2025/09/03 Update

Modified CEP 2DA hak to remove extraneous creatures from palette.
Added door closer script to most town doors.
Added Amulet of Mighty Fists +1 through +5 to loot table.
Fixed names on remainder of creatures.
Updated PEPS.
Set PEPS to server mode.
Set module to server mode.
Updated Class Title function in ms_name_inc.
Updated dungeon areas to reset, globally & per player.
Added "new" weapons to the Blacksmith.
Added magical "new" weapons to the treasure tables.
Fixed persistent storage.
This commit is contained in:
Jaysyn904
2025-09-03 22:08:45 -04:00
parent fe648cc680
commit 718217b291
2309 changed files with 50627 additions and 10402 deletions

View File

@@ -21,7 +21,16 @@ void main()
{
int iRand = d100(3)+50;
GiveGoldToCreature(oPC,iRand);
//:: Give Iron Rations to character.
CreateItemOnObject("food002", oPC);
CreateItemOnObject("food002", oPC);
CreateItemOnObject("food002", oPC);
//:: Give Canteen to character
CreateItemOnObject("food004", oPC, 1);
//:: Give random treasure to character
ExecuteScript("ss_treasure",oPC);
SetXP(oPC, 2);
}
//:: Add system journal entries
@@ -29,4 +38,7 @@ void main()
AddJournalQuestEntry("JRNL_LA_BUYOFF", 1, oPC, FALSE, FALSE, FALSE);
AddJournalQuestEntry("JRNL_PRC8", 1, oPC, FALSE, FALSE, FALSE);
AddJournalQuestEntry("JRNL_FOODWTR", 1, oPC, FALSE, FALSE, FALSE);
//:: Start PEPS AI client script.
ExecuteScript("0e_onclientload", oPC);
}