//:://///////////////////////////////////////////// //:: gz_chair_use //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* */ //::////////////////////////////////////////////// //:: Created By: Dom Queron //::////////////////////////////////////////////// // This script was explained by David Gaider/Bioware in this topic. // You should read this topic if you are interested in Nwn scripting // http://nwn.bioware.com/forums/viewtopic.html?topic=74275&forum=47 void main() { object oChair = OBJECT_SELF; if(!GetIsObjectValid(GetSittingCreature(oChair))) { AssignCommand(GetLastUsedBy(), ActionSit(oChair)); } }