diff --git a/_notes_/NWNDS To Do List.txt b/_notes_/NWNDS To Do List.txt new file mode 100644 index 000000000..670cec097 --- /dev/null +++ b/_notes_/NWNDS To Do List.txt @@ -0,0 +1,37 @@ +Next steps (in no particular order): + +1.) Encounters + + a.) Replace BESIE with NESS in Desert & Plains areas. + b.) Finish making the Forest Encounter tables (1/2 done). + c.) Script Forest Encounter tables. + +2.) Overland Map System + + a.) Modify encounter triggers to use a psuedoheartbeat on the overland map to fire based on distance traveled. + +3.) NPCs + + a.) Update Henchman dialogs with initial Henchman greeting from MMD. (Done). + b.) Replace my NPC random equip script with a modified version of the PRC's which works much more reliably. (Done) + c.) Expanded the Henchman class based titles list. (Done) + d.) Update dynamic mobs to use the new random equipment scripts. (In progress) + e.) Update ds_rnd_equip.nss to use new weapon types. + +4.) Players + + a.) Fix the HCR2 info bars. (Done) + b.) Make Potionfruits count as food w/ HCR2. + c.) Move the Druid / metal item system from using tag-based scripting to using the OnEquip event. + + +5.) Database + + a.) Add & configure Daz's NUI-based persistent storage. + b.) Setup instanced, key-based player rooms in the larger inns. + c.) Rewrite the bounty system to use SQL. + d.) Rewrite the arena system to use SQL. + e.) Rewrite the BBS system to use SQL? + + + diff --git a/_notes_/NWNDS_event_cheatsheet.xlsx b/_notes_/NWNDS_event_cheatsheet.xlsx new file mode 100644 index 000000000..9dc143fc4 Binary files /dev/null and b/_notes_/NWNDS_event_cheatsheet.xlsx differ