//:://///////////////////////////////////////////// //:: Athas reborn Database access constants //:: ar_db_const //:: Copyright (c) 2007 Athas Reborn PW. //::////////////////////////////////////////////// /* */ //::////////////////////////////////////////////// //:: Created By: NiteCap //:: Created On: 7-9-07 //::////////////////////////////////////////////// //Table names of the storage table in mysql const string ARSX_CONLOG="ar_connection_log"; const string ARSX_AREA_INDEX="ar_area_index"; const string ARSX_ARENA_KILLS_INDEX="ar_arena_kills_index"; const string ARSX_CREATURE_INDEX="ar_creature_index"; const string ARSX_PC_BOUNTY="ar_pc_bounty"; const string ARSX_CREATURE_DEATHS="ar_creature_deaths"; const string ARSX_PC_DEATH_INDEX="ar_pc_death_index"; const string ARSX_PC_INDEX="ar_pc_index"; const string ARSX_PC_QUESTS="ar_pc_quests"; const string ARSX_PLAYER_INDEX="ar_player_index"; const string ARSX_PLAYER_STORAGE="ar_player_storage"; const string ARSX_QUEST_INDEX="ar_quest_index"; const string ARSX_RACE_INDEX="ar_race_index"; const string ARSX_ITEM_INDEX="ar_item_index"; const string ARSX_ITEMPROP_INDEX="ar_itemprops_index"; //Process index //used for ARSX_ProcessClient(); const int ARSX_PROCID_CONLOG=1; const int ARSX_PROCID_AREA_INDEX=2; const int ARSX_PROCID_ARENA_KILLS_INDEX=3; const int ARSX_PROCID_CREATURE_INDEX=4; const int ARSX_PROCID_PC_BOUNTY=5; const int ARSX_PROCID_PC_CREATURE_KILLS=6; const int ARSX_PROCID_PC_DEATH_INDEX=7; const int ARSX_PROCID_PC_INDEX=8; const int ARSX_PROCID_PC_QUESTS=9; const int ARSX_PROCID_PLAYER_INDEX=10; const int ARSX_PROCID_PLAYER_STORAGE=11; const int ARSX_PROCID_QUEST_INDEX=12; const int ARSX_PROCID_RACE_INDEX=13; //sql Function constants //MySQL 5+ const string SQL_NULL="NULL"; const string SQL_NOW="NOW()"; const string SQL_ISNULL=" IS NULL"; //constants pertaining to debugging //set to false to turn off all debugging const int ARSX_DEBUG_OUTPUT=TRUE; //set to -1 to suppres debugging for select data set const int ARSX_DEBUG_MAIN=1; const int ARSX_DEBUG_CONNECTION_LOG=2; // ar_connection_log Debuging const int ARSX_DEBUG_AREA_INDEX=3; // ar_area_index Debuging const int ARSX_DEBUG_ARENA_INDEX=4; // ar_arena_kills_index Debuging const int ARSX_DEBUG_CREATURE_INDEX=5; // ar_creature_index Debuging const int ARSX_DEBUG_BOUNTY=6; // ar_pc_bounty Debuging const int ARSX_DEBUG_CREATURE_KILLS=7; // ar_pc_creature_kills Debuging const int ARSX_DEBUG_PC_DEATH_INDEX=8; // ar_pc_death_index Debuging const int ARSX_DEBUG_PC_INDEX=9; // ar_pc_index Debuging const int ARSX_DEBUG_PC_QUESTS=10; // ar_pc_quests Debuging const int ARSX_DEBUG_PLAYER_INDEX=11; // ar_player_index Debuging const int ARSX_DEBUG_PLAYER_STORAGE=12; // ar_player_storage Debuging const int ARSX_DEBUG_QUEST_INDEX=13; // ar_quest_index Debuging const int ARSX_DEBUG_RACE_INDEX=14; // ar_race_index Debuging // error codes const int ARSX_USER_NOT_CONNECTED = -101; const int ARSX_USER_NOT_FOUND =-102; const int ARSX_USER_CREATE_ERROR =-103; const int ARSX_PC_CREATE_ERROR = -104; const int ARSX_PC_NOT_FOUND = -105; const int ARSX_RACE_OBJECT_NOT_VALID = -106; const int ARSX_RACE_CREATE_ERROR = -107; const int ARSX_RACE_NOT_FOUND = -108; const int ARSX_AREA_NOT_FOUND= -109; const int ARSX_CREATURE_CREATE_ERROR=-110; const int ARSX_LOG_ERROR_PCDEATH=-111; const int ARSX_LOG_ERROR_PCKILL=-112; const int ARSX_LOG_ERROR_CRDEATH=-113; const int ARSX_LOG_PCDEATH=-114; const int ARSX_LOG_CRDEATH=-115; const int ARSX_ITEM_CREATE_ERROR=-116; const int ARSX_LOCATION_STORED = -109; //const for var pointers for temp PC data storage const string ARSX_VAR_TOTAL_KILLS = "ARSX_TOTAL_KILLS"; const string ARSX_VAR_KILLS = "ARSX_CONTAINER_KILLS"; //const for local Main data storage const string ARSX_L_PLAYER = "ARSX_PL_"; const string ARSX_L_PC = "ARSX_PC_"; const string ARSX_L_CONNECTION = "ARSX_CN_"; const string ARSX_L_LASTLOCATION = "ARSX_LOC_"; const string ARSX_CREATUREID = "ARSX_CRID"; const string ARSX_CREATURE_SPAWNED_AREA= "ARSX_CR_SPAWN_AREA"; const string ARSX_MSG_NEWPLAYER = "AthasReborn";// Please Take your time and ask any questions you may have."; const int ARSX_LOCAL_USE_MODULE=TRUE; const int ARSX_LOCAL_USE_ITEM = FALSE; const string ARSX_LOCAL_USE_ITEM_TAG = ""; // const int RACIAL_TYPE_PLANT = 62; // MOVED const int MAXIMUM_PLAYER_LEVEL = 40; //void main(){}