Increased HP of Practice Dummy
Increased HP of Practice Dummy. Added instanced player room with persistent storage in Inn. Full compile. Updated release archive.
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@@ -23,8 +23,15 @@ else if (GetLastRestEventType()==REST_EVENTTYPE_REST_FINISHED||REST_EVENTTYPE_RE
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int nMillisecond = GetTimeMillisecond();
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// Advance the time 8 hours.
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nHour += 8;
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// Set the new time
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SetTime(nHour, nMinute, nSecond, nMillisecond);
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int iPW = GetLocalInt(GetModule(), "PW_MODE");
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//:: Skip if running as a Persistant World MP module
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if (!iPW)
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{
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SetTime(nHour, nMinute, nSecond, nMillisecond);
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}
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// See how hungry and thirsty PC is
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int ibHungry = GetLocalInt(oPC,"ate");
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