//:://///////////////////////////////////////////// //:: Name: pgs_mssngr_od //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* OnDamaged event for PGS Messengers. */ //::////////////////////////////////////////////// //:: Created By: Samius Maximus //:: Created On: //::////////////////////////////////////////////// void main() { object oPlayer = GetLocalObject (OBJECT_SELF, "Temp_Player"); //-------------------------------------------- //Delete variable(s) no longer needed. //-------------------------------------------- DeleteLocalObject (oPlayer, "Temp_Messenger_Creature"); //-------------------------------------------- //Inform player, and remove messenger creature. //-------------------------------------------- ApplyEffectToObject (DURATION_TYPE_INSTANT, EffectDisappear(), OBJECT_SELF); SendMessageToPC (oPlayer, "You're messenger creature has been frightened, " + " and has left your side."); }