//:://///////////////////////////////////////////// //:: Name: pgs_terr_name //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* Set the new territory name specified by the player. */ //::////////////////////////////////////////////// //:: Created By: Samius Maximus //:: Created On: //::////////////////////////////////////////////// #include "inc_gsystem_terr" void main() { object oPlayer = GetPCSpeaker(); //-------------------------------------------- //Update territory name. //-------------------------------------------- SetTerritoryName (GetLocalInt (oPlayer, "Territory_Number"), GetLocalString (oPlayer, "Temp_Territory_Name")); }