2026/01/14 Late update
Updated PEPS. Tweaked geomorph code to prevent broken transitions. East/west & north/south are now randomized & tacked separately. Dungeon will reset areas when empty & no more options are available. Fixed issue with spell effect NUI. Full compile.
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@@ -669,7 +669,7 @@
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"__struct_id": 0,
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"Name": {
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"type": "cexostring",
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"value": "SET_NAMEs"
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"value": "SET_NAME"
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},
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"Type": {
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"type": "dword",
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