Type of Feat: Domain Prerequisite: Access to War domain. Granted Power: Free Martial Weapon Proficiency and Weapon Focus. Bonus Spells: The cleric gains access to the following spells at the specified spell level: Magic Weapon (1), Persistent Blade (2), Magic Vestment (3), Divine Power (4), Flame Strike (5), Blade Barrier (6), Power Word, Blind (7), Power Word, Stun (8), Power Word, Kill (9) Use: Once/Day.