#include "inc_baseitem"

int StartingConditional()
{
    object oItem = GetLocalObject(GetPCSpeaker(), "MODIFY_ITEM");

    if  (
        isGauntlet(oItem) ||
        isMelee(oItem) ||
        isThrowing(oItem) ||
        isAmmunition(oItem)
        ) return TRUE;
    else return FALSE;

}