//////////////////////////////////////////////////// /* Custom Random Encounter Table for use with the BESIE Random Encounter Package by Ray Miller Athas Reborn Table 16 - The Ringing Mountains Areas Used in: The Ringing Mountains */ //////////////////////////////////////////////////// void main() { int iVarNum = GetLocalInt(OBJECT_SELF, "re_iVarNum"); float fMinCR = GetLocalFloat(OBJECT_SELF, "re_fMinCR"); float fMaxCR = GetLocalFloat(OBJECT_SELF, "re_fMaxCR"); int END; int iCounter1; int iCounter2; int iMaxNum; int iMinNum; int iWeight; float fCR; string sChoice; object oMod = GetModule(); while(!END) { sChoice = ""; switch(iCounter1) { ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //DO NOT EDIT ABOVE THIS LINE///////////////////////////////////////////////////////////////////////////////////////////////////////////////// // =========================================================================================================================================== // Encounter Weights // Very Rare = 2 // Rare = 4 // Uncommon = 8 // Common = 16 //============================================================================================================================================ //CUSTOM ENCOUNTER TABLE BELOW://///////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /* case 0:sChoice = "tarek_001"; // Creature ResRef goes between the " marks. fCR = 6.0; // Set this to the challenge rating of the creature as shown on the creature pallette. iMinNum = 0; // iMaxNum = 0; // If these are left at zero then an appropriate number of creatures will be spawned based on the CR. iWeight = 4; // This is the number of times this mob should be considered for the likelyhood of appearing. break; */ case 0:sChoice = "ar_gith_001"; // Gith, Common fCR = 1.0; iMinNum = 2; iMaxNum = 10; iWeight = 4; break; case 1:sChoice = "ar_gith_002"; // Gith, Warrior fCR = 6.0; iMinNum = 2; iMaxNum = 6; iWeight = 2; break; case 2:sChoice = "ar_gith_003"; // Gith, Archer fCR = 6.0; iMinNum = 2; iMaxNum = 4; iWeight = 2; break; case 3:sChoice = "ar_gith_005"; // Gith, Raider fCR = 15.0; iMinNum = 1; iMaxNum = 2; iWeight = 4; break; case 4:sChoice = "ar_gith_006"; // Gith, Scout fCR = 14.0; iMinNum = 1; iMaxNum = 2; iWeight = 4; break; case 5:sChoice = "ar_eagle001"; // Eagle fCR = 1.0; iMinNum = 1; iMaxNum = 1; iWeight = 4; break; case 6:sChoice = "ds_strine001"; // Strine fCR = 4.0; iMinNum = 1; iMaxNum = 6; iWeight = 8; break; case 7:sChoice = "blkmastyrial_001"; // Mastyrial, Black fCR = 7.0; iMinNum = 5; iMaxNum = 20; iWeight = 8; break; case 8:sChoice = "ar_sout_001"; // So-Ut (Rampager) fCR = 15.0; iMinNum = 1; iMaxNum = 1; iWeight = 4; break; case 9:sChoice = "tarek_001"; // Tarek fCR = 5.0; iMinNum = 1; iMaxNum = 5; iWeight = 8; break; case 10:sChoice = "ar_mepair001"; // Mephit, Air fCR = 5.0; iMinNum = 1; iMaxNum = 12; iWeight = 4; break; case 11:sChoice = "xerichou002"; // Xerichou, Greater fCR = 10.0; iMinNum = 2; iMaxNum = 9; iWeight = 4; break; case 12:sChoice = "drake_earth001"; // Drake, Earth fCR = 19.0; iMinNum = 1; iMaxNum = 1; iWeight = 2; break; case 13:sChoice = "elem_air_sm001"; // [AR] Air Elemental, Small fCR = 4.0; iMinNum = 1; iMaxNum = 1; iWeight = 4; break; case 14:sChoice = "elem_air_md001"; // [AR] Air Elemental, Medium fCR = 7.0; iMinNum = 1; iMaxNum = 1; iWeight = 4; break; case 15:sChoice = "elem_air_lg001"; // [AR] Air Elemental, Large fCR = 13.0; iMinNum = 1; iMaxNum = 1; iWeight = 4; break; case 16:sChoice = "elem_air_hg001"; // [AR] Air Elemental, Huge fCR = 25.0; iMinNum = 1; iMaxNum = 1; iWeight = 4; break; case 17:sChoice = "ar_bloodhawk_001"; // Bloodhawk fCR = 1.0; iMinNum = 6; iMaxNum = 11; iWeight = 8; break; case 18:sChoice = "ar_brdrinker_001"; // Breathdrinker fCR = 9.0; iMinNum = 1; iMaxNum = 1; iWeight = 2; break; case 19:sChoice = "ar_chimera001"; // Chimera [AR] fCR = 9.0; iMinNum = 2; iMaxNum = 6; iWeight = 4; break; case 20:sChoice = "crystalspider002"; // Crystal Spider, Greater fCR = 22.0; iMinNum = 1; iMaxNum = 1; iWeight = 2; break; case 21:sChoice = "ar_ettin001"; // Ettin [AR] fCR = 11.0; iMinNum = 2; iMaxNum = 4; iWeight = 4; break; case 22:sChoice = "ar_braxat_001"; // Braxat fCR = 14.0; iMinNum = 1; iMaxNum = 4; iWeight = 4; break; case 23:sChoice = "ar_braxat_002"; // Braxat Preserver fCR = 24.0; iMinNum = 1; iMaxNum = 1; iWeight = 4; break; case 24:sChoice = "ar_braxat_002"; // Braxat Preserver fCR = 24.0; iMinNum = 1; iMaxNum = 1; iWeight = 4; break; case 25:sChoice = "ar_hawk002"; // Hawk, Dire fCR = 6.0; iMinNum = 1; iMaxNum = 2; iWeight = 8; break; case 26:sChoice = "ar_rocklizard001"; // Lizard, Rock-Horned fCR = 4.0; iMinNum = 1; iMaxNum = 1; iWeight = 8; break; case 27:sChoice = "shardspider001"; // Shard Spider fCR = 7.0; iMinNum = 1; iMaxNum = 2; iWeight = 2; break; case 28:sChoice = "takis001"; // Takis fCR = 5.0; iMinNum = 1; iMaxNum = 2; iWeight = 8; break; case 29:sChoice = "tembo001"; // Tembo fCR = 6.0; iMinNum = 2; iMaxNum = 4; iWeight = 8; break; case 30:sChoice = "tembo002"; // Tembo, Greater fCR = 9.0; iMinNum = 1; iMaxNum = 2; iWeight = 4; break; case 31:sChoice = "tigone001"; // Tigone fCR = 5.0; iMinNum = 1; iMaxNum = 5; iWeight = 2; break; case 32:sChoice = "windwalker001"; // Wind Walker fCR = 7.0; iMinNum = 1; iMaxNum = 1; iWeight = 2; break; case 33:sChoice = "windwalker001"; // Wind Walker fCR = 7.0; iMinNum = 1; iMaxNum = 1; iWeight = 2; break; case 34:sChoice = "ds_ztal001"; // Z'tal fCR = 2.0; iMinNum = 4; iMaxNum = 10; iWeight = 16; break; case 35:sChoice = "ar_zhackal_001"; // Zhackal fCR = 4.0; iMinNum = 2; iMaxNum = 6; iWeight = 4; break; /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //END OF CUSTOM ENCOUNTER TABLE! DO NOT EDIT BELOW THIS LINE////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// default:END = TRUE; break; } if(fCR >= fMinCR && fCR <= fMaxCR && GetStringLowerCase(sChoice) != "") { for(iCounter2 = 1; iCounter2 <= iWeight; iCounter2++) { SetLocalString(oMod, "re_sCreatureList" + IntToString(iVarNum), sChoice); SetLocalInt(oMod, "re_iMaxNumberOfCreatures" + IntToString(iVarNum), iMaxNum); SetLocalInt(oMod, "re_iMinNumberOfCreatures" + IntToString(iVarNum), iMinNum); iVarNum++; } } iCounter1++; } SetLocalInt(OBJECT_SELF, "re_iVarNum", iVarNum); }