From dac0bd53d9f828b0b7e812397b79994248980f0d Mon Sep 17 00:00:00 2001 From: Jaysyn904 <68194417+Jaysyn904@users.noreply.github.com> Date: Sun, 24 Oct 2021 22:47:04 -0400 Subject: [PATCH] Update Problem_Areas --- _notes_/Problem_Areas | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/_notes_/Problem_Areas b/_notes_/Problem_Areas index 114ae9fc8..8211e9d2c 100644 --- a/_notes_/Problem_Areas +++ b/_notes_/Problem_Areas @@ -18,5 +18,4 @@ `Ethereal Enclave - Womb of Chaos` - This is the lair of `Tulmult the Soul Collector` who I guess is supposed to be some kind of undead true fire drake with defiler levels. `Greater Boneyards` spawn here as well as two very out of place `prismasauruses`. - - +`The Tablelands - River of Blood` - This area is part of both the Veilied Alliance quest chain as well as the Tyrian Templar quest chain. It's is basically set up as a "capture the base" map & you complete the quest when all of your opponents "boss" npcs are dead. The "river" is supposed to be silt. This area isn't problematic in itself, but I do need to: A.) figure out where in the Tablelands this is actually taking place. B.) Recreate 12 different NPCs as PnP legal Dark Sun characters, 6 for each side & they need to be thematic. and C.) I think the area should be bigger now. \ No newline at end of file