LoT_PRC8/_module/uti/item095.uti.json
Jaysyn904 f2a2589f7e Updated to PRC8
Updated to PRC8.  Reverted to CEP2.  Updated release archive.
2024-02-16 23:55:11 -05:00

426 lines
8.3 KiB
JSON

{
"__data_type": "UTI ",
"AddCost": {
"type": "dword",
"value": 0
},
"ArmorPart_Belt": {
"type": "byte",
"value": 115
},
"ArmorPart_LBicep": {
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},
"ArmorPart_LFArm": {
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"value": 4
},
"ArmorPart_LFoot": {
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"value": 81
},
"ArmorPart_LHand": {
"type": "byte",
"value": 4
},
"ArmorPart_LShin": {
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},
"ArmorPart_LShoul": {
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"value": 55
},
"ArmorPart_LThigh": {
"type": "byte",
"value": 116
},
"ArmorPart_Neck": {
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"value": 112
},
"ArmorPart_Pelvis": {
"type": "byte",
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},
"ArmorPart_RBicep": {
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"value": 122
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"ArmorPart_RFArm": {
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},
"ArmorPart_RFoot": {
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"ArmorPart_RHand": {
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},
"ArmorPart_Robe": {
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"ArmorPart_RShin": {
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},
"ArmorPart_RShoul": {
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"ArmorPart_RThigh": {
"type": "byte",
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"ArmorPart_Torso": {
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},
"BaseItem": {
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},
"Charges": {
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"value": 0
},
"Cloth1Color": {
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},
"Cloth2Color": {
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},
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"DescIdentified": {
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"value": {
"0": "<c ÿ >SET ITEM<cÿÿÿ>\nThis specially crafted armor was painted in special dyes developed by Ozric the paint specialist. The armor itself is of a lightweight hide material but when the paint is applied the armor takes on entirely different properties. The paint allows for additional magical abilities when worn as a complete set.\n\nOther items in set.\n<c ÿ >Void Helm<cÿÿÿ>\n\nWhen the armor is worn with the Void Helm the mystical paint activates the following bonuses:\n<cÿæÈ>Immunity: Magic 90%<cÿÿÿ>\n<cÿæÈ>AC Bonus +4<cÿÿÿ>\n<cÿæÈ>On hit: Daze<cÿÿÿ>"
}
},
"Description": {
"type": "cexolocstring",
"value": {
"0": "<c ÿ >Armor coated in thick layers of black and white paint.<cÿÿÿ>"
}
},
"Identified": {
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"value": 0
},
"Leather1Color": {
"type": "byte",
"value": 62
},
"Leather2Color": {
"type": "byte",
"value": 63
},
"LocalizedName": {
"type": "cexolocstring",
"value": {
"0": "<c ÿ >Void Plate<cÿÿÿ>"
}
},
"Metal1Color": {
"type": "byte",
"value": 62
},
"Metal2Color": {
"type": "byte",
"value": 63
},
"PaletteID": {
"type": "byte",
"value": 6
},
"Plot": {
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"value": 0
},
"PropertiesList": {
"type": "list",
"value": [
{
"__struct_id": 0,
"ChanceAppear": {
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"value": 100
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"CostValue": {
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"PropertyName": {
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{
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"StackSize": {
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"Stolen": {
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"Tag": {
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},
"TemplateResRef": {
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"value": "item095"
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}