2026/01/14 Late update
Updated PEPS. Tweaked geomorph code to prevent broken transitions. East/west & north/south are now randomized & tacked separately. Dungeon will reset areas when empty & no more options are available. Fixed issue with spell effect NUI. Full compile.
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@@ -1264,6 +1264,36 @@
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"type": "int",
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"value": 0
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}
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},
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{
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"__struct_id": 0,
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"Name": {
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"type": "cexostring",
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"value": "PRC_WEREWOLF_HYBRID_USE_SHIFTER_SHAPECHANGE"
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},
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"Type": {
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"type": "dword",
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"value": 1
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},
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"Value": {
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"type": "int",
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"value": 1
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}
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},
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{
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"__struct_id": 0,
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"Name": {
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"type": "cexostring",
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"value": "PRC_WILDSHAPE_ALLOWS_ARMS_SLOT"
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},
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"Type": {
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"type": "dword",
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"value": 1
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},
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"Value": {
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"type": "int",
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"value": 1
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}
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}
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]
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}
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