37 lines
1.1 KiB
Plaintext
37 lines
1.1 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Name: pgs_build_messag
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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Build the guild-specific message list.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Samius Maximus
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//:: Created On:
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//:://////////////////////////////////////////////
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#include "inc_gsystem"
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int StartingConditional()
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{
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object oPlayer = GetPCSpeaker();
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int iGuild = GetLocalInt (oPlayer, "Player_Guild_Number");
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int iCount = 1;
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SetLocalInt (oPlayer, "Token_Position", 1);
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SetLocalInt (oPlayer, "List_Built", 2); /*List being built.*/
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//--------------------------------------------
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//Loop through and save valid guild messages.
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//--------------------------------------------
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for (; iCount <= 8; iCount++)
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{
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if (GetModuleGuildTitle (iGuild, iCount) != "")
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SetLocalInt (oPlayer, "Temp_List_Position" + IntToString (iCount),
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iCount);
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else
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SetLocalInt (oPlayer, "Temp_List_Position" + IntToString (iCount), 0);
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}
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return TRUE; /*Conditional.*/
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}
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