Modified CEP 2DA hak to remove extraneous creatures from palette. Added door closer script to most town doors. Added Amulet of Mighty Fists +1 through +5 to loot table. Fixed names on remainder of creatures. Updated PEPS. Set PEPS to server mode. Set module to server mode. Updated Class Title function in ms_name_inc. Updated dungeon areas to reset, globally & per player. Added "new" weapons to the Blacksmith. Added magical "new" weapons to the treasure tables. Fixed persistent storage.
18 lines
539 B
Plaintext
18 lines
539 B
Plaintext
#include "inc_examine"
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void main()
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{
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object oPlayer = GetLastGuiEventPlayer();
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int nType = GetLastGuiEventType();
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object oTarget = GetLastGuiEventObject();
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int nValue = GetLastGuiEventInteger();
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if (nType == GUIEVENT_DISABLED_PANEL_ATTEMPT_OPEN)
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{
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if (nValue == GUI_PANEL_EXAMINE_CREATURE || nValue == GUI_PANEL_EXAMINE_ITEM ||
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nValue == GUI_PANEL_EXAMINE_PLACEABLE || nValue == GUI_PANEL_EXAMINE_DOOR)
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{
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Examine_HandleGUIEvents(oPlayer, oTarget, nValue);
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}
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}
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} |