generated from Jaysyn/ModuleTemplate
2025/08/23 Update
Added PEPS AI. Updated for PRC8 updates.
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@@ -1154,6 +1154,7 @@ int GetIsDisciplineWeapon(object oWeapon, int nDiscipline)
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// Invalid is empty handed / Unarmed strike
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if(nType == BASE_ITEM_INVALID
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|| nType == BASE_ITEM_QUARTERSTAFF
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|| nType == BASE_ITEM_MAGICSTAFF
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|| nType == BASE_ITEM_SHORTSWORD
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|| nType == BASE_ITEM_NUNCHAKU)
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return TRUE;
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