#include "inc_baseitem" /* int isArcane(object oItem) { int iTyp = GetBaseItemType(oItem); if ( (iTyp == BASE_ITEM_MAGICROD ) || (iTyp == BASE_ITEM_MAGICSTAFF ) || (iTyp == BASE_ITEM_MAGICWAND ) || (iTyp == BASE_ITEM_BLANK_WAND ) || (iTyp == BASE_ITEM_BLANK_SCROLL ) || (iTyp == BASE_ITEM_BLANK_POTION ) ) return TRUE; else return FALSE; } */ int StartingConditional() { object oItem = GetLocalObject(GetPCSpeaker(), "MODIFY_ITEM"); if ( isArmor(oItem) || isWearable(oItem) || isGauntlet(oItem) || isMelee(oItem) || isRanged(oItem) || isArcane(oItem) ) return TRUE; else return FALSE; }