//:://///////////////////////////////////////////// //:: Name: AT_SStoDG_001 //:: Copyright (c) 2012 Athas Reborn //::////////////////////////////////////////////// /* Set's PC ceramic amount as a local INT VAR & them moves the PC to the location defined in the Door's destination. */ //::////////////////////////////////////////////// //:: Created By: DM Heatstroke //:: Created On: June 18 2012 //::////////////////////////////////////////////// void main() { object oClicker = GetClickingObject(); object oTarget = GetTransitionTarget(OBJECT_SELF); location lLoc = GetLocation(oTarget); int iCeramic = GetGold(oClicker); SetLocalInt(oClicker, "goldamount", iCeramic); AssignCommand(oClicker,JumpToLocation(lLoc)); }