void main()

{

  string sText;

  int nRandom = d3(1);

  if (nRandom == 1){

    sText = "I don't know who you are but stay away from me!";}

  else if (nRandom == 2){

    sText = "Leave me be. I have nothing to say.";}

  else if (nRandom == 3){

    sText = "Go away. You're not one of us, and I have nothing to say to you.";}


ActionSpeakString (sText, TALKVOLUME_TALK);

}

