int GetNumItems(object oTarget,string sItem) { int nNumItems = 0; object oItem = GetFirstItemInInventory(oTarget); while (GetIsObjectValid(oItem) == TRUE) { if (GetTag(oItem) == sItem) { nNumItems = nNumItems + GetNumStackedItems(oItem); } oItem = GetNextItemInInventory(oTarget); } return nNumItems; } /* Script generated by Lilac Soul's NWN Script Generator, v. 2.3 For download info, please visit: http://nwvault.ign.com/View.php?view=Other.Detail&id=4683&id=625 */ int StartingConditional() { object oPC = GetPCSpeaker(); if (GetNumItems(oPC, "di_RedEar") != 0) return FALSE; if (GetItemPossessedBy(oPC, "uriktempammy") == OBJECT_INVALID) return FALSE; if ((GetLevelByClass(CLASS_TYPE_BARD, oPC)!=0)|| (GetLevelByClass(CLASS_TYPE_DRUID, oPC)!=0)|| (GetLevelByClass(CLASS_TYPE_PALADIN, oPC)!=0)|| (GetLevelByClass(CLASS_TYPE_SORCERER, oPC)!=0)|| (GetLevelByClass(CLASS_TYPE_WIZARD, oPC)!=0)|| (GetLevelByClass(CLASS_TYPE_ARCANE_ARCHER, oPC)!=0)|| (GetLevelByClass(CLASS_TYPE_PALEMASTER, oPC)!=0)|| (GetLevelByClass(CLASS_TYPE_DRAGONDISCIPLE, oPC)!=0)|| (GetLevelByClass(CLASS_TYPE_SHIFTER, oPC)!=0)) return FALSE; if (GetAbilityScore(oPC, ABILITY_INTELLIGENCE, TRUE) < 12) return FALSE; if (GetAlignmentLawChaos(oPC) != ALIGNMENT_LAWFUL) return FALSE; return TRUE; }