//:://///////////////////////////////////////////// //:: Name: pgs_default_gm //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* A default template for creating the Guild Mistress and setting her up to listen. */ //::////////////////////////////////////////////// //:: Created By: Samius Maximus //:: Created On: //::////////////////////////////////////////////// void main() { object oPlayer = GetPCSpeaker(); object oMistress = CreateObject (OBJECT_TYPE_CREATURE, "guildmistress", GetLocation (oPlayer), TRUE); /*Creates the Guild Mistress.*/ //-------------------------------------------- //Face each other, and save objects for use. //-------------------------------------------- AssignCommand (oPlayer, SetFacingPoint (GetPosition (oMistress))); AssignCommand (oMistress, SetFacingPoint (GetPosition (oPlayer))); SetLocalObject (oPlayer, "Temp_Guild_Mistress", oMistress); SetLocalObject (oMistress, "Temp_Player", oPlayer); //-------------------------------------------- //Set Guild Mistress to listen for guild name. //-------------------------------------------- SetListening (oMistress, TRUE); SetListenPattern (oMistress, "**", 2001); }