void main() { //Set and apply AOE object effect eVis = EffectVisualEffect(VFX_DUR_INVISIBILITY); eVis = ExtraordinaryEffect(eVis); ApplyEffectToObject(DURATION_TYPE_PERMANENT, eVis, OBJECT_SELF); effect eAOE = EffectAreaOfEffect(AOE_MOB_DRAGON_FEAR,"brainseed_aura1","brainseed_aura2","brainseed_aura3"); eAOE = ExtraordinaryEffect(eAOE); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eAOE, OBJECT_SELF, HoursToSeconds(100)); }