2025/09/03 Update

Modified CEP 2DA hak to remove extraneous creatures from palette.
Added door closer script to most town doors.
Added Amulet of Mighty Fists +1 through +5 to loot table.
Fixed names on remainder of creatures.
Updated PEPS.
Set PEPS to server mode.
Set module to server mode.
Updated Class Title function in ms_name_inc.
Updated dungeon areas to reset, globally & per player.
Added "new" weapons to the Blacksmith.
Added magical "new" weapons to the treasure tables.
Fixed persistent storage.
This commit is contained in:
Jaysyn904
2025-09-03 22:08:45 -04:00
parent fe648cc680
commit 718217b291
2309 changed files with 50627 additions and 10402 deletions

18
_module/nss/mod_gui.nss Normal file
View File

@@ -0,0 +1,18 @@
#include "inc_examine"
void main()
{
object oPlayer = GetLastGuiEventPlayer();
int nType = GetLastGuiEventType();
object oTarget = GetLastGuiEventObject();
int nValue = GetLastGuiEventInteger();
if (nType == GUIEVENT_DISABLED_PANEL_ATTEMPT_OPEN)
{
if (nValue == GUI_PANEL_EXAMINE_CREATURE || nValue == GUI_PANEL_EXAMINE_ITEM ||
nValue == GUI_PANEL_EXAMINE_PLACEABLE || nValue == GUI_PANEL_EXAMINE_DOOR)
{
Examine_HandleGUIEvents(oPlayer, oTarget, nValue);
}
}
}