40 lines
1.3 KiB
Plaintext
40 lines
1.3 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Name: pgs_mssngr_follw
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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This script, depending on the current state
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of the messenger will either start following,
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or stop following.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Samius Maximus
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//:: Created On:
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//:://////////////////////////////////////////////
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#include "inc_gsystem_cnfg"
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void main()
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{
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if (GetLocalInt (OBJECT_SELF, "Messenger_Following"))
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{
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DeleteLocalInt (OBJECT_SELF, "Messenger_Following");
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//----------------------------------------
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//Stop following, and adjust max distance.
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//----------------------------------------
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AssignCommand (OBJECT_SELF, ClearAllActions());
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SetLocalFloat (OBJECT_SELF, "Max_Distance", PGS_MAX_MESSENGER_STAND_DISTANCE);
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}
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else
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{
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SetLocalInt (OBJECT_SELF, "Messenger_Following", TRUE);
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//----------------------------------------
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//Start following, and adjust max distance.
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//----------------------------------------
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AssignCommand (OBJECT_SELF, ActionForceFollowObject (GetLocalObject
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(OBJECT_SELF, "Temp_Player"), 3.0f));
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SetLocalFloat (OBJECT_SELF, "Max_Distance", PGS_MAX_MESSENGER_FOLLOW_DISTANCE);
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}
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}
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