check if the lamp is active, which is when active variable set to false if (!GetLocalInt(OBJECT_SELF, "LAMP_ACTIVE")) { // Kludge to make lamp tops 'off' when they are first created if (GetPlaceableIllumination(OBJECT_SELF)) { SetPlaceableIllumination(OBJECT_SELF, FALSE); RecomputeStaticLighting(GetArea(OBJECT_SELF)); } // Lamp is active, so create darkness that lasts until next heartbeat effect eDarkness = EffectVisualEffect(VFX_DUR_DARKNESS); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eDarkness, OBJECT_SELF, 6.0); } }