28 lines
906 B
Plaintext
28 lines
906 B
Plaintext
//::///////////////////////////////////////////////
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//:: Name: pgs_set_tneutral
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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Set the two guild's faction to neutral.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Samius Maximus
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//:: Created On:
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//:://////////////////////////////////////////////
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#include "inc_gsystem"
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void main()
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{
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object oPlayer = GetPCSpeaker();
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int iTargetGuild = GetLocalInt (GetLocalObject (oPlayer, "Object_Target"),
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"Player_Guild_Number");
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//--------------------------------------------
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//Update guild faction towards one another.
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//--------------------------------------------
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SetLocalObject (oPlayer, "Object_Target", GetPlayerObjectGuildLeader
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(iTargetGuild));
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SetGuildFactionToNeutral (GetLocalInt (oPlayer, "Player_Guild_Number"),
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iTargetGuild);
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}
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