MMD_PRC8/_content/_hak/mergetiles/ttr10_f01_02.mdl
Jaysyn904 d481e97d69 Added tileset hak content for fixing
Added tileset hak content for fixing.  Updated release archive.
2024-09-20 18:15:52 -04:00

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#Exported from 3ds max by MDL Plug-in Suite 1.0b
#http://www.bricksbuilder.com/nwn/utils/
#MAXMODEL ASCII
# model: ttr10_F01_02
filedependancy BeachStuff2.max
newmodel ttr10_F01_02
setsupermodel ttr10_F01_02 NULL
classification Tile
setanimationscale 1.0
#MAXGEOM ASCII
beginmodelgeom ttr10_F01_02
node dummy ttr10_F01_02
parent NULL
endnode
node trimesh Plane32
parent ttr10_F01_02
position 0 0 -2
orientation 0 0 0 0
wirecolor 0.425781 0.425781 0.425781
ambient 1 1 1
diffuse 1 1 1
specular 0 0 0
shininess 10
bitmap ttr01_rock00
verts 25
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faces 32
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tverts 25
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endnode
node aabb Plane33
parent ttr10_F01_02
position 0 0 -2
orientation 0 0 0 0
wirecolor 0.425781 0.425781 0.425781
ambient 0.421875 0.03125 0.53125
diffuse 0.421875 0.03125 0.53125
specular 0 0 0
shininess 1
bitmap NULL
verts 25
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faces 32
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endnode
node light ttr10_F01_02ml1
parent ttr10_F01_02
position -1.7977 0.446246 5
orientation 0 0 0 0
wirecolor 0.582031 0.582031 0.582031
radius 0
multiplier 1
color 1 1 1
ambientOnly 0
nDynamicType 0
affectDynamic 0
shadow 0
lightpriority 3
lensflares 0
fadingLight 1
endnode
node light ttr10_F01_02ml2
parent ttr10_F01_02
position 1.19672 -1.70129 5.4
orientation 0 0 0 0
wirecolor 0.34375 0.34375 0.34375
radius 0
multiplier 1
color 1 1 1
ambientOnly 0
nDynamicType 0
affectDynamic 0
shadow 0
lightpriority 3
lensflares 0
fadingLight 1
endnode
node dummy ttr10_F01_02a
parent ttr10_F01_02
position 0 0 0
orientation 0 0 0 0
wirecolor 0.691406 0.691406 0.691406
endnode
node trimesh Plane34
parent ttr10_F01_02a
position 0 0 -1
orientation 0 0 0 0
wirecolor 0.878906 0.878906 0.878906
ambient 1 1 1
diffuse 1 1 1
specular 0 0 0
shininess 1
bitmap ttr01_water01
render 1
Shadow 0
beaming 0
transparencyhint 1
tilefade 0
rotatetexture 1
verts 4
-5 5 0
-5 -5 0
5 5 0
5 -5 0
faces 2
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tverts 4
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endnode
endmodelgeom ttr10_F01_02
donemodel ttr10_F01_02