int SPELL_TARGETING_SHAPE_NONE = 0; int SPELL_TARGETING_SHAPE_SPHERE = 1; int SPELL_TARGETING_SHAPE_RECT = 2; int SPELL_TARGETING_SHAPE_CONE = 3; int SPELL_TARGETING_SHAPE_HSPHERE = 4; int SPELL_TARGETING_FLAGS_NONE = 0; int SPELL_TARGETING_FLAGS_HARMS_ENEMIES = 1; int SPELL_TARGETING_FLAGS_HARMS_ALLIES = 2; int SPELL_TARGETING_FLAGS_HELPS_ALLIES = 4; int SPELL_TARGETING_FLAGS_IGNORES_SELF = 8; int SPELL_TARGETING_FLAGS_ORIGIN_ON_SELF = 16; int SPELL_TARGETING_FLAGS_SUPPRESS_WITH_TARGET = 32;