//:://///////////////////////////////////////////// //:: Name: pgs_disp_terr //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* Display the selected territory guild info to the player. */ //::////////////////////////////////////////////// //:: Created By: Samius Maximus //:: Created On: //::////////////////////////////////////////////// #include "inc_gsystem" int StartingConditional() { object oPlayer = GetPCSpeaker(); int iTerritory = GetLocalInt (oPlayer, "Territory_Number"); int iGuildTerritory = GetTerritoryGuildNumber (iTerritory); int iPlayerGuild = GetLocalInt (oPlayer, "Player_Guild_Number"); //-------------------------------------------- //Check if to display guild name to the player. //-------------------------------------------- if ((GetModuleGuildPrivacyStatus (iGuildTerritory) == "public") || (iPlayerGuild == iGuildTerritory) || (GetFactionStatusBetweenGuilds (iPlayerGuild, iGuildTerritory) == 1)) SetCustomToken (4003, GetModuleGuildName (iGuildTerritory)); else SetCustomToken (4003, "a private guild."); SetCustomToken (4002, GetTerritoryGuildName (iTerritory)); return TRUE; }