//:://///////////////////////////////////////////// //:: Name Spawn Kit On Area Enter //:: FileName //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* The idea here is create a *wrapper* place all of your Area On Enter scripts here. This makes it a bit more effecient when attempting to update the individual scripts (as I found out trying to update the ACME module. */ //::////////////////////////////////////////////// //:: Created By: Donny Wilbanks //:: Created On: 09/17/04 //::////////////////////////////////////////////// void main() { ExecuteScript("asg_a_onenter",OBJECT_SELF); }