Jaysyn904 d481e97d69 Added tileset hak content for fixing
Added tileset hak content for fixing.  Updated release archive.
2024-09-20 18:15:52 -04:00

13057 lines
166 KiB
Plaintext

; NEVERWINTER NIGHTS TILESET FILE
; DO NOT EDIT MANUALLY - UNLESS YOU KNOW WHAT YOU ARE DOING
[GENERAL]
Name=agc01
Type=SET
Version=V1.0
Interior=0
HasHeightTransition=1
EnvMap=agc01__ref01
Transition=4
DisplayName=-1
UnlocalizedName=City Exterior, Gothic
Border=building
Default=Cobble
Floor=Cobble
[GRASS]
Grass=1
Density=2.000
Height=1.000
AmbientRed=0.500
AmbientGreen=0.600
AmbientBlue=0.300
DiffuseRed=0.500
DiffuseGreen=0.600
DiffuseBlue=0.300
[TERRAIN TYPES]
Count=5
[TERRAIN0]
Name=Cobble
StrRef=63297
[TERRAIN1]
Name=Water
StrRef=5631
[TERRAIN2]
Name=Building
StrRef=63298
[TERRAIN3]
Name=EvilCastle
StrRef=63299
[TERRAIN4]
Name=GoodCastle
StrRef=63300
[CROSSER TYPES]
Count=5
[CROSSER0]
Name=Wall
StrRef=63301
[CROSSER1]
Name=Stream
StrRef=63302
[CROSSER2]
Name=Dock
StrRef=63303
[CROSSER3]
Name=Bridge
StrRef=63304
[CROSSER4]
Name=Alley
[PRIMARY RULES]
Count=76
[PRIMARY RULE0]
Placed=Cobble
PlacedHeight=0
Adjacent=Cobble
AdjacentHeight=0
Changed=Cobble
ChangedHeight=0
[PRIMARY RULE1]
Placed=Cobble
PlacedHeight=0
Adjacent=Cobble
AdjacentHeight=1
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE2]
Placed=Cobble
PlacedHeight=0
Adjacent=Water
AdjacentHeight=0
Changed=Water
ChangedHeight=0
[PRIMARY RULE3]
Placed=Cobble
PlacedHeight=0
Adjacent=Water
AdjacentHeight=1
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE4]
Placed=Cobble
PlacedHeight=0
Adjacent=Building
AdjacentHeight=0
Changed=Building
ChangedHeight=0
[PRIMARY RULE5]
Placed=Cobble
PlacedHeight=0
Adjacent=Building
AdjacentHeight=1
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE6]
Placed=Cobble
PlacedHeight=0
Adjacent=EvilCastle
AdjacentHeight=0
Changed=EvilCastle
ChangedHeight=0
[PRIMARY RULE7]
Placed=Cobble
PlacedHeight=0
Adjacent=EvilCastle
AdjacentHeight=1
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE8]
Placed=Cobble
PlacedHeight=0
Adjacent=GoodCastle
AdjacentHeight=0
Changed=GoodCastle
ChangedHeight=0
[PRIMARY RULE9]
Placed=Cobble
PlacedHeight=0
Adjacent=GoodCastle
AdjacentHeight=1
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE10]
Placed=Cobble
PlacedHeight=1
Adjacent=Cobble
AdjacentHeight=0
Changed=Cobble
ChangedHeight=0
[PRIMARY RULE11]
Placed=Cobble
PlacedHeight=1
Adjacent=Cobble
AdjacentHeight=1
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE12]
Placed=Cobble
PlacedHeight=1
Adjacent=Water
AdjacentHeight=0
Changed=Water
ChangedHeight=0
[PRIMARY RULE13]
Placed=Cobble
PlacedHeight=1
Adjacent=Building
AdjacentHeight=0
Changed=Building
ChangedHeight=0
[PRIMARY RULE14]
Placed=Cobble
PlacedHeight=1
Adjacent=EvilCastle
AdjacentHeight=0
Changed=Cobble
ChangedHeight=0
[PRIMARY RULE15]
Placed=Cobble
PlacedHeight=1
Adjacent=GoodCastle
AdjacentHeight=0
Changed=Cobble
ChangedHeight=0
[PRIMARY RULE16]
Placed=Water
PlacedHeight=0
Adjacent=Cobble
AdjacentHeight=0
Changed=Cobble
ChangedHeight=0
[PRIMARY RULE17]
Placed=Water
PlacedHeight=0
Adjacent=Cobble
AdjacentHeight=1
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE18]
Placed=Water
PlacedHeight=0
Adjacent=Water
AdjacentHeight=0
Changed=Water
ChangedHeight=0
[PRIMARY RULE19]
Placed=Water
PlacedHeight=0
Adjacent=Water
AdjacentHeight=1
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE20]
Placed=Water
PlacedHeight=0
Adjacent=Building
AdjacentHeight=0
Changed=Building
ChangedHeight=0
[PRIMARY RULE21]
Placed=Water
PlacedHeight=0
Adjacent=Building
AdjacentHeight=1
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE22]
Placed=Water
PlacedHeight=0
Adjacent=EvilCastle
AdjacentHeight=0
Changed=Cobble
ChangedHeight=0
[PRIMARY RULE23]
Placed=Water
PlacedHeight=0
Adjacent=EvilCastle
AdjacentHeight=1
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE24]
Placed=Water
PlacedHeight=0
Adjacent=GoodCastle
AdjacentHeight=0
Changed=Cobble
ChangedHeight=0
[PRIMARY RULE25]
Placed=Water
PlacedHeight=0
Adjacent=GoodCastle
AdjacentHeight=1
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE26]
Placed=Water
PlacedHeight=1
Adjacent=Cobble
AdjacentHeight=0
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE27]
Placed=Water
PlacedHeight=1
Adjacent=Water
AdjacentHeight=0
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE28]
Placed=Water
PlacedHeight=1
Adjacent=Building
AdjacentHeight=0
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE29]
Placed=Water
PlacedHeight=1
Adjacent=EvilCastle
AdjacentHeight=0
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE30]
Placed=Water
PlacedHeight=1
Adjacent=GoodCastle
AdjacentHeight=0
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE31]
Placed=Building
PlacedHeight=0
Adjacent=Cobble
AdjacentHeight=0
Changed=Cobble
ChangedHeight=0
[PRIMARY RULE32]
Placed=Building
PlacedHeight=0
Adjacent=Cobble
AdjacentHeight=1
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE33]
Placed=Building
PlacedHeight=0
Adjacent=Water
AdjacentHeight=0
Changed=Water
ChangedHeight=0
[PRIMARY RULE34]
Placed=Building
PlacedHeight=0
Adjacent=Water
AdjacentHeight=1
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE35]
Placed=Building
PlacedHeight=0
Adjacent=Building
AdjacentHeight=0
Changed=Building
ChangedHeight=0
[PRIMARY RULE36]
Placed=Building
PlacedHeight=0
Adjacent=Building
AdjacentHeight=1
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE37]
Placed=Building
PlacedHeight=0
Adjacent=EvilCastle
AdjacentHeight=0
Changed=Cobble
ChangedHeight=0
[PRIMARY RULE38]
Placed=Building
PlacedHeight=0
Adjacent=EvilCastle
AdjacentHeight=1
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE39]
Placed=Building
PlacedHeight=0
Adjacent=GoodCastle
AdjacentHeight=0
Changed=Cobble
ChangedHeight=0
[PRIMARY RULE40]
Placed=Building
PlacedHeight=0
Adjacent=GoodCastle
AdjacentHeight=1
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE41]
Placed=Building
PlacedHeight=1
Adjacent=Cobble
AdjacentHeight=0
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE42]
Placed=Building
PlacedHeight=1
Adjacent=Water
AdjacentHeight=0
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE43]
Placed=Building
PlacedHeight=1
Adjacent=Building
AdjacentHeight=0
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE44]
Placed=Building
PlacedHeight=1
Adjacent=EvilCastle
AdjacentHeight=0
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE45]
Placed=Building
PlacedHeight=1
Adjacent=GoodCastle
AdjacentHeight=0
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE46]
Placed=EvilCastle
PlacedHeight=0
Adjacent=Cobble
AdjacentHeight=0
Changed=Cobble
ChangedHeight=0
[PRIMARY RULE47]
Placed=EvilCastle
PlacedHeight=0
Adjacent=Cobble
AdjacentHeight=1
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE48]
Placed=EvilCastle
PlacedHeight=0
Adjacent=Water
AdjacentHeight=0
Changed=Cobble
ChangedHeight=0
[PRIMARY RULE49]
Placed=EvilCastle
PlacedHeight=0
Adjacent=Water
AdjacentHeight=1
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE50]
Placed=EvilCastle
PlacedHeight=0
Adjacent=Building
AdjacentHeight=0
Changed=Cobble
ChangedHeight=0
[PRIMARY RULE51]
Placed=EvilCastle
PlacedHeight=0
Adjacent=Building
AdjacentHeight=1
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE52]
Placed=EvilCastle
PlacedHeight=0
Adjacent=EvilCastle
AdjacentHeight=0
Changed=EvilCastle
ChangedHeight=0
[PRIMARY RULE53]
Placed=EvilCastle
PlacedHeight=0
Adjacent=EvilCastle
AdjacentHeight=1
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE54]
Placed=EvilCastle
PlacedHeight=0
Adjacent=GoodCastle
AdjacentHeight=0
Changed=Cobble
ChangedHeight=0
[PRIMARY RULE55]
Placed=EvilCastle
PlacedHeight=0
Adjacent=GoodCastle
AdjacentHeight=1
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE56]
Placed=EvilCastle
PlacedHeight=1
Adjacent=Cobble
AdjacentHeight=0
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE57]
Placed=EvilCastle
PlacedHeight=1
Adjacent=Water
AdjacentHeight=0
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE58]
Placed=EvilCastle
PlacedHeight=1
Adjacent=Building
AdjacentHeight=0
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE59]
Placed=EvilCastle
PlacedHeight=1
Adjacent=EvilCastle
AdjacentHeight=0
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE60]
Placed=EvilCastle
PlacedHeight=1
Adjacent=GoodCastle
AdjacentHeight=0
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE61]
Placed=GoodCastle
PlacedHeight=0
Adjacent=Cobble
AdjacentHeight=0
Changed=Cobble
ChangedHeight=0
[PRIMARY RULE62]
Placed=GoodCastle
PlacedHeight=0
Adjacent=Cobble
AdjacentHeight=1
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE63]
Placed=GoodCastle
PlacedHeight=0
Adjacent=Water
AdjacentHeight=0
Changed=Cobble
ChangedHeight=0
[PRIMARY RULE64]
Placed=GoodCastle
PlacedHeight=0
Adjacent=Water
AdjacentHeight=1
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE65]
Placed=GoodCastle
PlacedHeight=0
Adjacent=Building
AdjacentHeight=0
Changed=Cobble
ChangedHeight=0
[PRIMARY RULE66]
Placed=GoodCastle
PlacedHeight=0
Adjacent=Building
AdjacentHeight=1
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE67]
Placed=GoodCastle
PlacedHeight=0
Adjacent=EvilCastle
AdjacentHeight=0
Changed=Cobble
ChangedHeight=0
[PRIMARY RULE68]
Placed=GoodCastle
PlacedHeight=0
Adjacent=EvilCastle
AdjacentHeight=1
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE69]
Placed=GoodCastle
PlacedHeight=0
Adjacent=GoodCastle
AdjacentHeight=0
Changed=GoodCastle
ChangedHeight=0
[PRIMARY RULE70]
Placed=GoodCastle
PlacedHeight=0
Adjacent=GoodCastle
AdjacentHeight=1
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE71]
Placed=GoodCastle
PlacedHeight=1
Adjacent=Cobble
AdjacentHeight=0
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE72]
Placed=GoodCastle
PlacedHeight=1
Adjacent=Water
AdjacentHeight=0
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE73]
Placed=GoodCastle
PlacedHeight=1
Adjacent=Building
AdjacentHeight=0
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE74]
Placed=GoodCastle
PlacedHeight=1
Adjacent=EvilCastle
AdjacentHeight=0
Changed=Cobble
ChangedHeight=1
[PRIMARY RULE75]
Placed=GoodCastle
PlacedHeight=1
Adjacent=GoodCastle
AdjacentHeight=0
Changed=Cobble
ChangedHeight=1
[SECONDARY RULES]
Count=0
[TILES]
Count=379
[TILE0]
Model=agc01_a01_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=1
TopRight=Cobble
TopRightHeight=1
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=B
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_A01
[TILE1]
Model=agc01_a02_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=1
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=C
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_A02
[TILE2]
Model=agc01_a03_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=1
BottomLeft=Cobble
BottomLeftHeight=1
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=O
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_A03
[TILE3]
Model=agc01_a04_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=1
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=B
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=migc01_A04
[TILE4]
Model=agc01_h11_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=1
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=1
Top=
Right=Wall
Bottom=
Left=Wall
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=D
Orientation=0
ImageMap2D=migc01_H11
[TILE5]
Model=agc01_j09_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=1
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=1
Top=
Right=
Bottom=
Left=Stream
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=C
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_J09
[TILE6]
Model=agc01_d01_01
WalkMesh=msb01
TopLeft=EvilCastle
TopLeftHeight=0
TopRight=EvilCastle
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=EvilCastle
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=migc01_D01
[TILE7]
Model=agc01_b01_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_B01
[TILE8]
Model=agc01_b02_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=180
VisibilityNode=A
VisibilityOrientation=180
ImageMap2D=migc01_B02
[TILE9]
Model=agc01_b03_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_B03
[TILE10]
Model=agc01_b04_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=migc01_B04
[TILE11]
Model=agc01_b06_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=1
TopRight=Cobble
TopRightHeight=1
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_B06
[TILE12]
Model=agc01_b07_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=1
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=180
VisibilityNode=A
VisibilityOrientation=180
ImageMap2D=migc01_B07
[TILE13]
Model=agc01_b08_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=1
BottomLeft=Cobble
BottomLeftHeight=1
BottomRight=Water
BottomRightHeight=0
Top=
Right=Wall
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_B08
[TILE14]
Model=agc01_b09_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=1
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=migc01_B09
[TILE15]
Model=agc01_c01_01
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=migc01_C01
[TILE16]
Model=agc01_c02_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=migc01_C02
[TILE16DOOR0]
Type=0
X=-0.58
Y=3.00
Z=0.20
Orientation=-90.0
[TILE17]
Model=agc01_c03_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=J
Orientation=90
ImageMap2D=migc01_C03
[TILE18]
Model=agc01_c04_01
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_C04
[TILE19]
Model=agc01_c06_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=1
TopRight=Cobble
TopRightHeight=1
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_C06
[TILE20]
Model=agc01_c07_01
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=1
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=migc01_C07
[TILE21]
Model=agc01_c08_01
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=1
BottomLeft=Cobble
BottomLeftHeight=1
BottomRight=Building
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_C08
[TILE22]
Model=agc01_d02_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=EvilCastle
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=EvilCastle
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=migc01_D02
[TILE23]
Model=agc01_d03_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=EvilCastle
TopRightHeight=0
BottomLeft=EvilCastle
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=J
Orientation=90
ImageMap2D=migc01_D03
[TILE24]
Model=agc01_d04_01
WalkMesh=msb01
TopLeft=EvilCastle
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_D04
[TILE25]
Model=agc01_d07_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=EvilCastle
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=EvilCastle
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
DoorVisibilityNode=I
DoorVisibilityOrientation=0
ImageMap2D=migc01_D07
[TILE25DOOR0]
Type=68
X=2.34
Y=-2.01
Z=0.00
Orientation=-90.1
[TILE26]
Model=agc01_d06_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=EvilCastle
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=EvilCastle
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
DoorVisibilityNode=I
DoorVisibilityOrientation=0
ImageMap2D=migc01_D06
[TILE26DOOR0]
Type=45
X=2.00
Y=0.00
Z=0.00
Orientation=-90.0
[TILE27]
Model=agc01_d08_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=EvilCastle
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=EvilCastle
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Wall
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=S
Orientation=90
ImageMap2D=migc01_D08
[TILE28]
Model=agc01_d09_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=EvilCastle
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=EvilCastle
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Stream
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=migc01_D09
[TILE29]
Model=agc01_e01_01
WalkMesh=msb01
TopLeft=GoodCastle
TopLeftHeight=0
TopRight=GoodCastle
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=GoodCastle
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=migc01_E01
[TILE30]
Model=agc01_e02_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=GoodCastle
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=GoodCastle
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=migc01_E02
[TILE31]
Model=agc01_e03_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=GoodCastle
TopRightHeight=0
BottomLeft=GoodCastle
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=J
Orientation=90
ImageMap2D=migc01_E03
[TILE32]
Model=agc01_e04_01
WalkMesh=msb01
TopLeft=GoodCastle
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_E04
[TILE33]
Model=agc01_e06_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=GoodCastle
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=GoodCastle
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
DoorVisibilityNode=I
DoorVisibilityOrientation=0
ImageMap2D=migc01_E06
[TILE33DOOR0]
Type=44
X=-1.70
Y=0.00
Z=0.00
Orientation=-90.0
[TILE34]
Model=agc01_e07_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=GoodCastle
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=GoodCastle
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
DoorVisibilityNode=I
DoorVisibilityOrientation=0
ImageMap2D=migc01_E07
[TILE34DOOR0]
Type=68
X=0.69
Y=-0.04
Z=0.00
Orientation=-90.0
[TILE35]
Model=agc01_e08_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=GoodCastle
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=GoodCastle
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Wall
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=S
Orientation=90
ImageMap2D=migc01_E08
[TILE36]
Model=agc01_e09_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=GoodCastle
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=GoodCastle
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Stream
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=migc01_E09
[TILE37]
Model=agc01_h01_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=Wall
Left=Wall
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=B
Orientation=0
ImageMap2D=migc01_H01
[TILE38]
Model=agc01_h03_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=Wall
Right=
Bottom=Wall
Left=Wall
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=E
Orientation=0
ImageMap2D=migc01_H03
[TILE39]
Model=agc01_h04_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=Wall
Right=Wall
Bottom=Wall
Left=Wall
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=D
Orientation=0
ImageMap2D=migc01_H04
[TILE40]
Model=agc01_h02_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=Wall
Right=
Bottom=Wall
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=migc01_H02
[TILE41]
Model=agc01_h17_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=Wall
Right=Stream
Bottom=Wall
Left=Stream
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=M
Orientation=0
ImageMap2D=migc01_H17
[TILE42]
Model=agc01_h07_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=Wall
Right=
Bottom=Wall
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=F
Orientation=0
DoorVisibilityNode=F
DoorVisibilityOrientation=0
ImageMap2D=migc01_H07
[TILE42DOOR0]
Type=40
X=0.41
Y=0.00
Z=0.46
Orientation=-90.0
[TILE43]
Model=agc01_h05_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=Wall
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=G
Orientation=0
ImageMap2D=migc01_H05
[TILE44]
Model=agc01_o01_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_O01
[TILE45]
Model=agc01_o02_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_O02
[TILE46]
Model=agc01_o02_02
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_O02
[TILE47]
Model=agc01_o03_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_O03
[TILE48]
Model=agc01_o04_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_O04
[TILE49]
Model=agc01_o05_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_O05
[TILE50]
Model=agc01_s01_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_S01
[TILE50DOOR0]
Type=0
X=-3.20
Y=2.00
Z=0.00
Orientation=-90.0
[TILE51]
Model=agc01_s02_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_S02
[TILE51DOOR0]
Type=0
X=-3.20
Y=0.00
Z=-0.00
Orientation=-90.0
[TILE52]
Model=agc01_s03_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=G
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_S03
[TILE52DOOR0]
Type=0
X=-1.00
Y=2.30
Z=0.50
Orientation=180.0
[TILE53]
Model=agc01_t03_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=G
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_T03
[TILE53DOOR0]
Type=0
X=-4.00
Y=-2.20
Z=0.50
Orientation=0.0
[TILE54]
Model=agc01_s05_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_S05
[TILE54DOOR0]
Type=0
X=-2.70
Y=2.00
Z=-0.00
Orientation=-90.0
[TILE55]
Model=agc01_s07_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=G
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_S07
[TILE56]
Model=agc01_t07_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=G
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_T07
[TILE57]
Model=agc01_s08_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=G
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_S08
[TILE57DOOR0]
Type=0
X=-3.20
Y=-1.00
Z=0.00
Orientation=-90.0
[TILE58]
Model=agc01_t08_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=G
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_T08
[TILE58DOOR0]
Type=0
X=1.00
Y=-0.80
Z=0.00
Orientation=180.0
[TILE59]
Model=agc01_s09_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=G
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_S09
[TILE59DOOR0]
Type=0
X=1.30
Y=0.00
Z=0.00
Orientation=-90.0
[TILE60]
Model=agc01_t09_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=G
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_T09
[TILE60DOOR0]
Type=0
X=-2.00
Y=-2.50
Z=0.00
Orientation=0.0
[TILE61]
Model=agc01_s10_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=G
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_S10
[TILE61DOOR0]
Type=0
X=3.00
Y=-2.40
Z=0.00
Orientation=0.0
[TILE62]
Model=agc01_t10_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=G
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_T10
[TILE62DOOR0]
Type=0
X=2.70
Y=0.50
Z=0.00
Orientation=90.0
[TILE63]
Model=agc01_s11_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=G
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_S11
[TILE63DOOR0]
Type=0
X=3.00
Y=-1.50
Z=0.00
Orientation=0.0
[TILE64]
Model=agc01_t11_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=G
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_T11
[TILE64DOOR0]
Type=0
X=-0.50
Y=0.50
Z=0.00
Orientation=90.0
[TILE65]
Model=agc01_u05_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=G
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_U05
[TILE65DOOR0]
Type=0
X=4.00
Y=2.50
Z=0.00
Orientation=180.0
[TILE66]
Model=agc01_v05_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_V05
[TILE66DOOR0]
Type=0
X=-1.50
Y=-4.00
Z=0.00
Orientation=90.0
[TILE67]
Model=agc01_u06_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=a
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_U06
[TILE68]
Model=agc01_v06_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_V06
[TILE69]
Model=agc01_u07_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_U07
[TILE70]
Model=agc01_v07_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_V07
[TILE71]
Model=agc01_u08_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_U08
[TILE71DOOR0]
Type=0
X=2.50
Y=0.50
Z=0.00
Orientation=0.0
[TILE72]
Model=agc01_v08_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_V08
[TILE73]
Model=agc01_u15_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_U15
[TILE73DOOR0]
Type=0
X=-2.50
Y=-4.20
Z=0.00
Orientation=-90.0
[TILE74]
Model=agc01_v15_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_V15
[TILE74DOOR0]
Type=0
X=-3.00
Y=1.80
Z=0.00
Orientation=180.0
[TILE75]
Model=agc01_u16_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_U16
[TILE76]
Model=agc01_v16_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_V16
[TILE76DOOR0]
Type=0
X=2.50
Y=3.00
Z=0.00
Orientation=90.0
[TILE76DOOR1]
Type=0
X=-5.50
Y=0.50
Z=0.00
Orientation=-90.0
[TILE77]
Model=agc01_u17_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_U17
[TILE77DOOR0]
Type=0
X=2.80
Y=1.00
Z=0.00
Orientation=-90.0
[TILE78]
Model=agc01_v17_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_V17
[TILE79]
Model=agc01_u18_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_U18
[TILE80]
Model=agc01_v18_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_V18
[TILE80DOOR0]
Type=0
X=-1.00
Y=2.80
Z=0.00
Orientation=0.0
[TILE81]
Model=agc01_w03_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_W03
[TILE82]
Model=agc01_x03_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_X03
[TILE83]
Model=agc01_w04_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_W04
[TILE84]
Model=agc01_x04_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
DoorVisibilityNode=A
DoorVisibilityOrientation=0
ImageMap2D=migc01_X04
[TILE84DOOR0]
Type=37
X=-5.00
Y=2.25
Z=2.00
Orientation=0.0
[TILE85]
Model=agc01_w15_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_W15
[TILE85DOOR0]
Type=0
X=-2.50
Y=-3.75
Z=0.00
Orientation=-90.0
[TILE86]
Model=agc01_x15_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_X15
[TILE87]
Model=agc01_y15_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_Y15
[TILE87DOOR0]
Type=0
X=3.11
Y=0.00
Z=0.00
Orientation=90.0
[TILE88]
Model=agc01_w16_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_W16
[TILE89]
Model=agc01_x16_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_X16
[TILE89DOOR0]
Type=0
X=-3.75
Y=2.50
Z=0.00
Orientation=0.0
[TILE90]
Model=agc01_y16_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_Y16
[TILE91]
Model=agc01_w09_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_W09
[TILE91DOOR0]
Type=0
X=3.50
Y=-3.00
Z=0.00
Orientation=-90.0
[TILE92]
Model=agc01_x09_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_X09
[TILE93]
Model=agc01_y09_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_Y09
[TILE93DOOR0]
Type=0
X=-3.50
Y=-3.00
Z=0.00
Orientation=90.0
[TILE94]
Model=agc01_w10_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_W10
[TILE95]
Model=agc01_x10_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_X10
[TILE96]
Model=agc01_y10_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_Y10
[TILE97]
Model=agc01_w11_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_W11
[TILE98]
Model=agc01_x11_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_X11
[TILE98DOOR0]
Type=0
X=0.00
Y=2.50
Z=0.00
Orientation=0.0
[TILE99]
Model=agc01_y11_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_Y11
[TILE100]
Model=agc01_s19_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_S19
[TILE100DOOR0]
Type=0
X=2.00
Y=-0.50
Z=-0.00
Orientation=180.0
[TILE101]
Model=agc01_t19_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_T19
[TILE102]
Model=agc01_s20_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_S20
[TILE103]
Model=agc01_t20_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_T20
[TILE103DOOR0]
Type=0
X=2.29
Y=4.00
Z=0.00
Orientation=90.0
[TILE104]
Model=agc01_s13_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=G
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_S13
[TILE104DOOR0]
Type=0
X=3.20
Y=-0.40
Z=0.00
Orientation=-90.0
[TILE105]
Model=agc01_t13_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=G
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_T13
[TILE105DOOR0]
Type=0
X=-1.00
Y=-2.70
Z=0.00
Orientation=0.0
[TILE106]
Model=agc01_s14_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=G
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_S14
[TILE106DOOR0]
Type=0
X=-1.00
Y=-2.80
Z=0.00
Orientation=0.0
[TILE107]
Model=agc01_t14_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=G
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_T14
[TILE108]
Model=agc01_u03_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_U03
[TILE109]
Model=agc01_v03_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
DoorVisibilityNode=A
DoorVisibilityOrientation=0
ImageMap2D=migc01_V03
[TILE109DOOR0]
Type=51
X=-2.00
Y=-3.25
Z=0.00
Orientation=-180.0
[TILE110]
Model=agc01_u04_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_U04
[TILE110DOOR0]
Type=0
X=1.00
Y=2.20
Z=0.00
Orientation=0.0
[TILE111]
Model=agc01_v04_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_V04
[TILE112]
Model=agc01_q01_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=G
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_Q01
[TILE113]
Model=agc01_r01_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=G
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_R01
[TILE114]
Model=agc01_q02_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_Q02
[TILE115]
Model=agc01_r02_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_R02
[TILE116]
Model=agc01_q03_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=Z
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_Q03
[TILE117]
Model=agc01_r03_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=Z
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_R03
[TILE118]
Model=agc01_q04_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=Z
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_Q04
[TILE119]
Model=agc01_r04_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=Z
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_R04
[TILE120]
Model=agc01_q05_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_Q05
[TILE121]
Model=agc01_r05_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_R05
[TILE122]
Model=agc01_q06_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_Q06
[TILE123]
Model=agc01_r06_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_R06
[TILE124]
Model=agc01_p02_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_P02
[TILE125]
Model=agc01_p03_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_P03
[TILE126]
Model=agc01_q09_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_Q09
[TILE127]
Model=agc01_r09_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_R09
[TILE128]
Model=agc01_p04_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_P04
[TILE129]
Model=agc01_p06_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_P06
[TILE130]
Model=agc01_p05_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_P05
[TILE131]
Model=agc01_q11_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=G
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_Q11
[TILE132]
Model=agc01_r11_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=G
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_R11
[TILE133]
Model=agc01_p07_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
DoorVisibilityNode=A
DoorVisibilityOrientation=0
ImageMap2D=migc01_P07
[TILE133DOOR0]
Type=38
X=0.00
Y=0.70
Z=-1.60
Orientation=0.0
[TILE134]
Model=agc01_q07_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_Q07
[TILE135]
Model=agc01_s18_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=G
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_S18
[TILE135DOOR0]
Type=0
X=3.00
Y=-2.17
Z=0.00
Orientation=0.0
[TILE136]
Model=agc01_t18_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=G
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_T18
[TILE137]
Model=agc01_w12_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=B
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_W12
[TILE138]
Model=agc01_x12_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=C
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_X12
[TILE139]
Model=agc01_y12_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=B
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_Y12
[TILE140]
Model=agc01_w13_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=C
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_W13
[TILE141]
Model=agc01_x13_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_X13
[TILE142]
Model=agc01_y13_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=C
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_Y13
[TILE143]
Model=agc01_w14_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=B
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_W14
[TILE144]
Model=agc01_x14_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=F
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_X14
[TILE145]
Model=agc01_y14_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=B
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_Y14
[TILE146]
Model=agc01_o07_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_O07
[TILE147]
Model=agc01_o06_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_O06
[TILE148]
Model=agc01_c02_02
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=migc01_C02
[TILE148DOOR0]
Type=0
X=1.00
Y=1.80
Z=0.20
Orientation=-38.5
[TILE149]
Model=agc01_c02_03
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=migc01_C02
[TILE150]
Model=agc01_h09_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=1
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=1
Top=
Right=
Bottom=
Left=Wall
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=E
Orientation=0
ImageMap2D=migc01_H09
[TILE151]
Model=agc01_h10_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=1
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=1
Top=
Right=Wall
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=E
Orientation=180
ImageMap2D=migc01_H10
[TILE152]
Model=agc01_j10_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=1
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=1
Top=
Right=Stream
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=C
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_J10
[TILE153]
Model=agc01_j11_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=1
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=1
Top=
Right=Stream
Bottom=
Left=Stream
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=C
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_J11
[TILE154]
Model=agc01_d20_01
WalkMesh=msb01
TopLeft=EvilCastle
TopLeftHeight=0
TopRight=EvilCastle
TopRightHeight=0
BottomLeft=EvilCastle
BottomLeftHeight=0
BottomRight=EvilCastle
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
ImageMap2D=migc01_D20
[TILE155]
Model=agc01_h13_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=Wall
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=S
Orientation=270
ImageMap2D=migc01_H13
[TILE156]
Model=agc01_j13_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=Stream
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=180
VisibilityNode=A
VisibilityOrientation=180
ImageMap2D=migc01_J13
[TILE157]
Model=agc01_h15_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Wall
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=S
Orientation=90
ImageMap2D=migc01_H15
[TILE158]
Model=agc01_j15_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Stream
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=migc01_J15
[TILE159]
Model=agc01_a20_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_A20
[TILE160]
Model=agc01_b11_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=1
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=Q
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_B11
[TILE161]
Model=agc01_b12_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=1
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=R
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_B12
[TILE162]
Model=agc01_b13_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=1
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=S
Orientation=90
VisibilityNode=A
VisibilityOrientation=90
ImageMap2D=migc01_B13
[TILE163]
Model=agc01_b14_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=1
TopRight=Water
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=S
Orientation=90
VisibilityNode=A
VisibilityOrientation=90
ImageMap2D=migc01_B14
[TILE164]
Model=agc01_b15_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=1
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=R
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_B15
[TILE165]
Model=agc01_b16_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=1
TopRight=Cobble
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=Q
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_B16
[TILE166]
Model=agc01_b20_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_B20
[TILE167]
Model=agc01_c09_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=1
TopRight=Building
TopRightHeight=0
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=migc01_C09
[TILE168]
Model=agc01_c11_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=1
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=Q
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_C11
[TILE169]
Model=agc01_c12_01
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=1
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=R
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_C12
[TILE170]
Model=agc01_c13_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=1
BottomRight=Building
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=S
Orientation=90
VisibilityNode=I
VisibilityOrientation=0
ImageMap2D=migc01_C13
[TILE171]
Model=agc01_c14_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=1
TopRight=Building
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=S
Orientation=90
VisibilityNode=I
VisibilityOrientation=0
ImageMap2D=migc01_C14
[TILE172]
Model=agc01_c15_01
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=1
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=R
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_C15
[TILE173]
Model=agc01_c16_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=1
TopRight=Cobble
TopRightHeight=0
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=Q
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_C16
[TILE174]
Model=agc01_c20_01
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
ImageMap2D=migc01_C20
[TILE175]
Model=agc01_e20_01
WalkMesh=msb01
TopLeft=GoodCastle
TopLeftHeight=0
TopRight=GoodCastle
TopRightHeight=0
BottomLeft=GoodCastle
BottomLeftHeight=0
BottomRight=GoodCastle
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
ImageMap2D=migc01_E20
[TILE176]
Model=agc01_j01_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=Stream
Left=Stream
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_J01
[TILE177]
Model=agc01_j02_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=Stream
Right=
Bottom=Stream
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_J02
[TILE178]
Model=agc01_j03_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=Stream
Right=
Bottom=Stream
Left=Stream
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_J03
[TILE179]
Model=agc01_j04_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=Stream
Right=Stream
Bottom=Stream
Left=Stream
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_J04
[TILE180]
Model=agc01_j05_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=Stream
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_J05
[TILE181]
Model=agc01_j07_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=Stream
Right=
Bottom=Stream
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_J07
[TILE182]
Model=agc01_k01_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=Dock
Left=Dock
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_K01
[TILE183]
Model=agc01_k02_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=Dock
Right=
Bottom=Dock
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_K02
[TILE184]
Model=agc01_k03_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=Dock
Right=
Bottom=Dock
Left=Dock
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_K03
[TILE185]
Model=agc01_k04_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=Dock
Right=Dock
Bottom=Dock
Left=Dock
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_K04
[TILE186]
Model=agc01_k05_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=Dock
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_K05
[TILE187]
Model=agc01_k07_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=Dock
Right=
Bottom=Dock
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
DoorVisibilityNode=A
DoorVisibilityOrientation=0
ImageMap2D=migc01_K07
[TILE187DOOR0]
Type=39
X=0.00
Y=0.00
Z=1.20
Orientation=0.0
[TILE188]
Model=agc01_k09_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Dock
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_K09
[TILE189]
Model=agc01_l01_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=Bridge
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_L01
[TILE190]
Model=agc01_l02_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=Bridge
Right=
Bottom=Bridge
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_L02
[TILE191]
Model=agc01_l03_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=Bridge
Right=
Bottom=Bridge
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_L03
[TILE192]
Model=agc01_l04_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=Bridge
Right=Bridge
Bottom=Bridge
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_L04
[TILE193]
Model=agc01_l07_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=Bridge
Right=
Bottom=Bridge
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
DoorVisibilityNode=A
DoorVisibilityOrientation=0
ImageMap2D=migc01_L07
[TILE193DOOR0]
Type=36
X=0.00
Y=0.00
Z=2.50
Orientation=0.0
[TILE194]
Model=agc01_l05_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=Bridge
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_L05
[TILE195]
Model=agc01_l09_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_L09
[TILE196]
Model=agc01_c02_04
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=migc01_C02
[TILE197]
Model=agc01_c02_05
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=migc01_C02
[TILE197DOOR0]
Type=0
X=-0.24
Y=-3.50
Z=0.20
Orientation=-90.0
[TILE198]
Model=agc01_c02_06
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
DoorVisibilityNode=I
DoorVisibilityOrientation=0
ImageMap2D=migc01_C02
[TILE198DOOR0]
Type=47
X=0.21
Y=0.00
Z=0.20
Orientation=-90.0
[TILE199]
Model=agc01_c02_07
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=migc01_C02
[TILE199DOOR0]
Type=0
X=2.50
Y=-3.00
Z=0.20
Orientation=-90.0
[TILE200]
Model=agc01_c02_08
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=migc01_C02
[TILE201]
Model=agc01_c02_09
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=migc01_C02
[TILE202]
Model=agc01_c04_02
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_C04
[TILE203]
Model=agc01_c04_03
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_C04
[TILE203DOOR0]
Type=0
X=-3.00
Y=1.50
Z=0.20
Orientation=0.0
[TILE204]
Model=agc01_c04_04
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_C04
[TILE204DOOR0]
Type=0
X=-2.50
Y=1.50
Z=0.20
Orientation=0.0
[TILE205]
Model=agc01_c04_05
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_C04
[TILE205DOOR0]
Type=0
X=-3.50
Y=2.50
Z=0.20
Orientation=0.0
[TILE206]
Model=agc01_c04_06
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_C04
[TILE206DOOR0]
Type=0
X=-3.00
Y=2.24
Z=0.20
Orientation=0.0
[TILE207]
Model=agc01_c04_07
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_C04
[TILE207DOOR0]
Type=0
X=-2.00
Y=-0.50
Z=0.20
Orientation=0.0
[TILE208]
Model=agc01_c04_08
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_C04
[TILE209]
Model=agc01_c01_02
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=migc01_C01
[TILE209DOOR0]
Type=0
X=1.80
Y=0.40
Z=0.20
Orientation=0.0
[TILE210]
Model=agc01_c01_03
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=migc01_C01
[TILE210DOOR0]
Type=0
X=-3.00
Y=-0.62
Z=0.20
Orientation=0.0
[TILE211]
Model=agc01_k05_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=Dock
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_K05
[TILE212]
Model=agc01_k02_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=Dock
Right=
Bottom=Dock
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_K02
[TILE213]
Model=agc01_k01_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=Dock
Left=Dock
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_K01
[TILE214]
Model=agc01_d02_02
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=EvilCastle
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=EvilCastle
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=migc01_D02
[TILE215]
Model=agc01_b02_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=180
VisibilityNode=A
VisibilityOrientation=180
ImageMap2D=migc01_B022
[TILE216]
Model=agc01_b02_03
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=180
VisibilityNode=A
VisibilityOrientation=180
ImageMap2D=migc01_B023
[TILE217]
Model=agc01_b03_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_B03
[TILE218]
Model=agc01_a02_02
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=1
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=C
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_A02
[TILE219]
Model=agc01_a02_03
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=1
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=C
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_A02
[TILE220]
Model=agc01_b04_02
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=migc01_B042
[TILE221]
Model=agc01_j02_02
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=Stream
Right=
Bottom=Stream
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_J02
[TILE222]
Model=agc01_j01_02
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=Stream
Left=Stream
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_J01
[TILE223]
Model=agc01_b01_02
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_B01
[TILE224]
Model=agc01_d04_02
WalkMesh=msb01
TopLeft=EvilCastle
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_D04
[TILE225]
Model=agc01_d01_02
WalkMesh=msb01
TopLeft=EvilCastle
TopLeftHeight=0
TopRight=EvilCastle
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=EvilCastle
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=migc01_D01
[TILE226]
Model=agc01_d02_03
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=EvilCastle
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=EvilCastle
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=migc01_D02
[TILE227]
Model=agc01_d04_03
WalkMesh=msb01
TopLeft=EvilCastle
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_D04
[TILE228]
Model=agc01_d07_02
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=EvilCastle
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=EvilCastle
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=migc01_D07
[TILE228DOOR0]
Type=0
X=2.00
Y=0.00
Z=2.00
Orientation=-90.0
[TILE229]
Model=agc01_e01_02
WalkMesh=msb01
TopLeft=GoodCastle
TopLeftHeight=0
TopRight=GoodCastle
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=GoodCastle
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=migc01_E01
[TILE230]
Model=agc01_e02_03
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=GoodCastle
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=GoodCastle
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=migc01_E02
[TILE231]
Model=agc01_e07_02
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=GoodCastle
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=GoodCastle
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=migc01_E07
[TILE231DOOR0]
Type=0
X=-1.31
Y=0.00
Z=0.00
Orientation=-90.0
[TILE232]
Model=agc01_e04_03
WalkMesh=msb01
TopLeft=GoodCastle
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_E04
[TILE233]
Model=agc01_e04_02
WalkMesh=msb01
TopLeft=GoodCastle
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_E04
[TILE234]
Model=agc01_e02_02
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=GoodCastle
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=GoodCastle
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=migc01_E02
[TILE235]
Model=agc01_l02_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=Bridge
Right=
Bottom=Bridge
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_L02
[TILE236]
Model=agc01_l01_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=Bridge
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_L01
[TILE237]
Model=agc01_o16_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=1
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=B
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_O16
[TILE237DOOR0]
Type=0
X=-1.00
Y=-0.30
Z=0.00
Orientation=180.0
[TILE238]
Model=agc01_r10_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_R10
[TILE239]
Model=agc01_o17_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=1
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=B
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
DoorVisibilityNode=A
DoorVisibilityOrientation=0
ImageMap2D=migc01_O17
[TILE239DOOR0]
Type=0
X=-2.00
Y=3.60
Z=4.00
Orientation=180.0
[TILE239DOOR1]
Type=41
X=5.00
Y=1.10
Z=-0.00
Orientation=-180.0
[TILE240]
Model=agc01_p17_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=1
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=B
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_P17
[TILE240DOOR0]
Type=0
X=2.00
Y=3.60
Z=4.00
Orientation=180.0
[TILE241]
Model=agc01_o19_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=Dock
Bottom=
Left=Dock
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_O19
[TILE242]
Model=agc01_p19_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=Dock
Bottom=
Left=Dock
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_P19
[TILE243]
Model=agc01_o20_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_O20
[TILE244]
Model=agc01_p20_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_P20
[TILE245]
Model=agc01_h02_02
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=Wall
Right=
Bottom=Wall
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=migc01_H02
[TILE246]
Model=agc01_h02_03
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=Wall
Right=
Bottom=Wall
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=migc01_H02
[TILE247]
Model=agc01_w17_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_W17
[TILE248]
Model=agc01_x17_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_X17
[TILE249]
Model=agc01_y17_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_Y17
[TILE250]
Model=agc01_w18_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_W18
[TILE251]
Model=agc01_x18_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
DoorVisibilityNode=A
DoorVisibilityOrientation=0
ImageMap2D=migc01_X18
[TILE251DOOR0]
Type=38
X=0.00
Y=-0.59
Z=0.00
Orientation=0.0
[TILE252]
Model=agc01_y18_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_Y18
[TILE253]
Model=agc01_q19_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_Q19
[TILE254]
Model=agc01_c20_02
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
ImageMap2D=migc01_C20
[TILE255]
Model=agc01_c20_03
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
ImageMap2D=migc01_C20
[TILE256]
Model=agc01_q12_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_Q12
[TILE257]
Model=agc01_r12_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_R12
[TILE258]
Model=agc01_h05_02
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=Wall
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=G
Orientation=0
ImageMap2D=migc01_H05
[TILE259]
Model=agc01_h05_03
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=Wall
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=G
Orientation=0
ImageMap2D=migc01_H05
[TILE260]
Model=agc01_p01_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_P01
[TILE261]
Model=agc01_q10_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_Q10
[TILE262]
Model=agc01_p16_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=B
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_P16
[TILE262DOOR0]
Type=0
X=1.00
Y=-0.30
Z=0.00
Orientation=180.0
[TILE263]
Model=agc01_p10_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_P10
[TILE264]
Model=agc01_c02_10
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=migc01_C02
[TILE265]
Model=agc01_c01_04
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=migc01_C01
[TILE266]
Model=agc01_c04_09
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_C04
[TILE267]
Model=agc01_c04_10
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_C04
[TILE268]
Model=agc01_a20_02
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_A20
[TILE269]
Model=agc01_a20_03
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_A203
[TILE270]
Model=agc01_a20_04
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_A204
[TILE271]
Model=agc01_a20_05
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_A20
[TILE272]
Model=agc01_j17_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=1
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=1
Top=
Right=Stream
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=180
VisibilityNode=A
VisibilityOrientation=180
ImageMap2D=migc01_J17
[TILE273]
Model=agc01_o10_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=1
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=C
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
DoorVisibilityNode=C
DoorVisibilityOrientation=0
ImageMap2D=migc01_O10
[TILE273DOOR0]
Type=68
X=0.08
Y=-0.05
Z=-0.34
Orientation=270.0
[TILE274]
Model=agc01_o12_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=1
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=F
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_O12
[TILE275]
Model=agc01_s17_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=G
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_S17
[TILE276]
Model=agc01_t17_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=G
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_T17
[TILE276DOOR0]
Type=0
X=1.30
Y=0.00
Z=0.00
Orientation=90.0
[TILE277]
Model=agc01_u01_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_U01
[TILE278]
Model=agc01_q13_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=Z
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_Q13
[TILE279]
Model=agc01_q14_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=Z
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_Q14
[TILE280]
Model=agc01_r13_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=Z
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_R13
[TILE281]
Model=agc01_r14_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=Z
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_R14
[TILE282]
Model=agc01_u02_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
DoorVisibilityNode=A
DoorVisibilityOrientation=0
ImageMap2D=migc01_U02
[TILE282DOOR0]
Type=37
X=-0.47
Y=-0.47
Z=0.00
Orientation=-45.0
[TILE283]
Model=agc01_v01_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_V01
[TILE284]
Model=agc01_v02_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_V02
[TILE285]
Model=agc01_w07_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_W07
[TILE286]
Model=agc01_w08_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_W08
[TILE287]
Model=agc01_x07_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_X07
[TILE288]
Model=agc01_x08_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
DoorVisibilityNode=A
DoorVisibilityOrientation=0
ImageMap2D=migc01_X08
[TILE288DOOR0]
Type=37
X=0.00
Y=1.60
Z=0.60
Orientation=0.0
[TILE289]
Model=agc01_y07_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_Y07
[TILE290]
Model=agc01_y08_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_Y08
[TILE291]
Model=agc01_p08_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_P08
[TILE292]
Model=agc01_p09_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_P09
[TILE293]
Model=agc01_o08_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_O08
[TILE294]
Model=agc01_o09_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_O09
[TILE295]
Model=agc01_w06_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_W06
[TILE296]
Model=agc01_x06_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
DoorVisibilityNode=A
DoorVisibilityOrientation=0
ImageMap2D=migc01_X06
[TILE296DOOR0]
Type=37
X=0.00
Y=1.60
Z=0.60
Orientation=0.0
[TILE297]
Model=agc01_b02_04
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=180
VisibilityNode=A
VisibilityOrientation=180
ImageMap2D=migc01_B024
[TILE298]
Model=agc01_b20_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_B202
[TILE299]
Model=agc01_o11_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=1
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=C
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_O11
[TILE299DOOR0]
Type=0
X=-0.90
Y=0.00
Z=0.00
Orientation=-90.0
[TILE300]
Model=agc01_s15_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_S15
[TILE301]
Model=agc01_s16_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_S16
[TILE301DOOR0]
Type=0
X=2.93
Y=3.08
Z=0.00
Orientation=45.0
[TILE302]
Model=agc01_t15_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_T15
[TILE303]
Model=agc01_t16_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_T16
[TILE304]
Model=agc01_r07_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
DoorVisibilityNode=A
DoorVisibilityOrientation=0
ImageMap2D=migc01_R07
[TILE304DOOR0]
Type=56
X=0.34
Y=1.01
Z=0.00
Orientation=0.0
[TILE305]
Model=agc01_h01_02
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=Wall
Left=Wall
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=B
Orientation=0
ImageMap2D=migc01_H01
[TILE306]
Model=agc01_a06_01
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
VisibilityNode=H
VisibilityOrientation=0
ImageMap2D=migc01_A06
[TILE307]
Model=agc01_a07_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
VisibilityNode=I
VisibilityOrientation=0
ImageMap2D=migc01_A07
[TILE308]
Model=agc01_a08_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
VisibilityNode=J
VisibilityOrientation=90
ImageMap2D=migc01_A08
[TILE309]
Model=agc01_a09_01
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_A09
[TILE310]
Model=agc01_a11_01
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=180
VisibilityNode=A
VisibilityOrientation=180
ImageMap2D=migc01_A11
[TILE311]
Model=agc01_a12_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=180
VisibilityNode=A
VisibilityOrientation=180
ImageMap2D=migc01_A12
[TILE312]
Model=agc01_a13_01
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=180
VisibilityNode=A
VisibilityOrientation=180
ImageMap2D=migc01_A13
[TILE313]
Model=agc01_a14_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=90
ImageMap2D=migc01_A14
[TILE314]
Model=agc01_a15_01
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=180
VisibilityNode=I
VisibilityOrientation=180
ImageMap2D=migc01_A15
[TILE315]
Model=agc01_a16_01
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=90
VisibilityNode=I
VisibilityOrientation=180
ImageMap2D=migc01_A16
[TILE316]
Model=agc01_o14_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=1
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=B
Orientation=180
VisibilityNode=A
VisibilityOrientation=180
ImageMap2D=migc01_O14
[TILE316DOOR0]
Type=0
X=1.75
Y=1.75
Z=4.00
Orientation=135.0
[TILE317]
Model=agc01_o13_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=1
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=C
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_O13
[TILE317DOOR0]
Type=0
X=3.00
Y=0.00
Z=4.00
Orientation=90.0
[TILE318]
Model=tall_a01_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MALL_A01
[TILE319]
Model=agc01_a20_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_A20
[TILE320]
Model=AMX01_A01_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=somx01_a07
[TILE321]
Model=AMX01_A02_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=somx01_a08
[TILE322]
Model=AMX01_A03_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=somx01_a09
[TILE323]
Model=AMX01_A04_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=somx01_a10
[TILE324]
Model=AMX01_A05_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=somx01_a11
[TILE325]
Model=AMX01_A06_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=somx01_a12
[TILE326]
Model=AMX01_A01_04
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=somx01_a19
[TILE327]
Model=AMX01_A02_04
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=somx01_a20
[TILE328]
Model=AMX01_A03_04
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=somx01_a21
[TILE329]
Model=AMX01_A04_04
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=somx01_a22
[TILE330]
Model=AMX01_A05_04
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=somx01_a23
[TILE331]
Model=AMX01_A06_04
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=Dock
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=somx01_a24
[TILE332]
Model=AMX02_A01_03
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=smx2_03_a1
[TILE333]
Model=AMX02_A02_03
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=smx2_03_a2
[TILE333DOOR0]
Type=0
X=1.50
Y=4.60
Z=0.97
Orientation=0.0
[TILE334]
Model=AMX02_A03_03
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=smx2_03_a3
[TILE335]
Model=AMX02_A01_04
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=smx2_04_a1
[TILE336]
Model=AMX02_A02_04
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=smx2_04_a2
[TILE336DOOR0]
Type=0
X=1.50
Y=4.60
Z=0.97
Orientation=0.0
[TILE337]
Model=AMX02_A03_04
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=smx2_04_a3
[TILE338]
Model=AMX02_A04_04
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=Dock
Right=
Bottom=Dock
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=180
VisibilityNode=A
VisibilityOrientation=180
ImageMap2D=smx2_04_a4
[TILE339]
Model=agc01_v21_01
WalkMesh=ttr01_v21_01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=180
ImageMap2D=migc01_v21
[TILE340]
Model=agc01_v22_01
WalkMesh=ttr01_v22_01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=migc01_v22
[TILE340DOOR0]
Type=0
X=-3.05176e-007
Y=-4.85
Z=4.055
Orientation=0.0
[TILE341]
Model=agc01_v23_01
WalkMesh=ttr01_v23_01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mitr01_v23
[TILE342]
Model=agc01_v24_01
WalkMesh=ttr01_v24_01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=migc01_v24
[TILE343]
Model=agc01_v25_01
WalkMesh=ttr01_v25_01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=migc01_v25
[TILE344]
Model=agc01_v21_02
WalkMesh=ttr01_v21_02
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=180
ImageMap2D=migc01_v21
[TILE345]
Model=agc01_v22_02
WalkMesh=ttr01_v22_02
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=migc01_v22
[TILE345DOOR0]
Type=0
X=-3.05176e-007
Y=-4.85
Z=4.055
Orientation=0.0
[TILE346]
Model=agc01_v23_02
WalkMesh=ttr01_v23_02
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mitr01_v23
[TILE347]
Model=agc01_v24_02
WalkMesh=ttr01_v24_02
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=migc01_v24
[TILE348]
Model=agc01_v25_02
WalkMesh=ttr01_v25_02
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=migc01_v25
[TILE349]
Model=agc01_f05_01
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=Alley
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_f05
[TILE350]
Model=agc01_f04_02
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=Alley
Right=
Bottom=Alley
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=90
ImageMap2D=migc01_F04
[TILE350DOOR0]
Type=0
X=2.50
Y=-3.00
Z=0.20
Orientation=-90
[TILE351]
Model=agc01_f02_02
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=Alley
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_F02
[TILE351DOOR0]
Type=0
X=1.00
Y=1.80
Z=0.20
Orientation=-38.5
[TILE352]
Model=agc01_f06_01
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=
Bottom=Alley
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=90
ImageMap2D=migc01_F06
[TILE352DOOR0]
Type=0
X=2.00
Y=3.00
Z=0.20
Orientation=90.0
[TILE353]
Model=agc01_f04_03
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=Alley
Bottom=
Left=Alley
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=90
ImageMap2D=migc01_F04B
[TILE354]
Model=agc01_f07_01
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=Alley
Right=
Bottom=
Left=Alley
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=90
ImageMap2D=migc01_f07
[TILE354DOOR0]
Type=0
X=1.10
Y=1.00
Z=0.20
Orientation=-45.0
[TILE355]
Model=agc01_c03_02
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=90
ImageMap2D=migc01_C03B
[TILE356]
Model=agc01_f05_02
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=Alley
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=90
ImageMap2D=migc01_f05b
[TILE356DOOR0]
Type=0
X=1.10
Y=1.00
Z=0.20
Orientation=-45.0
[TILE357]
Model=agc01_f08_01
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=Alley
Bottom=Alley
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=90
ImageMap2D=migc01_F08
[TILE358]
Model=agc01_f08_02
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=Alley
Bottom=Alley
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=90
ImageMap2D=migc01_F08
[TILE358DOOR0]
Type=0
X=2.00
Y=3.00
Z=0.20
Orientation=90.0
[TILE359]
Model=agc01_f04_04
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=Alley
Right=
Bottom=Alley
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=90
ImageMap2D=migc01_F04
[TILE359DOOR0]
Type=0
X=-2.10
Y=0.90
Z=0.20
Orientation=90.0
[TILE360]
Model=agc01_f08_03
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=Alley
Bottom=Alley
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=90
ImageMap2D=migc01_F08
[TILE360DOOR0]
Type=0
X=3.50
Y=-2.50
Z=0.20
Orientation=180.00
[TILE361]
Model=agc01_f03_01
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=Alley
Right=Alley
Bottom=Alley
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=90
ImageMap2D=migc01_F03
[TILE361DOOR0]
Type=0
X=3.50
Y=-2.50
Z=0.20
Orientation=180.00
[TILE362]
Model=agc01_f03_02
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=Alley
Right=Alley
Bottom=Alley
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_F03
[TILE362DOOR0]
Type=0
X=2.00
Y=1.80
Z=0.20
Orientation=-38.5
[TILE363]
Model=agc01_F06_02
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=
Bottom=Alley
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_F06
[TILE363DOOR0]
Type=0
X=0.58
Y=3.00
Z=0.20
Orientation=-90.0
[TILE364]
Model=agc01_f08_04
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=Alley
Bottom=Alley
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_F08
[TILE365]
Model=agc01_f04_07
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=Alley
Right=
Bottom=Alley
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_F04
[TILE365DOOR0]
Type=0
X=2.00
Y=1.80
Z=0.20
Orientation=-38.5
[TILE366]
Model=agc01_f06_03
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=
Bottom=Alley
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_F06
[TILE367]
Model=agc01_f04_09
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=Alley
Right=
Bottom=Alley
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_F04
[TILE368]
Model=agc01_f01_01
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=Alley
Right=Alley
Bottom=Alley
Left=Alley
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_F01
[TILE369]
Model=agc01_F02_03
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=Alley
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_F02
[TILE369DOOR0]
Type=0
X=-0.24
Y=-3.50
Z=0.20
Orientation=-90.0
[TILE370]
Model=agc01_f02_04
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=Alley
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_F02
[TILE371]
Model=agc01_f01_02
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=Alley
Right=Alley
Bottom=Alley
Left=Alley
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_F01
[TILE372]
Model=agc01_F02_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=Alley
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_F02
[TILE372DOOR0]
Type=0
X=-1.00
Y=-1.00
Z=0.20
Orientation=-90.0
[TILE373]
Model=agc01_f05_03
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=Alley
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_f05c
[TILE374]
Model=agc01_f05_04
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Alley
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=90
ImageMap2D=migc01_f05d
[TILE374DOOR0]
Type=0
X=-3.30
Y=2.25
Z=0.20
Orientation=0.0
[TILE375]
Model=agc01_f06_04
WalkMesh=msb01
TopLeft=Building
TopLeftHeight=0
TopRight=Building
TopRightHeight=0
BottomLeft=Building
BottomLeftHeight=0
BottomRight=Building
BottomRightHeight=0
Top=
Right=
Bottom=Alley
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=migc01_F06
[TILE376]
Model=agc10_o12_01
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=1
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=F
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_O12
[TILE377]
Model=agc10_o12_02
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=1
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=F
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_O12
[TILE378]
Model=agc10_o12_03
WalkMesh=msb01
TopLeft=Cobble
TopLeftHeight=0
TopRight=Cobble
TopRightHeight=1
BottomLeft=Cobble
BottomLeftHeight=0
BottomRight=Cobble
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=F
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=migc01_O12
[GROUPS]
Count=93
[GROUP0]
Name=WallGate
StrRef=63386
Rows=1
Columns=1
Tile0=42
[GROUP1]
Name=Market01
StrRef=63356
Rows=1
Columns=1
Tile0=45
[GROUP2]
Name=Market02
StrRef=63357
Rows=1
Columns=1
Tile0=46
[GROUP3]
Name=SlumHouse01
StrRef=63371
Rows=1
Columns=1
Tile0=50
[GROUP4]
Name=SlumHouse02
StrRef=63372
Rows=1
Columns=1
Tile0=51
[GROUP5]
Name=SlumHouse_1x2
StrRef=63370
Rows=1
Columns=2
Tile0=52
Tile1=53
[GROUP6]
Name=House
StrRef=63344
Rows=1
Columns=1
Tile0=54
[GROUP7]
Name=RuinPark_1x2
StrRef=63365
Rows=1
Columns=2
Tile0=55
Tile1=56
[GROUP8]
Name=SlumInn01_1x2
StrRef=63373
Rows=1
Columns=2
Tile0=57
Tile1=58
[GROUP9]
Name=SlumInn02_1x2
StrRef=63374
Rows=1
Columns=2
Tile0=59
Tile1=60
[GROUP10]
Name=House10_1x2
StrRef=63354
Rows=1
Columns=2
Tile0=61
Tile1=62
[GROUP11]
Name=House07_1x2
StrRef=63351
Rows=1
Columns=2
Tile0=63
Tile1=64
[GROUP12]
Name=House06_2x2
StrRef=63350
Rows=2
Columns=2
Tile0=67
Tile1=68
Tile2=65
Tile3=66
[GROUP13]
Name=House05_2x2
StrRef=63349
Rows=2
Columns=2
Tile0=71
Tile1=72
Tile2=69
Tile3=70
[GROUP14]
Name=House04_2x2
StrRef=63348
Rows=2
Columns=2
Tile0=75
Tile1=76
Tile2=73
Tile3=74
[GROUP15]
Name=House03_2x2
StrRef=63347
Rows=2
Columns=2
Tile0=79
Tile1=80
Tile2=77
Tile3=78
[GROUP16]
Name=NeutralTemple_2x2
StrRef=63358
Rows=2
Columns=2
Tile0=83
Tile1=84
Tile2=81
Tile3=82
[GROUP17]
Name=House01_2x3
StrRef=63345
Rows=2
Columns=3
Tile0=88
Tile1=89
Tile2=90
Tile3=85
Tile4=86
Tile5=87
[GROUP18]
Name=GoodTemple_3x3
StrRef=63341
Rows=3
Columns=3
Tile0=97
Tile1=98
Tile2=99
Tile3=94
Tile4=95
Tile5=96
Tile6=91
Tile7=92
Tile8=93
[GROUP19]
Name=Barracks_2x2
StrRef=63306
Rows=2
Columns=2
Tile0=102
Tile1=103
Tile2=100
Tile3=101
[GROUP20]
Name=House08_1x2
StrRef=63352
Rows=1
Columns=2
Tile0=104
Tile1=105
[GROUP21]
Name=House09_1x2
StrRef=63353
Rows=1
Columns=2
Tile0=106
Tile1=107
[GROUP22]
Name=House02_2x2
StrRef=63346
Rows=2
Columns=2
Tile0=110
Tile1=111
Tile2=108
Tile3=109
[GROUP23]
Name=Market_2x1
StrRef=63355
Rows=1
Columns=2
Tile0=112
Tile1=113
[GROUP24]
Name=SlumMarket01
StrRef=63375
Rows=1
Columns=1
Tile0=114
[GROUP25]
Name=SlumMarket02
StrRef=63376
Rows=1
Columns=1
Tile0=115
[GROUP26]
Name=Plaza_2x2
StrRef=63359
Rows=2
Columns=2
Tile0=118
Tile1=119
Tile2=116
Tile3=117
[GROUP27]
Name=Plaza01
StrRef=63360
Rows=1
Columns=1
Tile0=120
[GROUP28]
Name=Plaza02
StrRef=63361
Rows=1
Columns=1
Tile0=121
[GROUP29]
Name=Fountain_1x2
StrRef=63335
Rows=1
Columns=2
Tile0=122
Tile1=123
[GROUP30]
Name=Fountain
StrRef=63334
Rows=1
Columns=1
Tile0=124
[GROUP31]
Name=VegGarden
StrRef=63381
Rows=1
Columns=1
Tile0=125
[GROUP32]
Name=FlowerGarden
StrRef=63331
Rows=1
Columns=1
Tile0=128
[GROUP33]
Name=Construction
StrRef=63318
Rows=1
Columns=1
Tile0=129
[GROUP34]
Name=BurnedBuilding
StrRef=63310
Rows=1
Columns=1
Tile0=130
[GROUP35]
Name=BurnedBuilding_2x1
StrRef=63311
Rows=1
Columns=2
Tile0=131
Tile1=132
[GROUP36]
Name=SewerEntrance01
StrRef=63366
Rows=1
Columns=1
Tile0=133
[GROUP37]
Name=SewerEntrance02
StrRef=63367
Rows=1
Columns=1
Tile0=134
[GROUP38]
Name=GuardTower_1x2
StrRef=63342
Rows=1
Columns=2
Tile0=135
Tile1=136
[GROUP39]
Name=Arena_3x3
StrRef=63305
Rows=3
Columns=3
Tile0=143
Tile1=144
Tile2=145
Tile3=140
Tile4=141
Tile5=142
Tile6=137
Tile7=138
Tile8=139
[GROUP40]
Name=CityGate_2x2
StrRef=63316
Rows=2
Columns=2
Tile0=239
Tile1=240
Tile2=237
Tile3=262
[GROUP41]
Name=ShipDocked_2x2
StrRef=63368
Rows=2
Columns=2
Tile0=243
Tile1=244
Tile2=241
Tile3=242
[GROUP42]
Name=Gazebo
StrRef=63336
Rows=1
Columns=1
Tile0=146
[GROUP43]
Name=Well
StrRef=63387
Rows=1
Columns=1
Tile0=147
[GROUP44]
Name=StreetLight
StrRef=63379
Rows=1
Columns=1
Tile0=49
[GROUP45]
Name=Wagon
StrRef=63382
Rows=1
Columns=1
Tile0=48
[GROUP46]
Name=Tree
StrRef=63380
Rows=1
Columns=1
Tile0=47
[GROUP47]
Name=EvilTemple_2x3
StrRef=63330
Rows=2
Columns=3
Tile0=250
Tile1=251
Tile2=252
Tile3=247
Tile4=248
Tile5=249
[GROUP48]
Name=ShipFloating_1x2
StrRef=63369
Rows=1
Columns=2
Tile0=253
Tile1=244
[GROUP49]
Name=Destroyed01
StrRef=63320
Rows=1
Columns=1
Tile0=257
[GROUP50]
Name=WallGap01
StrRef=63384
Rows=1
Columns=1
Tile0=258
[GROUP51]
Name=WallGap02
StrRef=63385
Rows=1
Columns=1
Tile0=259
[GROUP52]
Name=WallChunk
StrRef=63383
Rows=1
Columns=1
Tile0=260
[GROUP53]
Name=Destroyed_1x2
StrRef=63319
Rows=1
Columns=2
Tile0=261
Tile1=238
[GROUP54]
Name=Destroyed02
StrRef=63321
Rows=1
Columns=1
Tile0=263
[GROUP55]
Name=CaveEntrance
StrRef=63314
Rows=1
Columns=1
Tile0=273
[GROUP56]
Name=Ramp
StrRef=63363
Rows=1
Columns=1
Tile0=274
[GROUP57]
Name=EC_MainDoor
StrRef=63325
Rows=1
Columns=1
Tile0=26
[GROUP58]
Name=EC_SmallDoor
StrRef=63326
Rows=1
Columns=1
Tile0=228
[GROUP59]
Name=EC_Breach
StrRef=63324
Rows=1
Columns=1
Tile0=25
[GROUP60]
Name=BW_Temple
StrRef=63313
Rows=1
Columns=1
Tile0=198
[GROUP61]
Name=GC_MainDoor
StrRef=63338
Rows=1
Columns=1
Tile0=33
[GROUP62]
Name=GC_SmallDoor
StrRef=63339
Rows=1
Columns=1
Tile0=231
[GROUP63]
Name=GC_Breach
StrRef=63337
Rows=1
Columns=1
Tile0=34
[GROUP64]
Name=DockDoor
StrRef=63323
Rows=1
Columns=1
Tile0=187
[GROUP65]
Name=BridgeDoor
StrRef=63309
Rows=1
Columns=1
Tile0=193
[GROUP66]
Name=Destroyed03
StrRef=63322
Rows=1
Columns=1
Tile0=256
[GROUP67]
Name=WizardTower_1x2
StrRef=63388
Rows=1
Columns=2
Tile0=275
Tile1=276
[GROUP68]
Name=CloakTower_2x2
StrRef=63317
Rows=2
Columns=2
Tile0=282
Tile1=284
Tile2=277
Tile3=283
[GROUP69]
Name=HolyPool_2x2
StrRef=63343
Rows=2
Columns=2
Tile0=279
Tile1=281
Tile2=278
Tile3=280
[GROUP70]
Name=StateBuilding01_2x3
StrRef=63377
Rows=2
Columns=3
Tile0=286
Tile1=288
Tile2=290
Tile3=285
Tile4=287
Tile5=289
[GROUP71]
Name=GiantTree_2x2
StrRef=63340
Rows=2
Columns=2
Tile0=294
Tile1=292
Tile2=293
Tile3=291
[GROUP72]
Name=StateBuilding02_2x3
StrRef=63378
Rows=2
Columns=3
Tile0=295
Tile1=296
Tile2=290
Tile3=285
Tile4=287
Tile5=289
[GROUP73]
Name=Boathouse
StrRef=63308
Rows=1
Columns=1
Tile0=215
[GROUP74]
Name=Boat
StrRef=63307
Rows=1
Columns=1
Tile0=298
[GROUP75]
Name=ElevationDoor01
StrRef=63327
Rows=1
Columns=1
Tile0=299
[GROUP76]
Name=RuinedTower_2x2
StrRef=63364
Rows=2
Columns=2
Tile0=301
Tile1=303
Tile2=300
Tile3=302
[GROUP77]
Name=BW_Breach
StrRef=63312
Rows=1
Columns=1
Tile0=304
[GROUP78]
Name=FlowerGarden_1x2
StrRef=63332
Rows=1
Columns=2
Tile0=126
Tile1=127
[GROUP79]
Name=Footbridge
StrRef=63333
Rows=1
Columns=1
Tile0=181
[GROUP80]
Name=ElevationTower1
StrRef=63328
Rows=1
Columns=1
Tile0=317
[GROUP81]
Name=ElevationTower2
StrRef=63329
Rows=1
Columns=1
Tile0=316
[GROUP82]
Name=Portal
StrRef=63362
Rows=1
Columns=1
Tile0=318
[GROUP83]
Name=Chessboard
StrRef=63315
Rows=1
Columns=1
Tile0=319
[GROUP84]
Name=FloatingLongship_3x2
Rows=3
Columns=2
Tile0=320
Tile1=321
Tile2=322
Tile3=323
Tile4=324
Tile5=325
[GROUP85]
Name=DockedLongship_3x2
Rows=3
Columns=2
Tile0=326
Tile1=327
Tile2=328
Tile3=329
Tile4=330
Tile5=331
[GROUP86]
Name=FloatingCaravel_3x1
Rows=3
Columns=1
Tile0=334
Tile1=333
Tile2=332
[GROUP87]
Name=DockedCaravel_3x2
Rows=3
Columns=2
Tile0=338
Tile1=337
Tile2=-1
Tile3=336
Tile4=-1
Tile5=335
[GROUP88]
Name=Galleon1_1x5
Rows=5
Columns=1
Tile0=343
Tile1=342
Tile2=341
Tile3=340
Tile4=339
[GROUP89]
Name=Galleon2_1x5
Rows=5
Columns=1
Tile0=348
Tile1=347
Tile2=346
Tile3=345
Tile4=344
[GROUP90]
Name=DOAStairs1
Rows=1
Columns=1
Tile0=376
[GROUP91]
Name=DOAStairs2
Rows=1
Columns=1
Tile0=377
[GROUP92]
Name=DOAStairs3
Rows=1
Columns=1
Tile0=378