2025/07/15 Update
Added PEPS AI. Updated module name. Set all henchmen to have a random race &/or class based name using a custom version of Markshire's Nomeclature scripts, as well as appearance. Set Constructs, Undead, Outsiders & Elementals to not require food or drink. Full compile.
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_module/nss/0c_h_cast_spell.nss
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12
_module/nss/0c_h_cast_spell.nss
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/*//////////////////////////////////////////////////////////////////////////////
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Script: 0c_cast_spell
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Programmer: Philos
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////////////////////////////////////////////////////////////////////////////////
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Action taken script that sets the specified spell to be cast.
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Param
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nSpell - the spell to cast.
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*///////////////////////////////////////////////////////////////////////////////
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void main()
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{
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SetLocalInt (OBJECT_SELF, "0_SPELL_TO_CAST", StringToInt (GetScriptParam ("nSpell")));
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}
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