#include "x2_inc_spellhook" #include "nw_i0_spells" //Spell const //9th level const int AR_SPELL_DOMINATE_MONSTER=44; const int AR_SPELL_ELEMENTAL_SWARM=48; const int AR_SPELL_ENERGY_DRAIN=51; const int AR_SPELL_GATE=63; const int AR_SPELL_GREATER_SPELL_MANTLE=73; const int AR_SPELL_IMPLOSION=87; const int AR_SPELL_MASS_DOMINATION=112; const int AR_SPELL_METEOR_SWARM=116; const int AR_SPELL_MORDENKAINENS_DISJUNCTION=122; const int AR_SPELL_POWER_WORD_KILL=131; const int AR_SPELL_SHAPECHANGE=161; const int AR_SPELL_STORM_OF_VENGEANCE=173; const int AR_SPELL_SUMMON_CREATURE_IX=178; const int AR_SPELL_TIME_STOP=185; const int AR_SPELL_WAIL_OF_THE_BANSHEE=190; const int AR_SPELL_WEIRD=193; const int AR_SPELL_UNDEATHS_ETERNAL_FOE=444; const int AR_SPELL_BIGBYS_CRUSHING_HAND=463; const int AR_SPELL_BLACK_BLADE_OF_DISASTER=533; const int AR_SPELL_TIDE_OF_BATTLE=565; const int AR_SPELL_DEHYDRATE=2004; const int AR_SPELL_SILTSTORM=2009; const int AR_SPELL_CALLOFTHEKING=2103; const int AR_SPELL_MASS_DROWN=2244; const int AR_SPELL_NATURE_AVATAR=2252; const int AR_SPELL_UNYIELDING_ROOTS=2253; //8th level const int AR_SPELL_CREATE_GREATER_UNDEAD=29; const int AR_SPELL_GREATER_PLANAR_BINDING=69; const int AR_SPELL_INCENDIARY_CLOUD=89; const int AR_SPELL_MASS_BLINDNESS_AND_DEAFNESS=110; const int AR_SPELL_MASS_CHARM=111; const int AR_SPELL_MASS_HEAL=114; const int AR_SPELL_MIND_BLANK=117; const int AR_SPELL_NATURES_BALANCE=124; const int AR_SPELL_PREMONITION=134; const int AR_SPELL_SUMMON_CREATURE_VIII=182; const int AR_SPELL_AURA_VERSUS_ALIGNMENT = 323; const int AR_SPELL_HORRID_WILTING= 367; const int AR_SPELL_BOMBARDMENT= 423; const int AR_SPELL_EARTHQUAKE= 426; const int AR_SPELL_SUNBURST= 427; const int AR_SPELL_BIGBYS_CLENCHED_FIST= 462; const int AR_SPELL_BLACKSTAFF= 541; const int AR_SPELL_OBSIDIANDEATH_DEF= 2022; const int AR_SPELL_MASS_HOLD_MONSTER= 2249; const int AR_SPELL_GREATER_WALL_OF_DISPEL_MAGIC= 2251; //7th level const int AR_SPELL_CONTROL_UNDEAD= 28; const int AR_SPELL_DELAYED_BLAST_FIREBALL= 39; const int AR_SPELL_FINGER_OF_DEATH= 56; const int AR_SPELL_FIRE_STORM= 57; const int AR_SPELL_GREATER_RESTORATION= 70; const int AR_SPELL_MORDENKAINENS_SWORD= 123; const int AR_SPELL_POWER_WORD_STUN= 132; const int AR_SPELL_PRISMATIC_SPRAY= 135; const int AR_SPELL_PROTECTION_FROM_SPELLS= 141; const int AR_SPELL_RESURRECTION= 153; const int AR_SPELL_SHADOW_SHIELD= 160; const int AR_SPELL_SPELL_MANTLE= 169; const int AR_SPELL_SUMMON_CREATURE_VII= 181; const int AR_SPELL_SUNBEAM=183; const int AR_SPELL_WORD_OF_FAITH= 194; const int AR_SPELL_CREEPING_DOOM=364; const int AR_SPELL_DESTRUCTION= 366; const int AR_SPELL_AURA_OF_VITALITY= 372; const int AR_SPELL_REGENERATE=374; const int AR_SPELL_ETHEREALNESS=443; const int AR_SPELL_BIGBYS_GRASPING_HAND=461; const int AR_SPELL_GREAT_THUNDERCLAP=515; const int AR_SPELL_ETHEREALNESS2=724; const int AR_SPELL_BANEOFDEFILERS= 2017; const int AR_SPELL_WORD_OF_BALANCE= 2246; const int AR_SPELL_MASS_HOLD_PERSON= 2248; //6th level const int AR_SPELL_ACID_FOG= 0; const int AR_SPELL_BLADE_BARRIER= 5; const int AR_SPELL_CHAIN_LIGHTNING= 14; const int AR_SPELL_CIRCLE_OF_DEATH= 18; const int AR_SPELL_CREATE_UNDEAD= 30; const int AR_SPELL_GLOBE_OF_INVULNERABILITY= 65; const int AR_SPELL_GREATER_SPELL_BREACH= 72; const int AR_SPELL_GREATER_STONESKIN= 74; const int AR_SPELL_HARM= 77; const int AR_SPELL_HEAL= 79; const int AR_SPELL_MASS_HASTE= 113; const int AR_SPELL_PLANAR_BINDING= 128; const int AR_SPELL_SUMMON_CREATURE_VI= 180; const int AR_SPELL_TENSERS_TRANSFORMATION= 184; const int AR_SPELL_BANISHMENT= 430; const int AR_SPELL_DROWN= 437; const int AR_SPELL_DIRGE= 445; const int AR_SPELL_ISAACS_GREATER_MISSILE_STORM= 448; const int AR_SPELL_PLANAR_ALLY= 451; const int AR_SPELL_BIGBYS_FORCEFUL_HAND= 460; const int AR_SPELL_FLESH_TO_STONE= 485; const int AR_SPELL_STONE_TO_FLESH= 486; const int AR_SPELL_CRUMBLE= 512; const int AR_SPELL_UNDEATH_TO_DEATH= 528; const int AR_SPELL_STONEHOLD= 547; const int AR_SPELL_SUMMON_SHADOW_X2= 564; const int AR_SPELL_SUNSTROKE= 2003; const int AR_SPELL_HEARTSEEKER= 2016; const int AR_SPELL_MASS_BULLS_STRENGTH= 2225; const int AR_SPELL_MASS_CATS_GRACE= 2226; const int AR_SPELL_MASS_EAGLE_SPLENDOR= 2227; const int AR_SPELL_MASS_ENDURANCE= 2228; const int AR_SPELL_MASS_FOXS_CUNNING= 2229; const int AR_SPELL_MASS_OWLS_WISDOM= 2230; const int AR_SPELL_ACID_STORM= 2256; const int AR_SPELL_DISINTEGRATE= 2263; //5th level const int AR_SPELL_CIRCLE_OF_DOOM= 19; const int AR_SPELL_CLOUDKILL= 23; const int AR_SPELL_CONE_OF_COLD= 25; const int AR_SPELL_FEEBLEMIND= 55; const int AR_SPELL_GREATER_DISPELLING= 67; const int AR_SPELL_HEALING_CIRCLE= 80; const int AR_SPELL_LESSER_MIND_BLANK= 95; const int AR_SPELL_LESSER_PLANAR_BINDING= 96; const int AR_SPELL_LESSER_SPELL_MANTLE= 99; const int AR_SPELL_MIND_FOG= 118; const int AR_SPELL_ETHEREAL_VISAGE= 121; const int AR_SPELL_RAISE_DEAD= 142; const int AR_SPELL_SLAY_LIVING= 164; const int AR_SPELL_SPELL_RESISTANCE= 168; const int AR_SPELL_SPHERE_OF_CHAOS= 170; const int AR_SPELL_SUMMON_CREATURE_V= 179; const int AR_SPELL_TRUE_SEEING= 186; const int AR_SPELL_AURA_BLINDING= 195; const int AR_SPELL_AURA_STUN= 202; const int AR_SPELL_CONE_ACID= 229; const int AR_SPELL_CONE_COLD= 230; const int AR_SPELL_AWAKEN= 363; const int AR_SPELL_ENERGY_BUFFER= 369; const int AR_SPELL_LEGEND_LORE= 376; const int AR_SPELL_SUMMON_MEPHIT= 378; const int AR_SPELL_SUMMON_CELESTIAL= 379; const int AR_SPELL_OWLS_INSIGHT= 438; const int AR_SPELL_FIREBRAND= 440; const int AR_SPELL_INFERNO= 446; const int AR_SPELL_BIGBYS_INTERPOSING_HAND= 459; const int AR_SPELL_TRAP_ARROW= 487; const int AR_SPELL_TRAP_BOLT= 488; const int AR_SPELL_TRAP_DART= 493; const int AR_SPELL_TRAP_SHURIKEN= 494; const int AR_SPELL_BREATH_PETRIFY= 495; const int AR_SPELL_TOUCH_PETRIFY= 496; const int AR_SPELL_BALL_LIGHTNING= 516; const int AR_SPELL_BATTLETIDE= 517; const int AR_SPELL_MESTILS_ACID_SHEATH= 524; const int AR_SPELL_MONSTROUS_REGENERATION= 525; const int AR_SPELL_VINE_MINE= 529; const int AR_SPELL_EVIL_BLIGHT= 566; const int AR_SPELL_STEALENERGY_DEF= 2021; const int AR_SPELL_WISDOMOFSORCKING= 2102; const int AR_SPELL_GREATER_HEROISM= 2234; const int AR_SPELL_LEGIONS_CURSE_OF_PETTY_FAILING= 2241; //4th level const int AR_SPELL_CURE_CRITICAL_WOUNDS= 31; const int AR_SPELL_DEATH_WARD= 38; const int AR_SPELL_DISMISSAL= 40; const int AR_SPELL_DIVINE_POWER= 42; const int AR_SPELL_DOMINATE_PERSON= 45; const int AR_SPELL_ELEMENTAL_SHIELD= 47; const int AR_SPELL_ENERVATION= 52; const int AR_SPELL_FLAME_STRIKE= 61; const int AR_SPELL_FREEDOM_OF_MOVEMENT= 62; const int AR_SPELL_HAMMER_OF_THE_GODS= 76; const int AR_SPELL_HOLD_MONSTER= 82; const int AR_SPELL_HOLY_SWORD= 85; const int AR_SPELL_IMPROVED_INVISIBILITY= 88; const int AR_SPELL_LESSER_SPELL_BREACH= 98; const int AR_SPELL_MINOR_GLOBE_OF_INVULNERABILITY= 119; const int AR_SPELL_PHANTASMAL_KILLER= 127; const int AR_SPELL_RESTORATION= 152; const int AR_SPELL_SHADOW_CONJURATION= 159; const int AR_SPELL_STONESKIN= 172; const int AR_SPELL_SUMMON_CREATURE_IV= 177; const int AR_SPELL_WALL_OF_FIRE= 191; const int AR_SPELL_AURA_COLD= 196; const int AR_SPELL_AURA_ELECTRICITY= 197; const int AR_SPELL_AURA_FEAR= 198; const int AR_SPELL_AURA_FIRE= 199; const int AR_SPELL_ICE_STORM= 368; const int AR_SPELL_EVARDS_BLACK_TENTACLES= 375; const int AR_SPELL_INFLICT_CRITICAL_WOUNDS= 435; const int AR_SPELL_ISAACS_LESSER_MISSILE_STORM= 447; const int AR_SPELL_MASS_CAMOFLAGE= 455; const int AR_SPELL_HOLY_SWORD2=538; const int AR_SPELL_HEATEXHAUSTION= 2002; const int AR_SPELL_MAGMABLADE= 2007; const int AR_SPELL_SILTSPRAY= 2008; const int AR_SPELL_ACIDRAIN= 2011; const int AR_SPELL_BACKLASH_PRES= 2020; const int AR_SPELL_MASS_ULTRAVISION= 2231; const int AR_SPELL_LOWER_SPELL_RESISTANCE= 2232; const int AR_SPELL_LEGIONS_SHIELD_OF_FAITH= 2242; const int AR_SPELL_SONIC_ORB= 2254; //3rd level const int AR_SPELL_ANIMATE_DEAD= 2; const int AR_SPELL_BESTOW_CURSE= 4; const int AR_SPELL_CALL_LIGHTNING= 11; const int AR_SPELL_CHARM_MONSTER= 15; const int AR_SPELL_CLAIRAUDIENCE_AND_CLAIRVOYANCE= 20; const int AR_SPELL_CONFUSION= 26; const int AR_SPELL_CONTAGION= 27; const int AR_SPELL_CURE_SERIOUS_WOUNDS= 35; const int AR_SPELL_DISPEL_MAGIC= 41; const int AR_SPELL_DOMINATE_ANIMAL= 43; const int AR_SPELL_FEAR= 54; const int AR_SPELL_FIREBALL= 58; const int AR_SPELL_FLAME_ARROW= 59; const int AR_SPELL_GREATER_MAGIC_WEAPON= 68; const int AR_SPELL_GUST_OF_WIND= 75; const int AR_SPELL_HASTE= 78; const int AR_SPELL_INVISIBILITY_PURGE= 91; const int AR_SPELL_INVISIBILITY_SPHERE= 92; const int AR_SPELL_LIGHTNING_BOLT= 101; const int AR_SPELL_MAGIC_VESTMENT= 108; const int AR_SPELL_NEGATIVE_ENERGY_PROTECTION= 125; const int AR_SPELL_NEUTRALIZE_POISON= 126; const int AR_SPELL_POISON= 129; const int AR_SPELL_PRAYER= 133; const int AR_SPELL_PROTECTION_FROM_ELEMENTS= 137; const int AR_SPELL_REMOVE_BLINDNESS_AND_DEAFNESS= 145; const int AR_SPELL_REMOVE_CURSE= 146; const int AR_SPELL_REMOVE_DISEASE= 147; const int AR_SPELL_SEARING_LIGHT= 156; const int AR_SPELL_SLOW= 166; const int AR_SPELL_STINKING_CLOUD= 171; const int AR_SPELL_SUMMON_CREATURE_III= 176; const int AR_SPELL_VAMPIRIC_TOUCH= 188; const int AR_SPELL_MAGIC_CIRCLE_AGAINST_ALIGNMENT= 322; const int AR_SPELL_NEGATIVE_ENERGY_BURST= 370; const int AR_SPELL_WAR_CRY= 373; const int AR_SPELL_FIND_TRAPS= 377; const int AR_SPELL_QUILLFIRE= 425; const int AR_SPELL_INFLICT_SERIOUS_WOUNDS= 434; const int AR_SPELL_WOUNDING_WHISPERS= 441; const int AR_SPELL_GREATER_MAGIC_FANG= 453; const int AR_SPELL_SPIKE_GROWTH= 454; const int AR_SPELL_DISPLACEMENT= 458; const int AR_SPELL_CLAIRAUDIENCE=480; const int AR_SPELL_INFESTATION_OF_MAGGOTS= 513; const int AR_SPELL_HEALING_STING= 514; const int AR_SPELL_MESTILS_ACID_BREATH= 523; const int AR_SPELL_SCINTILLATING_SPHERE= 526; const int AR_SPELL_BLADE_THIRST= 535; const int AR_SPELL_KEEN_EDGE = 539; const int AR_SPELL_GREATERMAGICWEAPON=545; const int AR_SPELLMAGICVESTMENT= 546; const int AR_SPELL_DARKFIRE= 548; const int AR_SPELL_GLYPH_OF_WARDING=549; const int AR_SPELL_SUNBLADE=2001; const int AR_SPELL_SOOTHE=2010; const int AR_SPELL_ELEMENTALIMBUEMENT=2012; const int AR_SPELL_WATERBREATHING= 2013; const int AR_SPELL_BRAMBLEWOOD= 2015; const int AR_SPELL_CONSEVATION_PRES= 2018; const int AR_SPELL_TOUCHTHEBLACK= 2019; const int AR_SPELL_ONHITBANEOFDEFILERS= 2023; const int AR_SPELL_FORCEBLAST= 2235; const int AR_SPELL_LEGIONS_CURSE_OF_IMPENDING_BLADES= 2239; const int AR_SPELL_CURSE_OF_PETTY_FAILING= 2240; const int AR_SPELL_SPIDERSKIN= 2245; const int AR_SPELL_GREENFIRE= 2247; const int AR_SPELL_SERPENTS_SIGH= 2257; //2nd level const int AR_SPELL_AID= 1; const int AR_SPELL_BARKSKIN= 3; const int AR_SPELL_BLINDNESS_AND_DEAFNESS= 8; const int AR_SPELL_BULLS_STRENGTH= 9; const int AR_SPELL_CATS_GRACE= 13; const int AR_SPELL_CHARM_PERSON_OR_ANIMAL= 17; const int AR_SPELL_CLARITY= 21; const int AR_SPELL_CURE_MODERATE_WOUNDS= 34; const int AR_SPELL_DARKNESS= 36; const int AR_SPELL_ENDURANCE= 49; const int AR_SPELL_FLAME_LASH= 60; const int AR_SPELL_GHOUL_TOUCH= 64; const int AR_SPELL_HOLD_ANIMAL= 81; const int AR_SPELL_HOLD_PERSON= 83; const int AR_SPELL_IDENTIFY= 86; const int AR_SPELL_INVISIBILITY= 90; const int AR_SPELL_KNOCK= 93; const int AR_SPELL_LESSER_DISPEL= 94; const int AR_SPELL_LESSER_RESTORATION= 97; const int AR_SPELL_MELFS_ACID_ARROW= 115; const int AR_SPELL_GHOSTLY_VISAGE= 120; const int AR_SPELL_REMOVE_PARALYSIS= 149; const int AR_SPELL_RESIST_ELEMENTS= 150; const int AR_SPELL_SEE_INVISIBILITY= 157; const int AR_SPELL_SILENCE= 163; const int AR_SPELL_SOUND_BURST= 167; const int AR_SPELL_SUMMON_CREATURE_II= 175; const int AR_SPELL_WEB= 192; const int AR_SPELL_LESSER_BODY_ADJUSTMENT= 277; const int AR_SPELL_EAGLE_SPLENDOR= 354; const int AR_SPELL_OWLS_WISDOM= 355; const int AR_SPELL_FOXS_CUNNING= 356; const int AR_SPELL_ULTRAVISION= 365; const int AR_SPELL_CONTINUAL_FLAME= 419; const int AR_SPELL_ONE_WITH_THE_LAND= 420; const int AR_SPELL_BLOOD_FRENZY= 422; const int AR_SPELL_AURAOFGLORY= 429; const int AR_SPELL_INFLICT_MODERATE_WOUNDS= 433; const int AR_SPELL_BALAGARNSIRONHORN= 436; const int AR_SPELL_TASHAS_HIDEOUS_LAUGHTER= 457; const int AR_SPELLCATSGRACE=481; const int AR_SPELLEAGLESPLENDOR= 482; const int AR_SPELL_INVISIBILITY2= 483; const int AR_SPELL_COMBUST= 518; const int AR_SPELL_DEATH_ARMOR= 519; const int AR_SPELL_GEDLEES_ELECTRIC_LOOP= 520; const int AR_SPELL_STONE_BONES= 527; const int AR_SPELL_FLAME_WEAPON= 542; const int AR_SPELL_AURAOFGLORY_X2= 562; const int AR_SPELL_CLOUD_OF_BEWILDERMENT= 569; const int AR_SPELL_GLYPHOFWARDINGDEFAULT= 764; const int AR_SPELL_MAGMAJET= 2006; const int AR_SPELL_MIGHTOFSORCKING= 2101; const int AR_SPELL_HEROISM= 2233; const int AR_SPELL_BALEFUL_TRANSPOSITION= 2236; const int AR_SPELL_CURSE_OF_IMPENDING_BLADES= 2238; const int AR_SPELL_CREATE_MAGIC_TATOO= 2243; const int AR_SPELL_GLITTERDUST= 2250; //1st level const int AR_SPELL_BLESS= 6; const int AR_SPELL_BLESS_WEAPON= 7; const int AR_SPELL_BURNING_HANDS= 10; const int AR_SPELL_CALM_EMOTIONS= 12; const int AR_SPELL_CHARM_PERSON= 16; const int AR_SPELL_COLOR_SPRAY= 24; const int AR_SPELL_CURE_LIGHT_WOUNDS= 32; const int AR_SPELL_DOOM= 46; const int AR_SPELL_ENDURE_ELEMENTS= 50; const int AR_SPELL_ENTANGLE= 53; const int AR_SPELL_GREASE= 66; const int AR_SPELL_MAGE_ARMOR= 102; const int AR_SPELL_MAGIC_MISSILE= 107; const int AR_SPELL_MAGIC_WEAPON= 109; const int AR_SPELL_RAY_OF_ENFEEBLEMENT= 143; const int AR_SPELL_REMOVE_FEAR= 148; const int AR_SPELL_RESISTANCE= 151; const int AR_SPELL_SANCTUARY= 154; const int AR_SPELL_SCARE= 155; const int AR_SPELL_SLEEP= 165; const int AR_SPELL_SUMMON_CREATURE_I= 174; const int AR_SPELL_REMOVEDISEASE= 316; const int AR_SPELL_PROTECTION_FROM_ALIGNMENT= 321; const int AR_SPELL_NEGATIVE_ENERGY_RAY= 371; const int AR_SPELL_DIVINE_FAVOR= 414; const int AR_SPELL_TRUE_STRIKE= 415; const int AR_SPELL_SHIELD= 417; const int AR_SPELL_ENTROPIC_SHIELD= 418; const int AR_SPELL_CAMOFLAGE= 421; const int AR_SPELL_INFLICT_LIGHT_WOUNDS= 432; const int AR_SPELL_AMPLIFY= 442; const int AR_SPELL_BANE= 449; const int AR_SPELL_SHIELD_OF_FAITH= 450; const int AR_SPELL_MAGIC_FANG= 452; const int AR_SPELL_EXPEDITIOUS_RETREAT= 456; const int AR_SPELL_HORIZIKAULS_BOOM= 521; const int AR_SPELL_IRONGUTS= 522; const int AR_SPELL_SHELGARNS_PERSISTENT_BLADE= 534; const int AR_SPELL_DEAFENING_CLANG= 536; const int AR_SPELL_BLESSWEAPON= 537; const int AR_SPELL_ICE_DAGGER= 543; const int AR_SPELL_MAGICWEAPON= 544; const int AR_SPELL_WHIRLWIND= 561; const int AR_SPELL_CREATEWATER= 2005; const int AR_SPELL_HANDOFSORCKING= 2100; const int AR_SPELL_BENIGN_TRANSPOSITION= 2237; const int AR_SPELL_LESSER_SONIC_ORB= 2255; //Set to false to suppress debug messages. const int nStealSpellDebug = FALSE; const int nSpellLevel1 = 1; const int nSpellLevel2 = 2; const int nSpellLevel3 = 3; const int nSpellLevel4 = 4; const int nSpellLevel5 = 5; const int nSpellLevel6 = 6; const int nSpellLevel7 = 7; const int nSpellLevel8 = 8; const int nSpellLevel9 = 9; //Status response text for the target const string RESPONSE_TARGET_SPELL_STOLEN = "You have lost a spell of Level: "; const string RESPONSE_TARGET_SPELL_NOT_STOLEN = "You have sucsesfully stopped the Defiler's atempt to drain you."; //status response text for the caster. const string RESPONSE_CASTER_SPELL_STOLEN = "You have sucsesfully stolen energy from the target."; const string RESPONSE_CASTER_SPELL_NOT_STOLEN = "Target Passed save."; // Main function to steal a spell // oTarget = Target to steal from // nDC = Caster DC // nTargetSave = Target Save DC // nSaveVs = SAVE_VS_* //nSpellLevel = Level Of spell To Steal. int ARStealSpell(object oCaster,object oTarget,int nSpellLevel,int nMETA); // Returns true if oTarget Has Spell of level nSpellLevel. int ARHasSpellLevel(object oTarget,int nSpellLevel); // Returns true if oTarget Has Spell Casting Abilities. int ARGetIsCaster(object oTarget); //Returns true if oPC has taken levels in nClas : CLASS_TYPE_* int ARGetHasClass(int nCLASS, object oPC); //debug void ARdebug( string sMessage ); // Returns true if oTarget Has Spell Casting Abilities. int ARGetIsCaster(object oTarget) { /* if(nStealSpellDebug) { ARdebug("Checking Target for caster levels..."); } */ int nReturn=0; if(ARGetHasClass(CLASS_TYPE_CLERIC,oTarget))nReturn++; if(ARGetHasClass(CLASS_TYPE_BARD,oTarget))nReturn++; if(ARGetHasClass(CLASS_TYPE_DRUID,oTarget))nReturn++; if(ARGetHasClass(CLASS_TYPE_RANGER,oTarget))nReturn++; if(ARGetHasClass(CLASS_TYPE_PALADIN,oTarget))nReturn++; if(ARGetHasClass(CLASS_TYPE_SORCERER,oTarget))nReturn++; if(ARGetHasClass(CLASS_TYPE_WIZARD,oTarget))nReturn++; /* if(nStealSpellDebug) { if(nReturn >= 1) ARdebug("Target has caster levels..."); } else { ARdebug("Target no caster levels..."); }*/ if(nReturn >=1)return TRUE; return FALSE; } int ARGetHasClass(int nCLASS, object oPC) { if (GetLevelByClass(nCLASS, oPC)>=1) { return TRUE; } else { return FALSE; } } //Main function to atempt steal int ARStealSpell(object oCaster,object oTarget,int nSpellLevel,int nMETA) { int nModCHA = GetAbilityModifier(ABILITY_CHARISMA,oCaster); //roll heal points int nHpLevel1 = d2(1) + nModCHA; int nHpLevel2 = d2(1) + nModCHA; int nHpLevel3 = d4(1) + nModCHA; int nHpLevel4 = d4(1) + nModCHA; int nHpLevel5 = d6(1) + nModCHA; int nHpLevel6 = d8(1) + nModCHA; int nHpLevel7 = d10(1) + nModCHA; int nHpLevel8 = d12(1) + nModCHA; int nHpLevel9 = d20(1) + nModCHA; if(nMETA==METAMAGIC_EMPOWER) { nHpLevel1 = nHpLevel1+(nHpLevel1/2); nHpLevel2 = nHpLevel2+(nHpLevel2/2); nHpLevel3 = nHpLevel3+(nHpLevel3/2); nHpLevel4 = nHpLevel4+(nHpLevel4/2); nHpLevel5 = nHpLevel5+(nHpLevel5/2); nHpLevel6 = nHpLevel6+(nHpLevel6/2); nHpLevel7 = nHpLevel7+(nHpLevel7/2); nHpLevel8 = nHpLevel8+(nHpLevel8/2); nHpLevel9 = nHpLevel9+(nHpLevel9/2); } if(nMETA==METAMAGIC_MAXIMIZE) { nHpLevel1 = 2+nModCHA; nHpLevel2 = 2+nModCHA; nHpLevel3 = 4+nModCHA; nHpLevel4 = 4+nModCHA; nHpLevel5 = 6+nModCHA; nHpLevel6 = 8+nModCHA; nHpLevel7 = 10+nModCHA; nHpLevel8 = 12+nModCHA; nHpLevel9 = 20+nModCHA; } effect eVis9 =EffectVisualEffect(VFX_IMP_EVIL_HELP); effect eVis8 =EffectVisualEffect(VFX_IMP_HEALING_G); effect eVis67 =EffectVisualEffect(VFX_IMP_HEALING_L); effect eVis45 =EffectVisualEffect(VFX_IMP_HEALING_M); effect eVis13 =EffectVisualEffect(VFX_IMP_HEALING_S); effect eNeg = EffectVisualEffect(VFX_IMP_DESTRUCTION); effect eHeal; effect eLink; switch(nSpellLevel) { case nSpellLevel9: { eHeal = EffectHeal(nHpLevel9); eLink = EffectLinkEffects(eVis9,eHeal); eLink = EffectLinkEffects(EffectVisualEffect(VFX_IMP_HARM),eVis9); if(GetHasSpell(AR_SPELL_DOMINATE_MONSTER,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_DOMINATE_MONSTER); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_ELEMENTAL_SWARM,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_ELEMENTAL_SWARM); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_ENERGY_DRAIN,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_ENERGY_DRAIN); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_GATE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_GATE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_GREATER_SPELL_MANTLE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_GREATER_SPELL_MANTLE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_IMPLOSION,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_IMPLOSION); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MASS_DOMINATION,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MASS_DOMINATION); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_METEOR_SWARM,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_METEOR_SWARM); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MORDENKAINENS_DISJUNCTION,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MORDENKAINENS_DISJUNCTION); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_POWER_WORD_KILL,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_POWER_WORD_KILL); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SHAPECHANGE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SHAPECHANGE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_STORM_OF_VENGEANCE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_STORM_OF_VENGEANCE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SUMMON_CREATURE_IX,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SUMMON_CREATURE_IX); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_TIME_STOP,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_TIME_STOP); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_WAIL_OF_THE_BANSHEE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_WAIL_OF_THE_BANSHEE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_WEIRD,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_WEIRD); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_UNDEATHS_ETERNAL_FOE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_UNDEATHS_ETERNAL_FOE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_BIGBYS_CRUSHING_HAND,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_BIGBYS_CRUSHING_HAND); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_BLACK_BLADE_OF_DISASTER,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_BLACK_BLADE_OF_DISASTER); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_TIDE_OF_BATTLE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_TIDE_OF_BATTLE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_DEHYDRATE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_DEHYDRATE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SILTSTORM,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SILTSTORM); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_CALLOFTHEKING,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CALLOFTHEKING); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MASS_DROWN,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MASS_DROWN); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_NATURE_AVATAR,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_NATURE_AVATAR); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_UNYIELDING_ROOTS,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_UNYIELDING_ROOTS); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } return FALSE; } case nSpellLevel8: { eHeal = EffectHeal(nHpLevel8); eLink = EffectLinkEffects(eVis8,eHeal); if(GetHasSpell(AR_SPELL_CREATE_GREATER_UNDEAD,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CREATE_GREATER_UNDEAD); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_GREATER_PLANAR_BINDING,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_GREATER_PLANAR_BINDING); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_INCENDIARY_CLOUD,oTarget)>1) {} { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_INCENDIARY_CLOUD); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MASS_BLINDNESS_AND_DEAFNESS,oTarget)>1){} { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MASS_BLINDNESS_AND_DEAFNESS); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MASS_CHARM,oTarget)>1) {} { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MASS_CHARM); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MASS_HEAL,oTarget)>1) {} { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MASS_HEAL); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MIND_BLANK,oTarget)>1) {} { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MIND_BLANK); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_NATURES_BALANCE,oTarget)>1) {} { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_NATURES_BALANCE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_PREMONITION,oTarget)>1) {} { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_PREMONITION); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SUMMON_CREATURE_VIII,oTarget)>1) {} { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SUMMON_CREATURE_VIII); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_AURA_VERSUS_ALIGNMENT ,oTarget)>1) {} { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_AURA_VERSUS_ALIGNMENT); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_HORRID_WILTING,oTarget)>1) {} { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_HORRID_WILTING); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_BOMBARDMENT,oTarget)>1) {} { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_BOMBARDMENT); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_EARTHQUAKE,oTarget)>1) {} { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_EARTHQUAKE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SUNBURST,oTarget)>1) {} { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SUNBURST); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_BIGBYS_CLENCHED_FIST,oTarget)>1) {} { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_BIGBYS_CLENCHED_FIST); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_BLACKSTAFF,oTarget)>1) {} { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_BLACKSTAFF); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_OBSIDIANDEATH_DEF,oTarget)>1) {} { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_OBSIDIANDEATH_DEF); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MASS_HOLD_MONSTER,oTarget)>1) {} { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MASS_HOLD_MONSTER); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_GREATER_WALL_OF_DISPEL_MAGIC,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_GREATER_WALL_OF_DISPEL_MAGIC); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } } case nSpellLevel7: { eHeal = EffectHeal(nHpLevel7); eLink = EffectLinkEffects(eVis67,eHeal); if(GetHasSpell(AR_SPELL_CONTROL_UNDEAD,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CONTROL_UNDEAD); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_DELAYED_BLAST_FIREBALL,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_DELAYED_BLAST_FIREBALL); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_FINGER_OF_DEATH,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_FINGER_OF_DEATH); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_FIRE_STORM,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_FIRE_STORM); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_GREATER_RESTORATION,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_GREATER_RESTORATION); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MORDENKAINENS_SWORD,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MORDENKAINENS_SWORD); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_POWER_WORD_STUN,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_POWER_WORD_STUN); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_PRISMATIC_SPRAY,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_PRISMATIC_SPRAY); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_PROTECTION_FROM_SPELLS,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_PROTECTION_FROM_SPELLS); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_RESURRECTION,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_RESURRECTION); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SHADOW_SHIELD,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SHADOW_SHIELD); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SPELL_MANTLE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SPELL_MANTLE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SUMMON_CREATURE_VII,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SUMMON_CREATURE_VII); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SUNBEAM,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SUNBEAM); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_WORD_OF_FAITH,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_WORD_OF_FAITH); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_CREEPING_DOOM,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CREEPING_DOOM); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_DESTRUCTION,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_DESTRUCTION); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_AURA_OF_VITALITY,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_AURA_OF_VITALITY); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_REGENERATE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_REGENERATE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_ETHEREALNESS,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_ETHEREALNESS); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_BIGBYS_GRASPING_HAND,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_BIGBYS_GRASPING_HAND); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_GREAT_THUNDERCLAP,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_GREAT_THUNDERCLAP); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_ETHEREALNESS2,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_ETHEREALNESS2); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_BANEOFDEFILERS,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_BANEOFDEFILERS); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_WORD_OF_BALANCE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_WORD_OF_BALANCE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MASS_HOLD_PERSON,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MASS_HOLD_PERSON); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } } case nSpellLevel6: { eHeal = EffectHeal(nHpLevel6); eLink = EffectLinkEffects(eVis67,eHeal); if(GetHasSpell(AR_SPELL_ACID_FOG,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_ACID_FOG); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_BLADE_BARRIER,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_BLADE_BARRIER); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_CHAIN_LIGHTNING,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CHAIN_LIGHTNING); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_CIRCLE_OF_DEATH,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CIRCLE_OF_DEATH); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_CREATE_UNDEAD,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CREATE_UNDEAD); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_GLOBE_OF_INVULNERABILITY,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_GLOBE_OF_INVULNERABILITY); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_GREATER_SPELL_BREACH,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_GREATER_SPELL_BREACH); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_GREATER_STONESKIN,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_GREATER_STONESKIN); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_HARM,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_HARM); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_HEAL,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_HEAL); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MASS_HASTE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MASS_HASTE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_PLANAR_BINDING,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_PLANAR_BINDING); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SUMMON_CREATURE_VI,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SUMMON_CREATURE_VI); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_TENSERS_TRANSFORMATION,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_TENSERS_TRANSFORMATION); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_BANISHMENT,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_BANISHMENT); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_DROWN,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_DROWN); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_DIRGE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_DIRGE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_ISAACS_GREATER_MISSILE_STORM,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_ISAACS_GREATER_MISSILE_STORM); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_PLANAR_ALLY,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_PLANAR_ALLY); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_BIGBYS_FORCEFUL_HAND,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_BIGBYS_FORCEFUL_HAND); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_FLESH_TO_STONE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_FLESH_TO_STONE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_STONE_TO_FLESH,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_STONE_TO_FLESH); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_CRUMBLE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CRUMBLE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_UNDEATH_TO_DEATH,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_UNDEATH_TO_DEATH); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_STONEHOLD,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_STONEHOLD); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SUMMON_SHADOW_X2,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SUMMON_SHADOW_X2); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SUNSTROKE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SUNSTROKE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_HEARTSEEKER,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_HEARTSEEKER); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MASS_BULLS_STRENGTH,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MASS_BULLS_STRENGTH); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MASS_CATS_GRACE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MASS_CATS_GRACE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MASS_EAGLE_SPLENDOR,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MASS_EAGLE_SPLENDOR); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MASS_ENDURANCE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MASS_ENDURANCE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MASS_FOXS_CUNNING,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MASS_FOXS_CUNNING); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MASS_OWLS_WISDOM,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MASS_OWLS_WISDOM); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_ACID_STORM,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_ACID_STORM); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_DISINTEGRATE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_DISINTEGRATE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } } case nSpellLevel5: { eHeal = EffectHeal(nHpLevel5); eLink = EffectLinkEffects(eVis45,eHeal); if(GetHasSpell(AR_SPELL_CIRCLE_OF_DOOM,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CIRCLE_OF_DOOM); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_CLOUDKILL,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CLOUDKILL); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_CONE_OF_COLD,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CONE_OF_COLD); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_FEEBLEMIND,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_FEEBLEMIND); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_GREATER_DISPELLING,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_GREATER_DISPELLING); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_HEALING_CIRCLE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_HEALING_CIRCLE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_LESSER_MIND_BLANK,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_LESSER_MIND_BLANK); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_LESSER_PLANAR_BINDING,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_LESSER_PLANAR_BINDING); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_LESSER_SPELL_MANTLE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_LESSER_SPELL_MANTLE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MIND_FOG,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MIND_FOG); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_ETHEREAL_VISAGE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_ETHEREAL_VISAGE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_RAISE_DEAD,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_RAISE_DEAD); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SLAY_LIVING,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SLAY_LIVING); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SPELL_RESISTANCE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SPELL_RESISTANCE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SPHERE_OF_CHAOS,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SPHERE_OF_CHAOS); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SUMMON_CREATURE_V,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SUMMON_CREATURE_V); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_TRUE_SEEING,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_TRUE_SEEING); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_AURA_BLINDING,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_AURA_BLINDING); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_AURA_STUN,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_AURA_STUN); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_CONE_ACID,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CONE_ACID); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_CONE_COLD,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CONE_COLD); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_AWAKEN,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_AWAKEN); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_ENERGY_BUFFER,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_ENERGY_BUFFER); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_LEGEND_LORE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_LEGEND_LORE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SUMMON_MEPHIT,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SUMMON_MEPHIT); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SUMMON_CELESTIAL,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SUMMON_CELESTIAL); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_OWLS_INSIGHT,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_OWLS_INSIGHT); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_FIREBRAND,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_FIREBRAND); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_INFERNO,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_INFERNO); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_BIGBYS_INTERPOSING_HAND,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_BIGBYS_INTERPOSING_HAND); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_TRAP_ARROW,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_TRAP_ARROW); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_TRAP_BOLT,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_TRAP_BOLT); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_TRAP_DART,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_TRAP_DART); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_TRAP_SHURIKEN,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_TRAP_SHURIKEN); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_BREATH_PETRIFY,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_BREATH_PETRIFY); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_TOUCH_PETRIFY,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_TOUCH_PETRIFY); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_BALL_LIGHTNING,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_BALL_LIGHTNING); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_BATTLETIDE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_BATTLETIDE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MESTILS_ACID_SHEATH,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MESTILS_ACID_SHEATH); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MONSTROUS_REGENERATION,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MONSTROUS_REGENERATION); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_VINE_MINE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_VINE_MINE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_EVIL_BLIGHT,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_EVIL_BLIGHT); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_STEALENERGY_DEF,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_STEALENERGY_DEF); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_WISDOMOFSORCKING,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_WISDOMOFSORCKING); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_GREATER_HEROISM,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_GREATER_HEROISM); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_LEGIONS_CURSE_OF_PETTY_FAILING,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_LEGIONS_CURSE_OF_PETTY_FAILING); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } } case nSpellLevel4: { eHeal = EffectHeal(nHpLevel4); eLink = EffectLinkEffects(eVis45,eHeal); if(GetHasSpell(AR_SPELL_CURE_CRITICAL_WOUNDS,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CURE_CRITICAL_WOUNDS); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_DEATH_WARD,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_DEATH_WARD); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_DISMISSAL,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_DISMISSAL); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_DIVINE_POWER,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_DIVINE_POWER); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_DOMINATE_PERSON,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_DOMINATE_PERSON); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_ELEMENTAL_SHIELD,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_ELEMENTAL_SHIELD); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_ENERVATION,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_ENERVATION); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_FLAME_STRIKE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_FLAME_STRIKE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_FREEDOM_OF_MOVEMENT,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_FREEDOM_OF_MOVEMENT); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_HAMMER_OF_THE_GODS,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_HAMMER_OF_THE_GODS); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_HOLD_MONSTER,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_HOLD_MONSTER); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_HOLY_SWORD,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_HOLY_SWORD); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_IMPROVED_INVISIBILITY,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_IMPROVED_INVISIBILITY); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_LESSER_SPELL_BREACH,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_LESSER_SPELL_BREACH); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MINOR_GLOBE_OF_INVULNERABILITY,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MINOR_GLOBE_OF_INVULNERABILITY); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_PHANTASMAL_KILLER,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_PHANTASMAL_KILLER); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_RESTORATION,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_RESTORATION); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SHADOW_CONJURATION,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SHADOW_CONJURATION); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_STONESKIN,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_STONESKIN); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SUMMON_CREATURE_IV,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SUMMON_CREATURE_IV); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_WALL_OF_FIRE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_WALL_OF_FIRE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_AURA_COLD,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_AURA_COLD); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_AURA_ELECTRICITY,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_AURA_ELECTRICITY); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_AURA_FEAR,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_AURA_FEAR); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_AURA_FIRE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_AURA_FIRE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_ICE_STORM,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_ICE_STORM); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_EVARDS_BLACK_TENTACLES,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_EVARDS_BLACK_TENTACLES); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_INFLICT_CRITICAL_WOUNDS,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_INFLICT_CRITICAL_WOUNDS); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_ISAACS_LESSER_MISSILE_STORM,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_ISAACS_LESSER_MISSILE_STORM); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MASS_CAMOFLAGE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MASS_CAMOFLAGE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_HOLY_SWORD2,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_HOLY_SWORD2); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_HEATEXHAUSTION,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_HEATEXHAUSTION); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MAGMABLADE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MAGMABLADE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SILTSPRAY,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SILTSPRAY); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_ACIDRAIN,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_ACIDRAIN); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_BACKLASH_PRES,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_BACKLASH_PRES); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MASS_ULTRAVISION,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MASS_ULTRAVISION); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_LOWER_SPELL_RESISTANCE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_LOWER_SPELL_RESISTANCE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_LEGIONS_SHIELD_OF_FAITH,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_LEGIONS_SHIELD_OF_FAITH); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SONIC_ORB,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SONIC_ORB); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } } case nSpellLevel3: { eHeal = EffectHeal(nHpLevel3); eLink = EffectLinkEffects(eVis13,eHeal); if(GetHasSpell(AR_SPELL_ANIMATE_DEAD,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_ANIMATE_DEAD); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_BESTOW_CURSE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_BESTOW_CURSE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_CALL_LIGHTNING,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CALL_LIGHTNING); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_CHARM_MONSTER,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CHARM_MONSTER); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_CLAIRAUDIENCE_AND_CLAIRVOYANCE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CLAIRAUDIENCE_AND_CLAIRVOYANCE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_CONFUSION,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CONFUSION); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_CONTAGION,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CONTAGION); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_CURE_SERIOUS_WOUNDS,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CURE_SERIOUS_WOUNDS); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_DISPEL_MAGIC,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_DISPEL_MAGIC); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_DOMINATE_ANIMAL,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_DOMINATE_ANIMAL); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_FEAR,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_FEAR); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_FIREBALL,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_FIREBALL); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_FLAME_ARROW,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_FLAME_ARROW); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_GREATER_MAGIC_WEAPON,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_GREATER_MAGIC_WEAPON); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_GUST_OF_WIND,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_GUST_OF_WIND); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_HASTE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_HASTE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_INVISIBILITY_PURGE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_INVISIBILITY_PURGE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_INVISIBILITY_SPHERE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_INVISIBILITY_SPHERE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_LIGHTNING_BOLT,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_LIGHTNING_BOLT); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MAGIC_VESTMENT,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MAGIC_VESTMENT); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_NEGATIVE_ENERGY_PROTECTION,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_NEGATIVE_ENERGY_PROTECTION); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_NEUTRALIZE_POISON,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_NEUTRALIZE_POISON); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_POISON,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_POISON); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_PRAYER,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_PRAYER); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_PROTECTION_FROM_ELEMENTS,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_PROTECTION_FROM_ELEMENTS); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_REMOVE_BLINDNESS_AND_DEAFNESS,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_REMOVE_BLINDNESS_AND_DEAFNESS); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_REMOVE_CURSE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_REMOVE_CURSE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_REMOVE_DISEASE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_REMOVE_DISEASE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SEARING_LIGHT,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SEARING_LIGHT); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SLOW,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SLOW); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_STINKING_CLOUD,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_STINKING_CLOUD); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SUMMON_CREATURE_III,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SUMMON_CREATURE_III); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_VAMPIRIC_TOUCH,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_VAMPIRIC_TOUCH); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MAGIC_CIRCLE_AGAINST_ALIGNMENT,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MAGIC_CIRCLE_AGAINST_ALIGNMENT); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_NEGATIVE_ENERGY_BURST,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_NEGATIVE_ENERGY_BURST); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_WAR_CRY,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_WAR_CRY); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_FIND_TRAPS,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_FIND_TRAPS); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_QUILLFIRE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_QUILLFIRE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_INFLICT_SERIOUS_WOUNDS,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_INFLICT_SERIOUS_WOUNDS); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_WOUNDING_WHISPERS,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_WOUNDING_WHISPERS); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_GREATER_MAGIC_FANG,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_GREATER_MAGIC_FANG); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SPIKE_GROWTH,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SPIKE_GROWTH); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_DISPLACEMENT,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_DISPLACEMENT); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_CLAIRAUDIENCE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CLAIRAUDIENCE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_INFESTATION_OF_MAGGOTS,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_INFESTATION_OF_MAGGOTS); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_HEALING_STING,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_HEALING_STING); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MESTILS_ACID_BREATH,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MESTILS_ACID_BREATH); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SCINTILLATING_SPHERE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SCINTILLATING_SPHERE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_BLADE_THIRST,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_BLADE_THIRST); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_KEEN_EDGE ,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_KEEN_EDGE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_GREATERMAGICWEAPON,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_GREATERMAGICWEAPON); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELLMAGICVESTMENT,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELLMAGICVESTMENT); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_DARKFIRE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_DARKFIRE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_GLYPH_OF_WARDING,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_GLYPH_OF_WARDING); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SUNBLADE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SUNBLADE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SOOTHE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SOOTHE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_ELEMENTALIMBUEMENT,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_ELEMENTALIMBUEMENT); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_WATERBREATHING,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_WATERBREATHING); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_BRAMBLEWOOD,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_BRAMBLEWOOD); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_CONSEVATION_PRES,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CONSEVATION_PRES); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_TOUCHTHEBLACK,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_TOUCHTHEBLACK); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_FORCEBLAST,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_FORCEBLAST); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_LEGIONS_CURSE_OF_IMPENDING_BLADES,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_LEGIONS_CURSE_OF_IMPENDING_BLADES); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_CURSE_OF_PETTY_FAILING,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CURSE_OF_PETTY_FAILING); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SPIDERSKIN,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SPIDERSKIN); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_GREENFIRE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_GREENFIRE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SERPENTS_SIGH,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SERPENTS_SIGH); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } } case nSpellLevel2: { eHeal = EffectHeal(nHpLevel2); eLink = EffectLinkEffects(eVis13,eHeal); if(GetHasSpell(AR_SPELL_AID,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_AID); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_BARKSKIN,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_BARKSKIN); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_BLINDNESS_AND_DEAFNESS,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_BLINDNESS_AND_DEAFNESS); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_BULLS_STRENGTH,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_BULLS_STRENGTH); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_CATS_GRACE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CATS_GRACE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_CHARM_PERSON_OR_ANIMAL,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CHARM_PERSON_OR_ANIMAL); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_CLARITY,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CLARITY); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_CURE_MODERATE_WOUNDS,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CURE_MODERATE_WOUNDS); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_DARKNESS,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_DARKNESS); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_ENDURANCE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_ENDURANCE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_FLAME_LASH,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_FLAME_LASH); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_GHOUL_TOUCH,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_GHOUL_TOUCH); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_HOLD_ANIMAL,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_HOLD_ANIMAL); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_HOLD_PERSON,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_HOLD_PERSON); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_IDENTIFY,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_IDENTIFY); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_INVISIBILITY,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_INVISIBILITY); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_KNOCK,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_KNOCK); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_LESSER_DISPEL,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_LESSER_DISPEL); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_LESSER_RESTORATION,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_LESSER_RESTORATION); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MELFS_ACID_ARROW,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MELFS_ACID_ARROW); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_GHOSTLY_VISAGE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_GHOSTLY_VISAGE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_REMOVE_PARALYSIS,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_REMOVE_PARALYSIS); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_RESIST_ELEMENTS,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_RESIST_ELEMENTS); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SEE_INVISIBILITY,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SEE_INVISIBILITY); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SILENCE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SILENCE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SOUND_BURST,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SOUND_BURST); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SUMMON_CREATURE_II,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SUMMON_CREATURE_II); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_WEB,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_WEB); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_LESSER_BODY_ADJUSTMENT,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_LESSER_BODY_ADJUSTMENT); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_EAGLE_SPLENDOR,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_EAGLE_SPLENDOR); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_OWLS_WISDOM,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_OWLS_WISDOM); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_FOXS_CUNNING,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_FOXS_CUNNING); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_ULTRAVISION,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_ULTRAVISION); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_CONTINUAL_FLAME,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CONTINUAL_FLAME); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_ONE_WITH_THE_LAND,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_ONE_WITH_THE_LAND); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_BLOOD_FRENZY,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_BLOOD_FRENZY); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_AURAOFGLORY,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_AURAOFGLORY); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_INFLICT_MODERATE_WOUNDS,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_INFLICT_MODERATE_WOUNDS); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_BALAGARNSIRONHORN,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_BALAGARNSIRONHORN); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_TASHAS_HIDEOUS_LAUGHTER,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_TASHAS_HIDEOUS_LAUGHTER); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELLCATSGRACE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELLCATSGRACE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELLEAGLESPLENDOR,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELLEAGLESPLENDOR); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_INVISIBILITY2,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_INVISIBILITY2); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_COMBUST,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_COMBUST); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_DEATH_ARMOR,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_DEATH_ARMOR); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_GEDLEES_ELECTRIC_LOOP,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_GEDLEES_ELECTRIC_LOOP); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_STONE_BONES,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_STONE_BONES); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_FLAME_WEAPON,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_FLAME_WEAPON); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_AURAOFGLORY_X2,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_AURAOFGLORY_X2); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_CLOUD_OF_BEWILDERMENT,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CLOUD_OF_BEWILDERMENT); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_GLYPHOFWARDINGDEFAULT,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_GLYPHOFWARDINGDEFAULT); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MAGMAJET,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MAGMAJET); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MIGHTOFSORCKING,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MIGHTOFSORCKING); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_HEROISM,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_HEROISM); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_BALEFUL_TRANSPOSITION,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_BALEFUL_TRANSPOSITION); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_CURSE_OF_IMPENDING_BLADES,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CURSE_OF_IMPENDING_BLADES); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_CREATE_MAGIC_TATOO,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CREATE_MAGIC_TATOO); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_GLITTERDUST,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_GLITTERDUST); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } } case nSpellLevel1: { eHeal = EffectHeal(nHpLevel1); eLink = EffectLinkEffects(eVis13,eHeal); if(GetHasSpell(AR_SPELL_BLESS,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_BLESS); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_BLESS_WEAPON,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_BLESS_WEAPON); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_BURNING_HANDS,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_BURNING_HANDS); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_CALM_EMOTIONS,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CALM_EMOTIONS); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_CHARM_PERSON,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CHARM_PERSON); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_COLOR_SPRAY,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_COLOR_SPRAY); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_CURE_LIGHT_WOUNDS,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CURE_LIGHT_WOUNDS); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_DOOM,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_DOOM); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_ENDURE_ELEMENTS,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_ENDURE_ELEMENTS); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_ENTANGLE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_ENTANGLE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_GREASE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_GREASE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MAGE_ARMOR,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MAGE_ARMOR); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MAGIC_MISSILE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MAGIC_MISSILE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MAGIC_WEAPON,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MAGIC_WEAPON); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_RAY_OF_ENFEEBLEMENT,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_RAY_OF_ENFEEBLEMENT); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_REMOVE_FEAR,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_REMOVE_FEAR); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_RESISTANCE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_RESISTANCE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SANCTUARY,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SANCTUARY); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SCARE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SCARE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SLEEP,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SLEEP); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SUMMON_CREATURE_I,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SUMMON_CREATURE_I); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_REMOVEDISEASE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_REMOVEDISEASE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_PROTECTION_FROM_ALIGNMENT,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_PROTECTION_FROM_ALIGNMENT); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_NEGATIVE_ENERGY_RAY,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_NEGATIVE_ENERGY_RAY); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_DIVINE_FAVOR,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_DIVINE_FAVOR); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_TRUE_STRIKE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_TRUE_STRIKE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SHIELD,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SHIELD); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_ENTROPIC_SHIELD,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_ENTROPIC_SHIELD); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_CAMOFLAGE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CAMOFLAGE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_INFLICT_LIGHT_WOUNDS,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_INFLICT_LIGHT_WOUNDS); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_AMPLIFY,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_AMPLIFY); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_BANE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_BANE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SHIELD_OF_FAITH,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SHIELD_OF_FAITH); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MAGIC_FANG,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MAGIC_FANG); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_EXPEDITIOUS_RETREAT,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_EXPEDITIOUS_RETREAT); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_HORIZIKAULS_BOOM,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_HORIZIKAULS_BOOM); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_IRONGUTS,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_IRONGUTS); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_SHELGARNS_PERSISTENT_BLADE,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_SHELGARNS_PERSISTENT_BLADE); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_DEAFENING_CLANG,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_DEAFENING_CLANG); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_BLESSWEAPON,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_BLESSWEAPON); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_ICE_DAGGER,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_ICE_DAGGER); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_MAGICWEAPON,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_MAGICWEAPON); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_WHIRLWIND,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_WHIRLWIND); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_CREATEWATER,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_CREATEWATER); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_HANDOFSORCKING,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_HANDOFSORCKING); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_BENIGN_TRANSPOSITION,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_BENIGN_TRANSPOSITION); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } if(GetHasSpell(AR_SPELL_LESSER_SONIC_ORB,oTarget)>1) { if(MySavingThrow(SAVING_THROW_FORT,oTarget,GetSpellSaveDC(),SAVING_THROW_TYPE_NEGATIVE,oCaster)==0) { DecrementRemainingSpellUses(oTarget,AR_SPELL_LESSER_SONIC_ORB); ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oCaster); ApplyEffectToObject(DURATION_TYPE_INSTANT,eNeg,oTarget); return TRUE; } return FALSE; } } } SendMessageToPC(oCaster,"Target has no energy left to consume..."); return FALSE; } // Returns true if oTarget Has Spell of level nSpellLevel. int ARHasSpellLevel(object oTarget,int nSpellLevel) { int nReturn; switch(nSpellLevel) { case nSpellLevel9: { if(GetHasSpell(AR_SPELL_DOMINATE_MONSTER,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_ELEMENTAL_SWARM,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_ENERGY_DRAIN,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_GATE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_GREATER_SPELL_MANTLE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_IMPLOSION,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MASS_DOMINATION,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_METEOR_SWARM,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MORDENKAINENS_DISJUNCTION,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_POWER_WORD_KILL,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SHAPECHANGE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_STORM_OF_VENGEANCE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SUMMON_CREATURE_IX,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_TIME_STOP,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_WAIL_OF_THE_BANSHEE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_WEIRD,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_UNDEATHS_ETERNAL_FOE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_BIGBYS_CRUSHING_HAND,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_BLACK_BLADE_OF_DISASTER,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_TIDE_OF_BATTLE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_DEHYDRATE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SILTSTORM,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_CALLOFTHEKING,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MASS_DROWN,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_NATURE_AVATAR,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_UNYIELDING_ROOTS,oTarget)>1) nReturn+=1; if(nReturn >=1)return TRUE; return FALSE; } case nSpellLevel8: { if(GetHasSpell(AR_SPELL_CREATE_GREATER_UNDEAD,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_GREATER_PLANAR_BINDING,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_INCENDIARY_CLOUD,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MASS_BLINDNESS_AND_DEAFNESS,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MASS_CHARM,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MASS_HEAL,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MIND_BLANK,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_NATURES_BALANCE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_PREMONITION,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SUMMON_CREATURE_VIII,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_AURA_VERSUS_ALIGNMENT ,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_HORRID_WILTING,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_BOMBARDMENT,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_EARTHQUAKE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SUNBURST,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_BIGBYS_CLENCHED_FIST,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_BLACKSTAFF,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_OBSIDIANDEATH_DEF,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MASS_HOLD_MONSTER,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_GREATER_WALL_OF_DISPEL_MAGIC,oTarget)>1) nReturn+=1; if(nReturn >=1)return TRUE; return FALSE; } case nSpellLevel7: { if(GetHasSpell(AR_SPELL_CONTROL_UNDEAD,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_DELAYED_BLAST_FIREBALL,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_FINGER_OF_DEATH,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_FIRE_STORM,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_GREATER_RESTORATION,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MORDENKAINENS_SWORD,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_POWER_WORD_STUN,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_PRISMATIC_SPRAY,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_PROTECTION_FROM_SPELLS,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_RESURRECTION,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SHADOW_SHIELD,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SPELL_MANTLE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SUMMON_CREATURE_VII,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SUNBEAM,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_WORD_OF_FAITH,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_CREEPING_DOOM,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_DESTRUCTION,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_AURA_OF_VITALITY,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_REGENERATE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_ETHEREALNESS,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_BIGBYS_GRASPING_HAND,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_GREAT_THUNDERCLAP,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_ETHEREALNESS2,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_BANEOFDEFILERS,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_WORD_OF_BALANCE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MASS_HOLD_PERSON,oTarget)>1) nReturn+=1; if(nReturn >=1)return TRUE; return FALSE; } case nSpellLevel6: { if(GetHasSpell(AR_SPELL_ACID_FOG,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_BLADE_BARRIER,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_CHAIN_LIGHTNING,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_CIRCLE_OF_DEATH,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_CREATE_UNDEAD,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_GLOBE_OF_INVULNERABILITY,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_GREATER_SPELL_BREACH,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_GREATER_STONESKIN,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_HARM,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_HEAL,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MASS_HASTE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_PLANAR_BINDING,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SUMMON_CREATURE_VI,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_TENSERS_TRANSFORMATION,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_BANISHMENT,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_DROWN,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_DIRGE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_ISAACS_GREATER_MISSILE_STORM,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_PLANAR_ALLY,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_BIGBYS_FORCEFUL_HAND,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_FLESH_TO_STONE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_STONE_TO_FLESH,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_CRUMBLE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_UNDEATH_TO_DEATH,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_STONEHOLD,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SUMMON_SHADOW_X2,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SUNSTROKE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_HEARTSEEKER,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MASS_BULLS_STRENGTH,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MASS_CATS_GRACE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MASS_EAGLE_SPLENDOR,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MASS_ENDURANCE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MASS_FOXS_CUNNING,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MASS_OWLS_WISDOM,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_ACID_STORM,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_DISINTEGRATE,oTarget)>1) nReturn+=1; if(nReturn >=1)return TRUE; return FALSE; } case nSpellLevel5: { if(GetHasSpell(AR_SPELL_CIRCLE_OF_DOOM,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_CLOUDKILL,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_CONE_OF_COLD,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_FEEBLEMIND,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_GREATER_DISPELLING,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_HEALING_CIRCLE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_LESSER_MIND_BLANK,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_LESSER_PLANAR_BINDING,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_LESSER_SPELL_MANTLE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MIND_FOG,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_ETHEREAL_VISAGE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_RAISE_DEAD,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SLAY_LIVING,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SPELL_RESISTANCE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SPHERE_OF_CHAOS,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SUMMON_CREATURE_V,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_TRUE_SEEING,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_AURA_BLINDING,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_AURA_STUN,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_CONE_ACID,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_CONE_COLD,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_AWAKEN,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_ENERGY_BUFFER,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_LEGEND_LORE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SUMMON_MEPHIT,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SUMMON_CELESTIAL,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_OWLS_INSIGHT,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_FIREBRAND,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_INFERNO,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_BIGBYS_INTERPOSING_HAND,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_TRAP_ARROW,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_TRAP_BOLT,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_TRAP_DART,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_TRAP_SHURIKEN,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_BREATH_PETRIFY,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_TOUCH_PETRIFY,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_BALL_LIGHTNING,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_BATTLETIDE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MESTILS_ACID_SHEATH,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MONSTROUS_REGENERATION,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_VINE_MINE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_EVIL_BLIGHT,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_STEALENERGY_DEF,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_WISDOMOFSORCKING,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_GREATER_HEROISM,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_LEGIONS_CURSE_OF_PETTY_FAILING,oTarget)>1) nReturn+=1; if(nReturn >=1)return TRUE; return FALSE; } case nSpellLevel4: { if(GetHasSpell(AR_SPELL_CURE_CRITICAL_WOUNDS,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_DEATH_WARD,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_DISMISSAL,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_DIVINE_POWER,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_DOMINATE_PERSON,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_ELEMENTAL_SHIELD,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_ENERVATION,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_FLAME_STRIKE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_FREEDOM_OF_MOVEMENT,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_HAMMER_OF_THE_GODS,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_HOLD_MONSTER,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_HOLY_SWORD,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_IMPROVED_INVISIBILITY,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_LESSER_SPELL_BREACH,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MINOR_GLOBE_OF_INVULNERABILITY,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_PHANTASMAL_KILLER,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_RESTORATION,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SHADOW_CONJURATION,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_STONESKIN,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SUMMON_CREATURE_IV,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_WALL_OF_FIRE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_AURA_COLD,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_AURA_ELECTRICITY,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_AURA_FEAR,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_AURA_FIRE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_ICE_STORM,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_EVARDS_BLACK_TENTACLES,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_INFLICT_CRITICAL_WOUNDS,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_ISAACS_LESSER_MISSILE_STORM,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MASS_CAMOFLAGE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_HOLY_SWORD2,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_HEATEXHAUSTION,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MAGMABLADE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SILTSPRAY,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_ACIDRAIN,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_BACKLASH_PRES,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MASS_ULTRAVISION,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_LOWER_SPELL_RESISTANCE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_LEGIONS_SHIELD_OF_FAITH,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SONIC_ORB,oTarget)>1) nReturn+=1; if(nReturn >=1)return TRUE; return FALSE; } case nSpellLevel3: { if(GetHasSpell(AR_SPELL_ANIMATE_DEAD,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_BESTOW_CURSE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_CALL_LIGHTNING,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_CHARM_MONSTER,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_CLAIRAUDIENCE_AND_CLAIRVOYANCE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_CONFUSION,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_CONTAGION,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_CURE_SERIOUS_WOUNDS,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_DISPEL_MAGIC,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_DOMINATE_ANIMAL,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_FEAR,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_FIREBALL,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_FLAME_ARROW,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_GREATER_MAGIC_WEAPON,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_GUST_OF_WIND,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_HASTE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_INVISIBILITY_PURGE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_INVISIBILITY_SPHERE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_LIGHTNING_BOLT,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MAGIC_VESTMENT,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_NEGATIVE_ENERGY_PROTECTION,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_NEUTRALIZE_POISON,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_POISON,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_PRAYER,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_PROTECTION_FROM_ELEMENTS,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_REMOVE_BLINDNESS_AND_DEAFNESS,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_REMOVE_CURSE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_REMOVE_DISEASE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SEARING_LIGHT,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SLOW,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_STINKING_CLOUD,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SUMMON_CREATURE_III,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_VAMPIRIC_TOUCH,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MAGIC_CIRCLE_AGAINST_ALIGNMENT,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_NEGATIVE_ENERGY_BURST,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_WAR_CRY,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_FIND_TRAPS,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_QUILLFIRE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_INFLICT_SERIOUS_WOUNDS,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_WOUNDING_WHISPERS,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_GREATER_MAGIC_FANG,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SPIKE_GROWTH,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_DISPLACEMENT,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_CLAIRAUDIENCE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_INFESTATION_OF_MAGGOTS,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_HEALING_STING,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MESTILS_ACID_BREATH,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SCINTILLATING_SPHERE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_BLADE_THIRST,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_KEEN_EDGE ,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_GREATERMAGICWEAPON,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELLMAGICVESTMENT,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_DARKFIRE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_GLYPH_OF_WARDING,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SUNBLADE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SOOTHE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_ELEMENTALIMBUEMENT,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_WATERBREATHING,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_BRAMBLEWOOD,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_CONSEVATION_PRES,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_TOUCHTHEBLACK,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_ONHITBANEOFDEFILERS,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_FORCEBLAST,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_LEGIONS_CURSE_OF_IMPENDING_BLADES,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_CURSE_OF_PETTY_FAILING,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SPIDERSKIN,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_GREENFIRE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SERPENTS_SIGH,oTarget)>1) nReturn+=1; if(nReturn >=1)return TRUE; return FALSE; } case nSpellLevel2: { if(GetHasSpell(AR_SPELL_AID,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_BARKSKIN,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_BLINDNESS_AND_DEAFNESS,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_BULLS_STRENGTH,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_CATS_GRACE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_CHARM_PERSON_OR_ANIMAL,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_CLARITY,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_CURE_MODERATE_WOUNDS,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_DARKNESS,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_ENDURANCE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_FLAME_LASH,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_GHOUL_TOUCH,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_HOLD_ANIMAL,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_HOLD_PERSON,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_IDENTIFY,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_INVISIBILITY,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_KNOCK,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_LESSER_DISPEL,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_LESSER_RESTORATION,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MELFS_ACID_ARROW,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_GHOSTLY_VISAGE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_REMOVE_PARALYSIS,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_RESIST_ELEMENTS,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SEE_INVISIBILITY,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SILENCE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SOUND_BURST,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SUMMON_CREATURE_II,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_WEB,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_LESSER_BODY_ADJUSTMENT,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_EAGLE_SPLENDOR,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_OWLS_WISDOM,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_FOXS_CUNNING,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_ULTRAVISION,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_CONTINUAL_FLAME,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_ONE_WITH_THE_LAND,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_BLOOD_FRENZY,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_AURAOFGLORY,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_INFLICT_MODERATE_WOUNDS,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_BALAGARNSIRONHORN,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_TASHAS_HIDEOUS_LAUGHTER,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELLCATSGRACE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELLEAGLESPLENDOR,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_INVISIBILITY2,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_COMBUST,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_DEATH_ARMOR,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_GEDLEES_ELECTRIC_LOOP,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_STONE_BONES,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_FLAME_WEAPON,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_AURAOFGLORY_X2,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_CLOUD_OF_BEWILDERMENT,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_GLYPHOFWARDINGDEFAULT,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MAGMAJET,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MIGHTOFSORCKING,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_HEROISM,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_BALEFUL_TRANSPOSITION,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_CURSE_OF_IMPENDING_BLADES,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_CREATE_MAGIC_TATOO,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_GLITTERDUST,oTarget)>1) nReturn+=1; if(nReturn >=1)return TRUE; return FALSE; } case nSpellLevel1: { if(GetHasSpell(AR_SPELL_BLESS,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_BLESS_WEAPON,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_BURNING_HANDS,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_CALM_EMOTIONS,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_CHARM_PERSON,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_COLOR_SPRAY,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_CURE_LIGHT_WOUNDS,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_DOOM,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_ENDURE_ELEMENTS,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_ENTANGLE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_GREASE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MAGE_ARMOR,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MAGIC_MISSILE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MAGIC_WEAPON,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_RAY_OF_ENFEEBLEMENT,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_REMOVE_FEAR,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_RESISTANCE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SANCTUARY,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SCARE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SLEEP,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SUMMON_CREATURE_I,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_REMOVEDISEASE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_PROTECTION_FROM_ALIGNMENT,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_NEGATIVE_ENERGY_RAY,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_DIVINE_FAVOR,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_TRUE_STRIKE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SHIELD,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_ENTROPIC_SHIELD,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_CAMOFLAGE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_INFLICT_LIGHT_WOUNDS,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_AMPLIFY,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_BANE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SHIELD_OF_FAITH,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MAGIC_FANG,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_EXPEDITIOUS_RETREAT,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_HORIZIKAULS_BOOM,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_IRONGUTS,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_SHELGARNS_PERSISTENT_BLADE,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_DEAFENING_CLANG,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_BLESSWEAPON,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_ICE_DAGGER,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_MAGICWEAPON,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_WHIRLWIND,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_CREATEWATER,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_HANDOFSORCKING,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_BENIGN_TRANSPOSITION,oTarget)>1) nReturn+=1; if(GetHasSpell(AR_SPELL_LESSER_SONIC_ORB,oTarget)>1) nReturn+=1; if(nReturn >=1)return TRUE; return FALSE; } } return FALSE; } void ARdebug( string sMessage ) { SendMessageToPC( GetFirstPC(), sMessage ); SendMessageToAllDMs( sMessage ); PrintString( sMessage ); } //void main(){}